90°

Cyberpunk 2077 Overdrive Mode Looks Insane on RTX 4090 DLSS Auto Max settings (video in 4K)

CG writes: Take a look at this rather dark and foggy look at the new Cyberpunk 2077 overdrive mode which improves the ray tracing effects dramatically. We run the game using 4K but the game set to DLSS auto with AI upscaling will lower that down considerably. That said, all other settings are pretty much maxed out to at the very lest Ultra. We’re using a pretty much top-spec consumer PC, RTX 4090, i5 13600K CPU, 32GB RAM, Windows 11, etc. Also take note that we’re recording 130K bitrate 4K using Nvidia Shadowplay. Either way, Cyberpunk already looked great, and looks marvellous now. Skip to the 8 minute mark to see the in-game benchmark.

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cramgaming.com
Viljong742d ago

Doesnt look any different lol

MadLad742d ago (Edited 742d ago )

This isn't the best showing, but it really does. Go check out someordinarygamers' video on it.

darksky742d ago

It's not worth the performance cost at all. Even Metro Exodus had better RTGI. This just has lots of neon lights reflecting off everything.

Espangerish742d ago

I have a 4090. Tried overdrive. Honestly for my eyes the biggest impact was on performance. Between raytracing psycho and overdrive there isn’t a big jump visually and the compromises you have to make for it far outweighs the benefits. The relatively modest visual improvement is not worth putting up with heavier up scaling muddying the image or laggy DLSS3. That was my take anyway.

60°

CD Projekt RED Talks Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2

CD Projekt RED discusses Cyberpunk 2077: Ultimate Edition for Nintendo Switch 2, with Joy-Con combat, VRR support, and portable performance.

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clouddosage.com
50°

DF Direct Weekly #210: Next-Gen Sony Handheld , Cyberpunk DLSS on Switch 2, Docked VRR In Question

Join Rich, Oliver and Alex for discussion on the latest leaks surrounding the mooted PlayStation handheld and the myste…

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digitalfoundry.net
Profchaos10d ago

I really want to know what's going on with docked vrr cause cyberpunk at 40 fps docked seems to be a choice driven by vrr

110°

Cyberpunk 2077 on Switch 2 uses DLSS confirms CD Projekt RED

The first confirmed use of Nvidia's machine learning-based upscaler is revealed - and it's in one of Switch 2's most demanding titles.

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eurogamer.net
Sonic188111d ago

DLSS should help the Nintendo Switch 2 with longevity

Profchaos10d ago (Edited 10d ago )

Based on so e of the impossible ports we saw on switch 1 I'm not worried about the hardwares longevity.

Next gen systems ps6 and next box might slow down switch 2 development but given leaks showing PlayStation releasing a new portable system around the same time as ps6 that can play ps5 games says that next gen cross gen seems to be poised to last the entire generation

And right now I'd say there isn't much that couldn't be scaled down to run on switch 2

Goodguy0111d ago

Nvidia or Nintendo need to come out and detail how dlss will work on switch 2. Like is it dlss4? Or just completely customized for the switch.

Tacoboto11d ago

I'm sure they've detailed exactly that in documentation provided to developers.

b00mFargl311d ago

It will probably be behind a $20 demo that we have to download. 😂

PRIMORDUS11d ago

I like to know as well, which version of DLSS? 2, 3, 3.5 or 4? I mean it's not that hard for Nintendo to say which version games will use.

Profchaos10d ago (Edited 10d ago )

Given the specs of the system and the time the hardware was produced if I had a stab in the dark I'd say a heavily customised dlss3

Neonridr11d ago

it's GPU is based around ampere technology, which is 3 series cards tech. So some features from DLSS4 can be ported down to older cards, just not some 5 series exclusive features like multi-frame gen.

Notellin11d ago

If they did what would that be even do for you?

originaljohn7d ago

Why do you care, are you a developer?

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10d ago
Profchaos10d ago

40fps docked is a interesting choice as it's in the vrr range but we don't have confirmation of vrr docked