In the words of those who worked on it, Microsoft and 343 Industries set it up to fail. A lack of resources, a fractured production cycle, unclear post-launch plans, and constant fumbling of a project that should have been a slam dunk. This is Halo. Do it right and the game will sell itself, and it almost did. The gunplay was amazing, the multiplayer was satisfying, and the solo campaign was emotionally resonant in all the right ways. Yet here we are less than two years later, staring at the decaying corpse of a blockbuster that could have had the world.
Details regarding the 10-year content plan for Xbox Game Studios and 343 Industries' Halo Infinite have allegedly been revealed.
"The story would have been expanded through yearly campaign DLC, so players would not have to wait for another mainline Halo title." ~ this seldom works
But I still think, they should've tried 1 last Halo sequel based on that slipspace engine, that they invested so much on but made for current gen only, before going all in on UE5.
The biggest voices of Xbox’s Halo franchise have been told nothing about the multiple new games in development.
Call me a cynic. But it seems that not even the people working in the studio know what’s the status of Halo.
They were going to add a BR mode, which then got cancelled, but now it’s a sequel to infinite, but may be a reboot of the first game?
It may be normal for development to be like this as super Mario galaxy started as cut content from Mario 128, which then became a tech demo, which became pikmin, which eventually became Mario galaxy.
But 343 or whatever they are called now-certainly don’t have a good track record so it makes me wonder what’s happening.
I'd be much more comfortable with the future of Halo if "343" or whatever they call themselves now were no longer in charge of the series.
Halo Infinite now has a functional bowling alley thanks to this amazing Forge map available for free on Xbox and PC.
WTF!!!? Can we add Tic-Tac-Toe, maybe Connect 4? How bout the card game Go Fish? Microsoft should shelve the Halo Franchise for 10 to 20yrs or sell it clearly they have no new ideas to take Halo forward and putting a "Hey gamer finish the game for us" mode and we can make more money off it and we can fire some more game Developers that we really don't even care about.......Microsoft is done even trying to make Halo a game worthy of even a little bit of our time.
A lack of resources??
That's certainly not what the public were told. We were told they had $500mn+ and 5 years, with a HUGE amount of people on it. Then it was delayed for a year, presumably bumping that cost far higher, and it still came out half-baked and badly supported for ages thereafter.
What gives? Were we lied to, or is this excuses time?
It had good fundamentals. The gameplay is as good as it's ever been. However what they've done is built a solid foundation and then not built a house on it. The amount of maps and game modes at launch was pitiful. They could have just added redesigned classic maps and game modes and fans would be happy.
Poor management, that's all there is to it. From 343 and Xbox.
Yeah it did.
People here blame Microsoft/Xbox and Phil Spencer for Halo Infiniti by people that probably never even played a Halo game before. 343i had all the time to make a perfect Halo. Longest development time for a Halo game, Microsoft deep pocket. If I invest money in a company for a product then I damn sure expect it to be good. And 343i clearly didn’t live up to that.
While Halo Infinite wasn’t a bad game(campaign) but it should be a lot more for the time they had the game in development. It felt like it was half finished, story wise. Like different visions of creators that didn’t match up.
This is 343i fault and the person to blame is Bonnie Ross.
She should step down because of the bad management and and the shit Halo Tv series that she approved to be made.