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Remigiusz Michalski Interview (Burnhouse Lane, Harvester Games) - Alternative Magazine Online

Alternative Magazine Online reviewed Burnhouse Lane earlier this year, describing it as ‘a wonderful horror adventure that is quite frankly unmissable for those who loved the Devil Came Through Here trilogy.’ AMO is therefore delighted to present an exclusive online interview with Rem – aka the Stephen King of video games – where we discuss the creation of Burnhouse Lane, working collaboratively with his brother and what the future holds.

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alternativemagazineonline.co.uk
50°

How Real-World Events Shaped the Story and Content of S.T.A.L.K.E.R. 2

Slava Lukyanenka, the producer and creative director of S.T.A.L.K.E.R. 2: Heart of Chornobyl, offers an insightful look into the development of the much-anticipated sequel. He delves into the significant impact that the ongoing conflict in Ukraine has had on both the game and its team, sharing how these challenges have shaped their approach.

160°

Palworld maker vows to fight Nintendo lawsuit on behalf of fans and indie developers

Palworld developer Pocketpair has responded to this morning's dramatic decision by Nintendo to file a patent infringement.

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eurogamer.net
GotGame8183d ago (Edited 3d ago )

Palworld is better, but Nintendo has$$$$ They can fight it all they want, but will absolutely lose. It is a blatant Pokemon rip off. I do wish them luck though.

RedDevils1d 11h ago

Go check Dragon Quest you would know where Pokemon got their ideas from.

MeteorPanda1d 11h ago

The character design is NOT the issue here. Pokemon patented bullsht. You can patent "Throwing an item to capture a virtual character and another action to release an item that releases a combat character onto virtual world" but my god that is vague as fuck and shouldnt hold in any court...and the kicker? it was patented AFTER palworld was made.

If this lawsuit goes through that is literally going to work on every single monster capture game,

Lionsguard1d 11h ago (Edited 1d 11h ago )

Like the other guy said, this has nothing to do with any of the designs. This is Nintendo patent trolling. It's like Rockstar suing another game if they have a guy opening the car door and yanking them out to steal the car because that's why you do in GTA so therefore that game is infringing on GTA's "patent". And that's the reason why Pocketpair is fighting this because if they lose this opens the doors to MORE lawsuits of this kind.

Profchaos1d 15h ago

Weren't the wire models used in palworld ripped out of Pokemon in the end?

porkChop1d 14h ago

No they weren't. That was proven false. And, again since people don't seem to understand, this is not a copyright lawsuit or about stolen content/assets/designs/etc. It's a patent lawsuit. So far all the possible patents I've seen were filed by Nintendo 4 months *after* Palworld released.

Profchaos1d 12h ago

Then I have no clue what this is about specifically

--Onilink--1d 12h ago

The catching mechanic patent was filed even before Arceus was released, I dont know which ones you have been watching because all the ones I’ve seen were before Palword came out
(Though not all have been approved in the US yet, just in Japan)

porkChop1d 12h ago

The patent for the catching mechanic was filed July 2024 and granted August 2024. It was filed on top of a separate, "parent" patent that had been filed in 2021. Nintendo filed new patents and had them expedited just so they could sue Pocket Pair/Palworld.

MeteorPanda1d 11h ago

it's so dumb. if that patent holds any water in court - any monster capture game is done and gone. cnts.

NotoriousWhiz1d ago (Edited 1d ago )

Source that says it was filed in July? I couldn't find it. And everything I can find states that it typically takes around a year or more for patents to be approved.

+ Show (2) more repliesLast reply 1d ago
jznrpg1d 14h ago

On behalf of their money seems like the biggest reason

Kneetos1d 13h ago (Edited 1d 13h ago )

People want Nintendo to lose as a big middle finger to the company, but if Nintendo wins then they set a precedent for others to follow which could be bad for Nintendo themselves if they end up infringing on a patent owned by someone else

The one I'm reminded of is, a few years ago Sony patented something to do with AI controlling a characters moments in a game to "help get past difficult or grindy parts" of a game

Mario kart 8 deluxe had a the auto acceleration and auto steering technology implemented, so potentially if that came back for mario kart 9 could possibly open the door for Sony to sue them if it's close enough

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40°

Veilguard Game Director Corinne Busche on Player Choice and Companion Relationships

TechRaptor writes, "We Talked to Dragon Age: The Veilguard Game Director Corinne Busche about player choice, companion relationships, and of course romancing those companions."

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techraptor.net