It was an open secret, but that did not stop thousands of players from being excited with the confirmation that Splinter Cell Remake is a reality. This long-awaited return, developed by Ubisoft Toronto, gives us the opportunity to start over again one of the most iconic stealth adventures in the sector, and the celebration of the saga's 20th anniversary has been reason enough for its authors to reveal more information about the project.
Tim talks about what he’s been watching and playing along with the news from the past week, including Final Fantasy VII Rebirth, X-Men ’97, Godzilla x Kong: The New Empire, the Splinter Cell Remake, Gears of War 6, old games still being popular and more!
Announced in 2021, the ground-up remake has seen little to no updates this year. Check out some possible explanations here.
The game was announced much too early, but also people were hounding Ubisoft about Splinter Cell for years, so they wanted placate them by making the announcement.
It's normal for games to "go dark", no reason to worry about it. In our age of social media and glut of releases everyone has to turn everything into a big deal if they don't get what they want immediately. Just be patient and let them develop the game.
And let's hope they don't turn it into a modern Ubishit game, packed with mundane boring filler, and ways to artificially extend the length of the game. Experience points, skill trees, resource collecting, grinding for equipment upgrades. None of that trash belongs in Splinter Cell.
Ubisoft and remakes seen to be cursed still waiting for Prince of Persia Sands of Time
well ... one thing's positive in that ... they're using the snowdrop engine for this remake, which looks better than Ubisoft's Anvil engine.
Snow drop is a stunning engine have been used in the Division series as well will be powering the upcoming Avatar and Star Wars Outlaws
Splinter Cell fans, here is something for you today. Ubisoft has revealed the first official concept artwork for Splinter Cell Remake.
I'm more interested in who they're going to have to play Sam Fisher moving forward. Video game characters now require mo-cap on top of their voice acting. When Michael Ironside did it, there were no mo-cap, just voice acting. He's 72 now and doesn't have the athleticism to move like Fisher.