CG writes: Take a look at this rather dark and foggy look at the new Cyberpunk 2077 overdrive mode which improves the ray tracing effects dramatically. We run the game using 4K but the game set to DLSS auto with AI upscaling will lower that down considerably. That said, all other settings are pretty much maxed out to at the very lest Ultra. We’re using a pretty much top-spec consumer PC, RTX 4090, i5 13600K CPU, 32GB RAM, Windows 11, etc. Also take note that we’re recording 130K bitrate 4K using Nvidia Shadowplay. Either way, Cyberpunk already looked great, and looks marvellous now. Skip to the 8 minute mark to see the in-game benchmark.
Phantom Liberty and update 2.0 absolutely makes Cyberpunk 2077 a lot closer to what its original vision had promised.
Cool. I started the game but I heard more updates were coming so I stopped fairly early on in the game , 5-6 hours or so. I’ll wait for the complete edition most likely
Cyberpunk 2077's next major (and free) update is out later this week, and CD Projekt Red encourages players to start a new save file after installing Update 2.0.
I really wanted to like and enjoy this game, but just found it boring af. I may come back to it after this update to see how it compares but maaan they need to inject some fun into what I found to be a total snoozefest....imooc.
Was just about to finish my first playthrough. It sucks I gotta do all that again, but I feel like I should if this how the game should've been :/
I never played it till now so new play through it is. I will wait after update 2.0 to make sure there aren’t any other issues
No thanks. I couldn’t go through the 10 hour tutorial again. This is the most on-rails open world game ever made.
An all-new progression system with revamped perks, skill trees, and cyberware makes Cyberpunk 2077 worth revisiting, or jumping into for the first time.
Doesnt look any different lol
I have a 4090. Tried overdrive. Honestly for my eyes the biggest impact was on performance. Between raytracing psycho and overdrive there isn’t a big jump visually and the compromises you have to make for it far outweighs the benefits. The relatively modest visual improvement is not worth putting up with heavier up scaling muddying the image or laggy DLSS3. That was my take anyway.