GTPlanet is here in Monaco for the Gran Turismo World Finals and Gran Turismo’s 25th Anniversary event, and we had the chance to sit down with GT series creator Kazunori Yamauchi.
Hmm I dunno. I play it on ps5, but on pc there are a lot of racing games and a lot of high caliber racing sims on top of it - like real ones without all of the game-ification that gran turismo does. Things like iRacing etc. and you can also get more causal ones like forza horizon too… feels like a pretty crowded space for it…. Who knows though. For me gt7 is the best racing game on ps5, but a lot of that is also due to a lack of options. It’s a big fish in a small pond. PC is the opposite here and racing is a genre where PC excels.
GT would do well on PC. It's not hyper realistic like some PC sims are, but it's sim-like with more gamey-ness. There isn't any direct competitor on PC.
Placing their flagship on the PC basically would send the signal that everything is up for porting. And if that's true, then they are treading dangerous waters. They are then telling gamers that getting a PlayStation is unnecessary as you can just wait for the games to come to you in 6 months or a year. Possibly in better resolution and frame rate with what newer graphics cards would do for the game.
They also would open themselves up to PC cheaters who love to sift through game code looking to mod, hack or cheat. Also opening themselves to piracy as some would just download the game.
It looks on the surface that expanding to PC would gain them more revenue. More fans. But that double edge sword may come back to haunt them if they aren't careful. But the immediate fear they should have is the loss of console sales. Even making their games online connected would only cause some backlash as then they would be doing what Microsoft was going to do last gen initially.
I know they want to make more money. Offset possible losses from publishers being bought up. But Sony better be careful. What's next? A Sony made PC graphics card?
Ummm I’m pretty sure that’s Jimbo’s plan. You’re going to see more and more PlayStation exclusives coming to PC and in less time. I’d even expect it to be a norm in the future for PS releases. It does make you wonder why we’d invest in consoles when you can choose a platform where the games are cheaper and has pickings that are exclusive to PC, Xbox, and even some Switch exclusives.
Naughty Dog themselves said they're going to make PS5 games with PC in mind for future port. PS exclusives coming to PC is a matter of time.
Sony finally realised what Microsoft did years ago—the majority of people choose a platform and stick to it no matter how tempting the exclusives look. They'd lose what 1-5M consoles that get bought to play a game or two then collect dust. Software sales is where the money at.
PS fans will buy PS consoles, Xbox fans will buy Xbox consoles, and PC gamers will stick to PC. If your concern is PS consoles being irrelevant because of PC ports, don't worry, with ridiculous graphics cards prices and terrible budget cards consoles aren't going anywhere.
"Placing their flagship on the PC basically would send the signal that everything is up for porting"
Their flagships are already on PC. See Horizon, God of War, Uncharted, TLOU etc. To call GT the only flagship entry is diminishing the other flagship franchises.
And yes, everything is up for porting - Sony themselves have said this.
It would be negligible.
The majority of console players use consoles bc they like the simplicity of it, and cost saving measures.
Sony could release every first party game day 1 on pc, it wouldn't matter
They're telling gamers that getting a PS5 is necessary if they don't want to drop $800-1200 on a system powerful enough to run it (slightly) better than a PS5 would (and it would still lack the HDD speed, 3D audio, and haptic feedback).
Did you also factor in the hundreds of dollars you'll surely pay over the generation just to be allowed to play online? Any of the paid upgrade paths that you may have needed? Also, does your PlayStation do everything that's possible on a PC?
Are there multiple storefronts competitively fighting for your money; therefore you always know there's great deals going on?
Do you have access to mods for virtually any game; ensuring many games can be timeless, and actually improved over time, instead of just buying it again as a remaster or remake at a premium?
I built an $1100 PC a few years before the PS4/XBone era. It only got outclassed once the Xbox One X came out. Then it was just a few hundred bucks to upgrade and run circles around it.
Now we're in the PS5/Series generation, I upgraded to a 3080, and got most of that paid just by selling the card I had. Still continuing to run circles around consoles.
Not sure why you think PC gaming is so expensive, and console gaming is so cheap. It's a one time pricey entry cost, and then the cost of switching out a part here and there when you feel it's needed.
Consoles, themselves, are only as cheap as they are because they subsidize it with everything else they build around it.
SONY HAS already said they intend to bring more of their games to PC. It is inevitable. Spiderman, Miles Morales, Zero Dawn, Uncharted, God of War, Days Gone, all came to PC.
Returnal will most likely see a PC release. TLOU is also probably on the horizon. I do not seeing it harming Sony. PS players will play on that platform, PC centric players will play on PC. Often gamers buy on both.
I think you are severely overestimating the amount of people who already game on PC that would still purchase a console just because of a few exclusives.
And also underestimating how much of the console market exists because of the simplicity of a dedicated gaming console (at a cheaper price) vs a PC
Is there some overlap and a few people who would not buy a PS5 because they already have a PC and could play the previously exclusives there? Sure, but I have little doubt the impact to the PS5 sales would be absolutely irrelevant (+ the added revenue for Sony for those game sales on PC)
People need to stop thinking that the bubbles of forums/comment sections of dedicated gaming sites actually extend to the majority of the install base of a console. If that were the case, a 100+ million console like the PS4 would have exclusives selling 50+ million copies easily
@madlad your online cost argument is null due to the number of free games you get in exchange for paying for these online services, which more than offsets the cost of the service.
@fr0sty Slightly more powerful lol those gpus are old even by amd standards before the consoles launched their game performance was compared to a 2070 thats two generations behind and the ray tracing is way worse.
Good for PC gamers, this feels like an ego stroke losing the FIA partnership to Assetto Corsa. I just hope the free updates keep coming bc I’ll happily play this game all gen, it’s truly a great playing GT on PS5.
Of the Sony games releasing on PC, this one is the biggest no-brainer. PC driving wheel set ups, mods, High performance graphics cards and unlocked frame rates. The PC community would eat it up. The list of possibilities is endless.
If they want to see how far they can push their graphics without compromises. You can do so much more on the PC without being held back. They should have done this long ago.
I haven't played a Gran Turismo game since GT2 but Polyphony Digital risk spreading themselves thin as they have struggled in the past with tech and ambitions for their games.
The porting and updating of the PC version would likely be outsourced to Nixxes Software but having more people involved isn't necessarily a good thing as there's a greater chance of human error.
While some hardcore gamers are happy to invest in PCs there'll always be a large of people who are happy to game on consoles for the convenience of it so I don't get why people are so worried about former console exclusives coming to PC as long as the console version of the game isn't compromised in some way because of the existence of a PC version.
I honestly really am not excited in the least. With realistic games I get so bored really fast, especially flying/racing sims. Give me something fun with variety like Diddy Kong Racing, Starfox or Pilotwings with a decent challenge any day over realism.
They need to bring back Road Rash, Desert Strike and extreme sports style games.
I used to be the same & diddykong racing was one of my all-time fav childhood games!
I'll admit all the Gran Turismos up until GT sport started slow and we're boring unless you were really good and I too prefered mario kart type games.
(Anyone remember wacky racers & looney toons racing on Dreamcast?)
But gt7 is brilliant. It puts you with players who are equally matched and what's the best job on this compared to any other racing game so the matches are always close!
I would love a cleaned up, high definition rerelease of the original Road Rash games. Playing exactly as they did back in the day.
Please tell me you've tried Road Redemption. Plays highly different, but they took so much inspiration from the series, and made a great modem game out of it.
There hasn't been massive outcry from the PS community over the current PS exclusives ported to PC as far as I can tell. I see nothing wrong then with timed PS exclusives that come to PC eventually (although I agree the timing has to be right). Game development has become far more costly these days for many reasons, therefore it makes sense Sony and partners are exploring other revenue streams that don't appease direct competition (i.e going on Gamepass). This way, Sony keep their fan base happy where most volume of sales come in the first few months, and at the same time appeal to an additional audience of PC gamers.
If they do it then it must have cross platform saves. A game like this is not one you want to restart often. I want to be able to move saves around or I wouldn't buy the PC version. If I can then I would.
Depends right now by sounds of it they are only considering it. How long does it take to port to pc? Depends if the teams are busy porting other things to pc.
Depends. This was in development prior to them acquiring Nixxes.
That said, the game runs well on both the PS5 as well the PS4, so their internal engine definitely scales well, being the last two generations of consoles were just PC tech off the shelf, essentially.
Idk what's with the comments saying there is too much competition on pc. There isn't really anything like Gran Turismo on pc. It has its own niche and would do perfectly fine. With so many wheel setups that exist on pc porting this game over is a nobrainer. It's practically free money.
If this happens, they better tear it down and rebuild it with a better physics engine. Assetto Corsa Competizione has already proven to be superior in terms of racing on PS5. GT7 would be going up against not only ACC, but rFactor2, Raceroom, iRacing, the original AC, not to mention the upcoming Rennsport sim.
Some of these gamers don't seem to understand it. Releasing some of their games on PC is one thing when the well dries up on sales of a game over time. Releasing their flagship title is another. PC gamers would no longer even look to buy a PlayStation. Xbox gamers with PCs wouldn't need to buy one. Nintendo fans who want to play all PlayStation and Xbox games could just get a PC. No PlayStation required. No Xbox required.
If Sony's fine with "no PlayStation required," then we'll all find out soon enough if that was a good decision. We know Microsoft did it because their games weren't selling. Diversifying made sense. Sony's games actually sell. But their games also drives console sales.Nintendo doesn't do it at all and seems fine. It's interesting times.
It's like PS VR 2. If Sony were to release their VR games as well on PC, what's the point of getting their headset?
That's why I'm glad I've not got a ps5 it's lost that magic ie "best place for games" Il stick to my series X and PC I think. Although I've stringently always supported playstation as they make best games the leadership has piled Sony down the street
"If Sony's fine with "no PlayStation required," then we'll all find out soon enough if that was a good decision. We know Microsoft did it because their games weren't selling."
Your coping is hilarious. And it's funny for you to have to say this as an excuse for Sony because you swore they would never follow in the same footsteps.
But more subscription services, more emphases on live games, more multiplayer games and of course first party games coming to PC. All things MS slammed for with the made up notion that it was because their gaming division was failing.
But as you can now see much to your confusion, Sony is following the same steps, late (might I add) and not because they're failing or MS was failing, but because this is where the gaming trend was headed.
Whats also strange from you and Merein is this weird thought process of being unable to enjoy a Sony game or need for a Sony console because it's on PC.
Does it matter? Wasn't one of your war cries "Support the dev"? Why does it matter if it also releases on PC?
Because a console gamer is usually going to remain just a console gamer.
They're not going to go out and spend twice the price of a console (up front; there's other factors that equate to consoles also being pretty pricey when everything is said and done) to play the same game.
Just like there's many PC gamers who won't buy a $500 console just to play a handful of games. If anything they'll buy one used, and used for the games as well. No money made.
They're just following Microsoft at this point. They realize there's money to be made creating a solid ecosystem for both, and then capitalizing on it.
Both Sony and MS (especially MS) knows that most PC gamers won't buy a console and vice versa. And with the bulk of the gaming library available on PC, both Sony and MS see an audience that will also play their games that they make only for console.
MS realized this a while back, especially when seeing big third parties survive by making games multiplatform, why not themselves?
With the tech so close to each other and with cross play and cross saves being a thing, the PC and console community are almost one and the same. It makes zero sense to exclude that community of gamers for just a few exclusive games to be kept on one console.
Seeing as GT7 is online focused brining it to PC in my opinion will be a terrible decision unless there’s no cross play but it’s going to be cheats galore and ridiculous mods that will ruin it.
More sales and broader fanbase is never a bad thing. The sheer amount of PC wheel setups would be insane if Sony added support for them.
Hmm I dunno. I play it on ps5, but on pc there are a lot of racing games and a lot of high caliber racing sims on top of it - like real ones without all of the game-ification that gran turismo does. Things like iRacing etc. and you can also get more causal ones like forza horizon too… feels like a pretty crowded space for it…. Who knows though. For me gt7 is the best racing game on ps5, but a lot of that is also due to a lack of options. It’s a big fish in a small pond. PC is the opposite here and racing is a genre where PC excels.
Good for PC gamers, this feels like an ego stroke losing the FIA partnership to Assetto Corsa. I just hope the free updates keep coming bc I’ll happily play this game all gen, it’s truly a great playing GT on PS5.
Of the Sony games releasing on PC, this one is the biggest no-brainer. PC driving wheel set ups, mods, High performance graphics cards and unlocked frame rates. The PC community would eat it up. The list of possibilities is endless.
If they want to see how far they can push their graphics without compromises. You can do so much more on the PC without being held back. They should have done this long ago.