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190°

Dragon Age dev: I feel microtransaction market is doomed to eventually collapse

Ex-Dragon Age producer Mark Darrah believes the microtransaction and free-to-play market is doomed to eventually collapse...but not any time soon.

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toutmanifik964d ago (Edited 964d ago )

Hopefully Dragon Age won't have any microtransactions? Bit of a stretch dealing with EA.

Michiel1989964d ago

This might only be true for the older gen of gamers who actually grew up in a world where you got complete games. A lot of newer gamers dont know better and for them having a boatload of mtx is how it has always been.

lodossrage964d ago

@Michiel1989

What you said is 100% correct. Which is all the more reason when companies try to push nonsense, we should ALWAYS push back against it. The newer gamers may not know better, but we older games SHOULD. Instead, you have some of the older gamers (some even on this site) that will sit here and say "big deal" or " it's going to happen anyway".

CorndogBurglar964d ago

Yep. You and Michiel are 100% spot on. Just think, this all started with $5.00 horse armor lol. (I know microtransactions did exist in some PC games before that. But the $5 horse armor on Elder Scrolls Oblivion is what brought it all to the forefront/mainstream audience.)

It should have been squashed then and there. Now look where we are. Today's generation is so used to seeing them in everything that there's really no stopping it now. Think about it. They are in nearly every console game, to the point that it's advertised as some great feature if it DOESN'T have them, rather than that being the norm. They are in every mobile game. Every single one. And mobile games are a lot of kids' first experience with video games these days.

It's crazy to think that they have no idea what it's like for a complete game to be released.

lodossrage964d ago

@CorndogBurglar

Honestly, I blame ANYONE in the older generation of gamers that turned a blind eye. The younger generations get there money from mom and dad. Mom and dad in many cases (not all) happen to be the older gamers.

When the older games said things like "so what it's not happening on my system of choice" or "we it's only $5", etc, that paved the way for all the nonsense we deal with now.

shinoff2183964d ago

I dont buy any dlc unless its real dlc. I dont nickel and dime myself. I really dont even like expansion dlc but ive come to accept that. The rest man f that. Im almost 40 so i remember for sure. Console wise i think it started with the 360 early in its life. What i just read said it had on dreamcast but very very limited due to internet at the time ms popularized it. Ewww

CorndogBurglar964d ago

God, this is so sad, but so true.

isarai964d ago

Depends, there are still many games with no MTX. Hell it's actually pretty rare if you stay outside the AAA space

MrVux000964d ago

Pretty much. I grew up in the days where ''worse case scenarios'' we had EXPANSION packs, of the likes of Diablo II:Lord of Destruction (which was really good). Multiplayer games? We paid only once, and we got the full package. If you wanted to unlock more stuff? You play the game more,simple.

Nowadays, it feels a person either needs to wait for a ''Complete edition'' of games for a full experience or play 100 times more hours to unlock stuff that is otherwise available (in some cases completely closed off) by MTX.

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PhillyDillyDee964d ago

We can only hope. Unfortunately i dont see it happening.

CorndogBurglar964d ago (Edited 964d ago )

Yeah, he's basing this off his own experience of playing free to play mobile games. He said the first one he played he spent $80 on it because he though he would play it forever. But then he quit a few months later.

So the next F2P game he got and he only spent $20, because of his last experience. And he quit even sooner than a few months.

Now he doesn't spend anything on F2P games.

I do agree, some people probably follow this pattern as well. But mobile games and MTX's have been around long enough that I think we would have already seen a decline in their profits of this were true. But by all accounts, MTX's still bring in insane amounts of money for games. Because it's easy and free for companies. It's too easy for them to build a game then hold off some content and sell it separately. Content that they already made as part of the game's launch. It's basically free money for them. And when you've got popular games like CoD charging full price for the game, then still pulling in billions of dollars a year in MTX's? That model isnt going anywhere. People are too dumb and have no problem spending extra on crap that would have been in the game as normal content 15 years ago. And people keep proving this true year after year.

PhillyDillyDee963d ago

I dont even buy/play full priced games that do this anymore. Im so tired of it and i refuse to support devs/pubs that do it. Which means most of the games I play these days are indies…

Stanjara964d ago

Not gonna happen because, $5 is better than $70 and you never have $70 cause you always spend that $5.

Duke19964d ago (Edited 964d ago )

Hard disagree (sadly). I think there is much more of a likelyhood that GaaS is the future.

0 Upfront cost to download the game client and play the first level, but then you need to pay to unlock each level after that, etc.

Its horrible and I hate it, but its only a matter of time before that all of these horrendously anti-consumer practices are the norm

Alos88964d ago

If that were true then Avengers- arguably the biggest IP around right now- wouldn't have bombed. They had the IP, they had the characters (if not the designs), but the formula put people off. The live service model isn't the future, it's an expensive dead end that'll only work in a handful of cases, and the worst part is that in that model if you aren't in the top handful of games, you're making no money at all. It simply isn't a trend worth chasing.

Duke19964d ago

I think it was still the #7 most purchased game last year or something like that? It shouldn't have been - it was hot garbage, but people still do buy that stuff.

All I know is that paid content (DLC or otherwise) definitely wont be going away anytime soon, and hinting at a "collapse" seems a bit wild

CorndogBurglar964d ago (Edited 964d ago )

So, I agree, but also disagree. (Weird, I know...)

But here's the deal. Avengers, wasn't only hated because of its model. That was a part of it, but the game wasn't fun either. Characters felt very similar. You just mashed the same buttons until your powers recharged, use a power, then mash Normal attack. Repeat repeat repeat.

It had very little content at launch. Only 2 bosses. It had connection issues. It had poor enemy variety. The loot made next to no difference to your character. So they basically made the loot uninteresting.....in a LOOT BASED GAME! lmao. And it was buggy.

But on the other side of the coin, you've got Destiny. Destiny 1 didn't even have microtransactions. But it's biggest failing was its lack of content and GaaS model. However, the gameplay is extremely fun. And kept millions of people playing it trying to collect all the Legendary guns in between expansions. It was still pulling in over a million players a month years after launch when Destiny 2 came out.

Destiny 2 came out and still didn't have MTX's until year 2 when they introduced a cosmetic shop. Then it got worse from there. But.....there are still tons of people playing Destiny 2 right now.

So, Destiny proves that if a game is fun to play, which it undoubtedly is, then people will play it, despite its GaaS model.

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280°

Looming Xbox layoffs threaten Microsoft's reputation

Even as the company sets out to overhaul the very definition of Xbox, cuts at its studios risk creating a negative image reminiscent of EA's worst era

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Jingsing1d 19h ago (Edited 1d 19h ago )

I appreciate the article but this guy must be living in a delayed universe, The reputation was ruined 10+ years ago and hasn't recovered since. As such people have voted with their wallets and stopped buying Xbox products in large amounts.

YourMommySpoils11h ago

Their reputation was lost way before that. From the moment Microsoft said they entering the console business, we all knew it would be a downgrade.

1d 18h ago Replies(1)
isarai1d 15h ago

What reputation is this threatening exactly? 😂

Lightning771d 12h ago

Rumors of Turn 10 being either shut down or hit with massive lay offs is on the horizon.

The issue is MS will do something right only to do something very, very wrong. And they do this what seems calculative at this point. Doesn't matter what they do the Investors and leadership want more and more money an endless bottomless pit of purr insatiable greed. A company that acts like it's broke or hurting is what really, really infuriates me. They've surpassed apple again well over 3 trillion who acts like they're a million dollar company is fk stupid. Pivots and changes for no reason and can't do things for more than a year with out a pivot or changing their metrics.

Christopher15h ago

That would be really bad since Phil just hyped up next year as a big Forza year at Summer Game Fest.

1Victor14h ago

@christopher: “ That would be really bad since Phil just hyped up next year as a big Forza year at Summer Game Fest”
The key word big can be ether good or bad 🤷🏿only time can tell

DarXyde13h ago

First Forza being generated entirely via AI?

If any company would do it, it'd be them.

Nacho_Z2h ago

Isn't the point that it's irrelevant how profitable MS is, the suits have decided it's time that the Xbox division started making them money. Hence the layoffs, the pivots.

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50°

Hell is Us — Game Overview • VGMM

Hell is Us is a game set in the fictional country of Hadea, where Rémi, a former peacekeeper, returns to find his parents. The game features a blend of future technology, nature, and horror, with a unique atmosphere and design.

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60°

Ministry of Truth: 1984 — Game Overview • VGMM

Obey, hide or fight the system. It's all in your hands. And remember: "War is peace. Freedom is slavery. Ignorance is strength."

"Ministry of Truth: 1984" is an upcoming political dystopian simulation game developed by Ukrainian studio 'False Memory Dept.'

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