"Don't let the price, or the payments, fool you; this is an addictive and exhilarating arcade shooter.". well, yeah, isn't that the point of mobile games? lol they try to hook you for the first few hours before you hit a pay-wall. then you're suddenly forced to either only play a couple minutes a day or fork over ridiculous amounts of money just to keep progressing. some are definitely worse than others but it's always there to some degree.
i don't let the price or payments of any mobile game fool me because they're all complete garbage after a certain point. they always have a "welcome bundle" or some other cash-grab transaction that's like 1-10$, just to give you a little boost. then they hope you'll keep paying 5-10$+ every day/week to keep playing. no matter how good any "free" mobile game is, there's always a catch with absolutely terrible monetization behind it. the whole point of mobile games is to slowly bleed their consumers for infinite amounts of money. it wouldn't be difficult for any dev to release a "normal" mobile game, where you just pay a one-time price, but the whole model behind mobile is completely different and it's to rip you off lol
This type of game is the next big mobile "fad" that nobody asked for and somehow has an unbelievable amount of "active" players. Much like that new Tomb Raider reloaded that came out recently. Same game, different IP.
Watch, there will soon be one for Fallout, Call of duty, and probably some angry birds, rabbids, homescapes and family guy themed clones in a year or so. And don't worry, once family guy does one American Dad, simpsons and South Park will be close behind it.
a might wind was better :P
"Don't let the price, or the payments, fool you; this is an addictive and exhilarating arcade shooter.". well, yeah, isn't that the point of mobile games? lol they try to hook you for the first few hours before you hit a pay-wall. then you're suddenly forced to either only play a couple minutes a day or fork over ridiculous amounts of money just to keep progressing. some are definitely worse than others but it's always there to some degree.
i don't let the price or payments of any mobile game fool me because they're all complete garbage after a certain point. they always have a "welcome bundle" or some other cash-grab transaction that's like 1-10$, just to give you a little boost. then they hope you'll keep paying 5-10$+ every day/week to keep playing. no matter how good any "free" mobile game is, there's always a catch with absolutely terrible monetization behind it. the whole point of mobile games is to slowly bleed their consumers for infinite amounts of money. it wouldn't be difficult for any dev to release a "normal" mobile game, where you just pay a one-time price, but the whole model behind mobile is completely different and it's to rip you off lol
"this ain’t greedy at all"
*$152.50 billion is the estimated mobile gaming market value in the world this 2023
tldr, GTF outta here
meh.Its maybe will be fun
This type of game is the next big mobile "fad" that nobody asked for and somehow has an unbelievable amount of "active" players. Much like that new Tomb Raider reloaded that came out recently. Same game, different IP.
Watch, there will soon be one for Fallout, Call of duty, and probably some angry birds, rabbids, homescapes and family guy themed clones in a year or so. And don't worry, once family guy does one American Dad, simpsons and South Park will be close behind it.