I wouldn’t say best map, but the map was well designed for her traversal. I think one thing I would’ve preferred is a better surfing design. When fighting monsters on water and you lose the surf to shoot at the enemies it was a little frustrating.
Would’ve been great otherwise but everything else felt smooth and responsive when climbing mountain sides and floating in the air to zip across for a vault or just to get back on ground.
There’s a lot right that Forspoken got that isn’t talked about enough.
I’m aware of what they were talking about, and I still wouldn’t say the best map. I proceeded though to talk about the traversal aspects of the maps design. That’s why I had a comma… to separate the point. And then proceeded to talk about the reasoning I had for the design of the map for traversal being done well.
So, just so you understand. I already said I wouldn’t say the best map. If you would like more details on why I said that I can elaborate.
I think its definitely good, and far more interesting to look at and explore than most open world games, but it's far from the best. While it's packed with landmarks and unique landscapes, it really lacks on a micro scale. There's not much in terms of density or any sort of good reward or hidden rabbitholes in the map where games like Red Dead, BotW, Sable, etc excell in both macro and micro details and feeling lived in.
Wow people are really showing how they don't read. The author is actually talking about the map you pull up in the menu for navigation, not the actual world of the game. If any of you play the game and see how the map works, perhaps you would understand a little better. It's actually a really high quality and high function map menu with fully 3D renders of the world that show you everything exactly how it looks. That deserves some credit regardless of what you think of the rest of the game. Can't we ever find the good in some things even if they are not an overall good experience? Gaming dialogue is so tiresome, nobody knows how to examine things properly.
Forspoken map is really awesome, you will not be disoriented looking at a very detailed 3D replica of the entire world. I hate the map like Star wars jedi fallen order, although it's 3D, many times I lost track of where should I go next.
I have yet to try this game, but I will say that GTA has great map designs. I'm not even that much into GTA, but I still acknowledge the detail and care with their worlds. From the Billboards, to the stunt jumps.
What a truly insane headline and nothing more than just clickbait in its purest form. Does the game have good maps? Maybe, im sure they are quite nice. Is it the best in all gaming? No, of course not.
Rockstar has been real quiet since this banger, 99% metacritic-score game, dropped. Word has it, level designers and governments have been in the talks about terraforming Australia into the map of forspoken and homeless people have started collecting Jordans.
It definitely has some of the best combat and traversal, I stuck to the main quest though and didn't explore too much
It does. A good game
I wouldn’t say best map, but the map was well designed for her traversal. I think one thing I would’ve preferred is a better surfing design. When fighting monsters on water and you lose the surf to shoot at the enemies it was a little frustrating.
Would’ve been great otherwise but everything else felt smooth and responsive when climbing mountain sides and floating in the air to zip across for a vault or just to get back on ground.
There’s a lot right that Forspoken got that isn’t talked about enough.
“The best map in all of gaming”.
It’s nice when the titles are so outlandish up front that they let you know the article isn’t worth reading without clicking into it
That’s just not true…..objectively…..