VGChartz's Issa Maki: "As I close the book on Elden Ring for the second time, I look back at the path that brings us to this moment. What Demon's Souls began has inspired an entire genre in itself, spawning numerous imitators trying to replicate the formula's magic with varying degrees of success: Lords of the Fallen, Mortal Shell, Immortal Unchained, The Surge, even The Legend of Zelda bears signs of how much FromSoftware's DNA has dispersed throughout the video game world.
But of all the descendants that came along, only one possessed the potential to challenge the throne in any meaningful way: the Nioh series. Initially released in 2017 and 2020, Team Ninja's Onimusha/Ninja Gaiden inspired action/RPG drastically improves upon the established paradigm, yet always seems to get swept under the rug and (at best) given little more than token acknowledgment by FromSoftware's fanbase.... so what is it about Nioh that's kept it on the sidelines of popularity?"
Agreed. I'd consider it the best souls clone. It's own take was amazing imo. Can't wait for Wo Long.
Nioh and especially Nioh 2 are the very definition of sleeper titles, the character creator in Nioh 2 alone was well worth it, I feel like Wo Long Fallen Dynasty is going to be very successful though and they'll finally get the recognition they deserve, for their take on the Souls genre.
Fantastic games. Probably too difficult for casuals to enjoy, and the story felt a little cheesy/tacked on. Mechanic-wise they were very deep for a melee action game and the boss fights were intense. Super fun. If you’ve got grit to push through their learning curve I couldn’t recommend them enough.
Great games but oppressively hard imo. I loved both but could finish neither because eventually hit a wall with a boss
It wasn't called Onimusha.