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370°

God Of War Ragnarok Is A Cut Above Elden Ring; Here's Why

Both games dive into intense combat, refreshing stories, and extreme visuals, but only one of them end up leaving a more lasting impression.

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Community894d ago
Vengeance1138894d ago

One of them has a compelling narrative and the other is just a Boss rush mode turned into a game.

LoveSpuds894d ago (Edited 894d ago )

I can understand having a preference, heck, I think mine is for GoW too, but I don't think it's fair to be so reductive about Elden Ring. The game is absolutely brilliant and delivers its story and lore in the way fans of FromSoftware expect and enjoy.

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agent13893d ago

it's just lore and some details about the world and what happened but this is not a real story it's more like an arcade boss killing game with ridiculously high difficulty

Flawlessmic894d ago (Edited 894d ago )

Having played both thoroughly I can safely say they are both 2 of the best games ever released while also being wildly different games.

They both have things I didn't like about them, but the pros wildly outweigh any cons.

I can't pick one over the other after finishing gowr last night after a solid close to 40 hrs, I finished elden ring twice with total play time of about 130 hrs.

Rather than compare and try to bring one of them down can't we just be happy that we got 2 all time great games in the same year.

We got to start the yr with a bang and now are ending the yr on bang, I for one am a very happy camper that I got to experience both games this yr.

GamingSinceForever894d ago

Unfortunately only one of the two will win GOTY. You don’t have to choose but they will and it’ll become history.

frostypants894d ago

@GamingSinceForever both will likely win GoTY from various sources. It's really not that important.

MrBaskerville893d ago (Edited 893d ago )

@GamingSinceForever
You really think people will remember the video game awards in the future? That's cute.

Just as a test, who won last three years? Don't google.

shinoff2183893d ago

Flewid638

Not completely especially if your an older gamer like me and some others wasnt much narrative on Atari and alot of old nes games. It wasnt until snes for the most part that narratives got way way better. Don't get me wrong it was present during all of gaming but you had to use your imagination alot. Hope that makes sense.

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Chard894d ago (Edited 894d ago )

Claiming one game is better than another because of narrative is pretty silly when we're talking about video games.
They're both great but FromSoftware's gameplay design just tickles my taint better

LoveSpuds894d ago

'Tickles my taint better' - I think you are using your controller wrong mate 😂

Flewid638894d ago

Why would it be silly when video games literally win awards for narrative?

894d ago Replies(2)
Inverno894d ago

You could say that about the entire Souls-borne series, but you'd be missing the point. There are no fancy cutscenes in these games, nor a dialog heavy narrative, but there is definitely compelling narratives non the less. They are told through visuals more than through words, which is something that many games really struggle with. To the point where they outright just tell you everything rather than letting you put the pieces together yourself.

894d ago Replies(2)
Jin_Sakai894d ago

“One of them has a compelling narrative and the other is just a Boss rush mode turned into a game.“

I agree. From Software just slaps hard bosses in a game and people drool over it. They have their own cult following.

Inverno894d ago

You must've missed the tremendous amount of world building put into these games. The world itself tends to be very much part of the story of a Frum game. And you can say that about pretty much all games, because unless you win against a boss there's usually no progressing through any games story.

agent13893d ago (Edited 893d ago )

@Inverno I always admired fromsoftware games artistic design and world design but what they lack is an actual narrative and difficulty settings the bosses are nothing but pattern memorizing this is not even real challenge the gameplay is so lackluster

MrBaskerville893d ago

@Agent13
You're in luck, they built a difficulty setting into Elden Ring.

frostypants894d ago (Edited 894d ago )

You obviously never played Elden Ring. What are you even talking about? Why are you so emotionally invested in one game being better than the other that you're willing to just make up ridiculously nonsensical criticisms?

shinoff2183893d ago

Because thats what he likes. I could ask why you felt you needed to reply, this is a video game page afterall

EternalTitan893d ago

Elden Ring has a compelling narrative.

agent13893d ago

couldn't agree more you just nailed it I never understood why elden ring is so popular it literally doesn't have any story just lore but not an actual narrative, the graphics look so old like early last gen, witcher 3 and dragon age inquisition and maybe even skyrim look better even today. the animations, dodging and movement is horribly clunky and worst of all, there is no accessibility no difficulty settings and it was so difficult, boring and pointless that I couldn't keep playing after about 6 hours and deleted it. gow ragnarok on the other hand is quite the opposite, a not only compelling but amazing narrative with charachter development and cinematic in game cutscences and at the same time it has an incredible gameplay and combat design with smooth and really good animations, side quests, etc even if you want extreme challenge you can customize the difficulty a necessary feature that from software games intentionally lack because they don't have any thing but being too hard and great boss designs

shinoff2183893d ago

Ill be hinest I think elden ring got alot of hype because its one of the biggest games xbox had this year. Im not saying anything bad about the game though.

Bobertt893d ago

While i would say GoW has a better story to say Elden Ring is just a boss rush mode shows you have no idea what you're talking about.

SyntheticForm893d ago

It's a cut different; not above.

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Crows90894d ago

Um. Theyre nothing alike. Different cuts entirely of the same gaming passion.

SullysCigar894d ago (Edited 894d ago )

While I agree, they're very different games to the point there's room for both in any gamer's collection.

In my opinion, both are must haves. GOW runs beautifully though and is incredibly polished. It's pretty amazing on all fronts.

GhostScholar894d ago

Both are great games for sure. The problem is to games media like Colin Moriarty and Greg Miller, a playstation exclusive is always gonna trump a multiplat game. Always......

ClayRules2012894d ago (Edited 894d ago )

Why do you care what games media faces like Colin and Greg think in that regard? They can have their opinion and think that, Always. Just formulate your own opinion.

I personally think (looking at the gaming industry) Sony and their 1st Party studios continue to deliver PS exclusives that llead the charge and push the gaming industry forward - in new and exciting ways, that’s just shown time and again with the new iPs and sequels coming from Sony’s first party studios (taking risks) which we as gamers appreciate. And as Ragnarok and others have shown, their studios know how to polish and tighten up their games to be ready before release, that way gamers don’t have broken, half done, messy/unfinished games as some studios do offer, along with MTS etc.

With that said, it doesn’t mean that multiplat games like Elden Ring aren’t appreciated and given the respective it has earned and deserves. Elden Ring is a great game and gamers are happy with it, that’s something to be glad about.

MrNinosan894d ago

Greg just don't like Elden Ring but doesn't have anything to do about his love for Sony. His favourite games are Marvel Avengers and Marvel Snap, one which is multi platform and another which is not on Playstation.

The reason he would chose Ragnarok as his GOTY is not a strange choice because it is a game that together with Elden Ring and Forbidden West deserves it.

ClayRules2012894d ago

Sully, I tell ya, the way God of War runs is just bloody music to my ears, along with that incredible polish to just everything…SSM did the right thing to just be silent as they were during its development, smart move.

I agree, amazing on all fronts, but especially in that in game dialogue, my goodness, I could listen to these conversations for days, they’re so entertaining!

Sonic1881894d ago

I enjoyed God of War more than Elden Ring. But Elden Ring is a great game too

EmperorDalek894d ago

"Only one of them end up with a more lasting impression" - You what? God of War only came out a week ago, how could you be sure of that?

I would argue Elden Ring is miles better. The exploration is the biggest gap between them. The amount of invisible walls blocking Kratos from otherwise clearly accessable chests in order to enable puzzles feels ancient now. It works well enough, sure, but in comparison to Elden Ring's exploration? No contest.

Elden Ring's platforming added a new dimension to the Souls formula. The older God of War games were better than the new ones in my opinion, and the removal of real platforming is a big part of that.

The combat in the newer God of War games is also inferior to the older ones if you ask me. It works well when fighting a single boss, but having to deal with minor enemies when they're coming up from behind isn't fun. I'm not a fan of having to rely on hearing "behind you!" or paying attention to the indicator when in combat. Having it all on screen was better. Didn't have that problem with any of the Souls games, and the amount of buildcrafting puts Elden Ring far ahead in terms of combat.

If God of War wins game of the year, it'll be yet another case where cutscenes and graphics prove more important than anything else.

MIDGETonSTILTS17894d ago

I think you underestimate the depth of GoW’s rune and armor customization, and you just suck at the combat if guys are always attacking you from behind (crowd control is a key part of GoW combat).

Elden Ring does have a pretty expansive map though. And I think it’s more of a 300 hour game, where GoW is closer to 30-60, and 100 hours if you try the hardest difficulty.

For me, the cinematic nature of the bosses in GoW is why it is a GOTY contender. They are without an equal IMO.

Elden Ring has different goals than GoW, and GoW’s focus is more important to me than the depth Elden Ring has over it.

For me, Elden Ring perfects older game design strategies, and it comes together beautifully.

But GoWR shows me what games can do in the future. I like innovation over refinement, personally

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MrNinosan894d ago

Elden Ring is not a 300 hour game.
I did everything it had to offer in 120 hours, and Ragnarök in 60 hours (normal difficulty).

Sure I could spend another 100-200 hours in Elden Ring but only reason for that, is to try out different builds, but same could be said and done for Ragnarök.

My GOTY is Ragnarök by far, but Elden Ring is a masterpiece aswell, on shared second spot for me, together woth Forbidden West.

Gamingsince1981894d ago

You talk about innovation but all the from software games are the same exact game , I can't even tell the difference between demon souls or dark souls when someone is playing it, the only reason I can tell the difference between bloodborne and elden ring from those games is because elden ring is open world and bloodborne has different weapons than the other games. How are they innovative when they are basically clones of each other with a new name.

MIDGETonSTILTS17893d ago

@gamingsense, what I said was “ But GoWR shows me what games can do in the future. I like innovation over refinement, personally”

I meant that to mean GoWR innovates with its cinematic fights, and ER is focused on refining classic game mechanics (aka From software mechanics, as some generations would view them)

Binarycode893d ago

I just want to ask what the innovation is?

I played the original game and yes this game has better graphics, not night and day in some area's and is a ps4.ps5 game. But God of war should be doing more with it's graphics as it's more a combat area, kind of like Uncharted, story driven with certain area's. It still looks great. But I don't think it does anything better then elden ring except story telling.

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andy85894d ago

I enjoy that part. It's nice to unlock new abilities and go back to explore worlds you've been to with tools to access it deeper. And it's not just cutscenes and graphics, it's storytelling and a pretty much bug free experience at launch counts a lot for me. Elden is probably in my top 3 or 4 this year but it was definitely buggy. Remember BOTW, Overwatch and It Takes Two won it so its never just in favour of graphics. It has nominations in 10 categories to 7 so it's clearly not just graphics.

Gamingsince1981894d ago

I would argue elden ring is sh!te , but I say that about all the from software games, I dont like any of them at all from bloodborne, demon souls, dark souls or elden ring, to me they just aren't any fun at all. The story and law is convoluted and messy and takes hours of videos to even try to piece it together on YouTube, the enemy design is a mess as well imo. It's unbalanced and broken to top it off.

I have only played the 2018 gow but even that which isn't as good as the newest one is a better game than any game from software has made imo.

Binarycode893d ago

Totally different games.

But from software does need to upgrade it's story telling, because everything else is perfectly done.

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90°

10 Highest Rated PS5 Games

Some of the best PS5 games are exclusives like God of War Ragnarok and Astro Bot, but there are some indie highlights as well.

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90°

Best Easter Eggs in Video Games

These are the best Easter eggs in video games—from Atari to Elden Ring. Hidden secrets, surprises, and scandals await.

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Killa788d ago

Using Elena to play Crash on Uncharted 4 was pretty great.

ZeekQuattro8d ago

Saving some trapped aliens in Super Metroid and seeing them escape. Daisy's third eye in Melee. Seeing Mario characters portraits in a window at Hyrule castle. Megaman X using Ryu/Ken's movesets in mutiple entries. Bayonetta cosplaying as Fox McCloud while using an Arwing to kill angels and demons. So many good ones throughout the years.

160°

2020s - The Decade of Bloated Masterpieces

VGChartz's Mark Nielsen: "Halfway into the decade and the 2020s has been an interesting one for gaming in both good ways and bad, with the restructuring of the industry, a mix of innovation and the same old, and of course many, many long waits. But there have also been many quality titles, to be sure; the last three years in particular have seen a number of critical darlings. Something the most acclaimed ones have had in common (with the obvious exception of Astro Bot) has been an absolutely massive scope, easily boasting 100+ hours of content.

In my own experience that massive amount of content hasn’t always been a positive; in fact I would go so far as to call their slightly overeager strive for quantity a shared flaw of these games. I’ll be looking at four titles in particular here and going over the different ways in which these otherwise solid experiences became victims of having just a bit too much fluff."

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Profchaos40d ago (Edited 40d ago )

To much unimportant content and bloat is mote likely to cause me to stop playing or never revisit it. Especially when it feels like you're forcing the player to do side quests to pad out your game length just to make it long enough so you won't have the player trade the game in to fast

One recent example for me is Hogwarts I enjoyed the story but despised the level gating there was no real reason to lock missions behind a leveling system it was just forcing the player to fly around doing side quests and puzzles so they could advance to the next chapter

gold_drake40d ago

omg hogwarts

i love every second of it but damn, does it feel like a chore to play haha.

scorpio_204940d ago

Hogwarts Legacy should have stuck to what other games couldn’t do: Let us be a Hogwarts student. The open world aspect was just like any Ubisoft game.

attilayavuzer40d ago

Honestly wish it had more of a Bully feel. It was clear that 90% of the attention went to the school and town and the rest felt like the northern chunk of Just Cause 3's map. Almost like they had to justify the flying mechanic by spreading things out.

Profchaos40d ago

Yeah agree the Hogwarts castle and grounds is ripe for exploration. Look at the PS1 Argonaut game i felt like that old game did a better job with relaying what it's like to be a student at Hogwarts than what legacy did.

Legacy was like ok you've done a few classes learnt to ride a broom go spend the next multitude of hours exploring nearby towns and killing hundreds of goblins and spiders I don't think they did enough with the school grounds.

I appreciate them including Hogsmeade but I felt like it didn't need to expand past that point

9d ago
SimpleDad40d ago (Edited 40d ago )

Why don't we have more 12-15h single player stories for $45 is beyond me.

Profchaos40d ago

My guess is I recall around the late 2000s game trades were a big issue which resulted in publishers shifting away from standard single player campaigns that could be beaten in a month and we started to see more expansive open worlds that would take longer to see everything to keep the player invested long enough that they wouldn't trade in the game when it was going to be the most profitable retail window e.g the first month

With the rise of all digital games I can see those games making a comeback as there is no second hand market

I_am_Batman40d ago

Expecting a 12-15h game to be $45 is part of the problem. These games don't sell well at full price anymore and relatively speaking it takes a lot fewer resources to stretch it into a 30-40 hour game that can be sold for full price.

We can complain about padding all we want, but most people simply pay more for padded games.

thorstein40d ago

Eternal Strands $48. 18 hours

Citizen Sleeper 2 $23 10 hours.

AstroBot (got as a gift) 16 hours and they keep adding levels.

CantThinkOfAUsername40d ago

Totally agree. I'm tired of the same bloated fluff that games present as 'content.'

anast40d ago (Edited 40d ago )

BG Act III is dense. It's the opposite of bloat.

andy8540d ago

Act 3 is massive. I think I finished the game 4 times for the platinum and I know I must have missed at least half the stuff in that city

anast40d ago

There is some much unique content in that ACT.

gold_drake40d ago

i feel like Rebirth only really had Costa del sol as a bloat. but its a long game, so i dont blame the author

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