Blizzard has clarified the actual implications of an AI-related patent over which the media has constructed a significant controversy over the past few days.
TNS: Expedition 33 was the wake-up call Square Enix needed, telling it turn-based RPGs are still popular, but that shouldn't have been the case.
True, but if it does get it through their thick skulls, then that works.
Although, the Dragon Quest 1 + 2 HD remakes will be turn-based and (the worst kept secret) Final Fantasy IX remake should be turn-based I would imagine. Let's see if any newer games go turn-based too.
While it is true that Sqaure Enix has moved away from turn based games compared to how they were in the past, there is a good reason for it.
Older gamers will know this but during the ps2 era, we were flooded with turned based games from Japanese studios and this created a form of fatigue back then going into the next generation.
When Square released FF13, they received heavy criticism for making the game turned based like every other FF game and not doing enough to innovate. This is why they made FF15, FF7 Remake and FF16 have real time combat. It gave the series a fresh spin and has brought in new fans to the series.
I personally would be happy with either turned based FF or the real-time combat version we see today.
Only need to look at their own game DQ 11 approaching 10 million to show there's a market. And that's not as big of a name as FF
Another article about Expedition 33 and Square Enix and turn-based games? This is starting to sound like propaganda.
The game didn't sell because it's a turn-based game; it sold and is enjoyed because it's a really freaking good game that released completed at a good price without gamer drama attached to it. No Mtx, no wait-until-it's-patched, minimal bloat, a self-contained story, no multiplatform BS. Just a solid original game that absolutely nails what it intended to do.
Maybe try actually listening to the fans who have supported the series for decades. This habit of ignoring your core audience just to chase people who were never interested in Final Fantasy in the first place makes no sense. And when that approach fails, doubling down on it is beyond baffling.
The battle system has never been the main reason non-FF or non-JRPG players stayed away. Gutting the series’ identity to chase a broader market doesn’t attract new players. It just alienates the loyal ones.
Keep going down this road and we’ll end up with Final Fantasy Fortnite abomination or a F2P Battle Royale game.. Oh wait…
Sony kicks off PS Plus' 15th anniversary by chatting with Game File about the past, present and future of its gaming subscription service: Talking price, catalogue tweaks and where the PS3 games are.
Glad, I’m about to downgrade when they raise the price. For me, I don’t really access much or care about the games they have in the library and if I do, it’d be cheaper to just buy them over time rather than stick to some expensive subscription model.
Extra is probably the best value for money right now, Premium doesn't have anything special enough to justify paying the additional imo.
cloud streaming to the portal, without using the ps5, is the selling point of premium to me.
Pocket Tactics sits down with Rematch’s creative director, Pierre Tarno, to discuss why Sloclap moved away from Sifu to chase something new.
Did Warcraft 3 reforged hit that quality?
Did Diablo Immortal hit that quality?
Mike Ybarra gives me that Don Mattrick vibe.
“Ybarra allegedly made a bizarre comparison to his and other executives’ pay packages to those of rank-and-file employees, appeared to downplay the value of QA and customer service roles at the studio, and defended the company’s decision to slash annual profit-sharing bonuses,”
Grade A Asshole ^.^
The "Blizzard Quality" have all left the studio to work elsewhere.
Oh yay
So it will continue to be half finished crap plagued with awful pay to win / microtransactions ?
Nice
Yay make an AI studio instead of a quality studio.
lol, sure Blizzard