110°

Ubisoft sparks debate by unveiling AI tool to aid scriptwriting

Ubisoft has sparked debate by showing off its new Ghostwriter tool, an "AI" designed to aid its writers create dialogue for in-game NPCs.

Read Full Story >>
eurogamer.net
Neonridr483d ago

ChatGBT write us a new video game.

XbladeTeddy483d ago

People already have made some basic games with it.

Neonridr483d ago

lol, no surprise at all.

XbladeTeddy483d ago

Maybe this could have helped the awful dialogue in Midnight Suns. That dialogue was awful, maybe the AI could be a better alternative so people can concentrate of the actual story more.

BandarHub483d ago

Ai Should be used as a tool rather than a replacement.
Its great for writers to brainstorm ideas and get out of some of the writing block that they have. It also great for doing quick research rather than scan endless books on the internet.
Ai will aid with easing the coding struggles and help get to solutions faster.

Number1TailzFan483d ago

#1 use for it should be used for curing cancer and ageing. But companies are more interested in money than curing a disease.

franwex482d ago (Edited 482d ago )

There’s plenty of money in curing diseases. At least in the US. They’ve been using AI for a while too for healthcare.

XbladeTeddy482d ago

It's already being used to diagnose illnesses and is being used for other medical stuff. Nothing wrong in other industries trying it out for their field of work.

XiNatsuDragnel483d ago

AI should be a tool not replacing writing imo.

GoodGuy09482d ago

I mean Ubi already has souless writing, maybe AI can actually make it better for them lol

isarai482d ago

Basically what i came here to say 🤣

Show all comments (15)
140°

The Price Of AAA Games Would Not Be An Issue If Most Actually Delivered

Many AAA games released in the last few years cost the full premium price but don't deliver nearly half as much quality.

Leeroyw15h ago

You disagree with the premise? How? I haven't played many AAA games recently that gave me a very good gaming experience. Except Indies and AA titles.

YourMommySpoils19h ago

Stellar Blade is the only game that delivered to me this year.

VersusDMC19h ago

That and FF7 Rebirth for me so far. 70 price point wise.

Snookies1214h ago(Edited 14h ago)

FF 7 Rebirth is absolutely astounding. Can't even believe that game is real, lol. The only thing that is personally frustrating me is going for that platinum... Those stupid hard mode minigame collectibles are going to make me lose my sanity.

TiredGamer19h ago

In 20 years, a hamburger will cost $50 at McDonalds and gamers the world around will be complaining that new game prices were raised to $80....

TheNamelessOne18h ago

Gamers have been told that things like microtransactions are there to keep the price of games down, yet all we see is developers, more and more, developing these games around egregious microtransactions, yet still raising the price of games.

I get it in free-to-play. I don't understand why more and more "AAA" games are acting like app store releases.

TiredGamer17h ago

See my post below about inflation. Inflation isn't just a magical phenomenon... it's a combination of falling buying power, wage growth, and cost increases. Even still, dollar inflation is definitely NOT the sole culprit in the rising costs of games. Development staff, development times, and overall cost of game production has been on a monumental rise over the years.

What might have been a team of 20-30 people making a AAA game over the course of 12 months in the 32-bit era (selling a game for $50 or $60), has risen to 200-300 people working for 3-5 years. Just looking at basic numbers here, we're talking of real cost increases anywhere from 30 to 50 times higher than they were in the late 90s/early 2000s. That's staggering!!! Game prices haven't even doubled since then, and yet the resources needed to make a game can be 30-50 times higher, not including inflation!

I will always preach perspective on matters. The answers to why developers release remakes, remasters, DLC, microtransactions, and multiple/PC ports are largely all there. I would argue that it's because the price cap of games is so price inelastic explains why companies have shifted to all these other "hidden" fees and practices. You have to make it back somewhere.

senorfartcushion15h ago

That was all a big lie wasn't it.

No game journalists jumped in to try and stop it though.

anast15h ago(Edited 15h ago)

@tired

"Game prices haven't even doubled since then, and yet the resources needed to make a game can be 30-50 times higher, not including inflation!"

This means they were grossly over charging their customers for all these years. They wouldn't have been able to stay in business otherwise . It can't be a fair price just now because of inflation now can it. The price hike, in this case, means that the customer is getting grossly overpriced products just like the past, especially with new technology that allows for efficiency, the use of AI, and the use of cheap independent contracting. Not to mention, the customer is getting saddled with 100mil worth of marketing fees. We don't need all of that. It's a hustle not some honest attempt to 'just try to get by because of inflation', businesses don't operate this way. A good business will hustle the socks off their grandma and everyone else's'.

In addition, those hidden fees as you call it are microtransactions, which for SP games the customer is charged indefinitely, because when this happens the game is no longer a game it is a monetization scheme. So, now, we are sold an expensive arcade game that will never be a game. I'm sure you know what I mean. This means the customer is still getting the price hike while not getting he complete product which in this case is a game. It's never black and white like you are trying to make it to be. There is some of the inflation stuff you mentioned, but it's not the whole picture.

DivineHand12512h ago

That $80 price point is likely to happen in 3 years, not 20.

VersusDMC19h ago

The premium price makes sense when switch games looking 2 gens old and wii U ports are accepted at 60$. Single game Ports and handheld games used to have a 40$ cap before the switch. I would charge more if that's accepted.

I don't know why Nintendo isn't brought up when talking about the increased price of games. Like it's crazy that there's controversy or a discussion to be had that Astro bot is 60 when remasters/ports of Luigis mansion 2 and Donkey Kong are 60 and all you hear is little complaining.

shinoff218319h ago

Nintendo is not allowed to be criticized, you know it, I know it. Stop before they get you.