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150°

‘I want to keep being the first’: Hideo Kojima on seven years as an independent game developer

In his 36-year career, Kojima has become one of the world’s best-known game directors – and he has never been keener to welcome fans into his world.

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theguardian.com
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604d ago
MrVux000604d ago

For the full context of the article title:

''All Kojima will say about the other project is that it’s something he has wanted to make for years, but that the technology has never been sufficient until now. “It’s almost like a new medium,” he says. “If this succeeds, it will turn things around – not just in the game industry, but in the movie industry as well.” The challenge, Kojima says, is building the infrastructure: “you can have successful experiments, but there’s a long distance between an experiment and a place where it’s something that becomes a part of everyday usage.” From a business perspective, he says, the second or third person to attempt something new is more likely to succeed commercially. “For the first person, everything is hard. But I want to be the first. I want to keep being the first.”

EvertonFC604d ago

” From a business perspective, he says, the second or third person to attempt something new is more likely to succeed commercially. “For the first person, everything is hard. But I want to be the first. I want to keep being the first.”

So is he saying him being 1st it's going to be shit ? Lol

neutralgamer1992604d ago

I love MGS but let's be real here kojima

1- Konami gave you more than 5 years and 80 million to develop MGS5 yet you couldn't even finish it

2- Sony gave you a blank check and you made one of the most boring games

3- you left your fans back and tried chasing new fans with MGS5. we wanted a proper MGS not a wanna be. Story was hidden behind tapes instead of proper cutscenes

Yes I get it Konami treated you unfairly towards the end but what have you done with your creativity freedom. It's not matter of being first it should be instead matter of making the most fun games possible

Why is it that the one thing missing in most games now a days is FUN

MrVux000604d ago (Edited 604d ago )

''Why is it that the one thing missing in most games now a days is FUN''

This after mentioning MGSV? I can say a lot of bad things about MGSV narrative, but what Kojima and the team did with the gameplay aspects of the game is a bar that yet any developer is about to reach and it was incredibly fun.

Death Stranding is a game that i and many others love, but i do have to acknowledge its definitely not for everyone.

''1- Konami gave you more than 5 years and 80 million to develop MGS5 yet you couldn't even finish it''

And Konami is the one that insisted the game was released cross-gen, which definitely did not help development from the very start and as a reminder, Konami was already at the stage where they wanted to get out of gaming and focus more on pachinko (...) a matter that is starting to change now that they are starting to realize that maybe that was not the best business decision.

And lastly Kojima was the Vice President of KONAMI Digital Entertainment, until the new President (the pachinko decision guy) came to power which had some personal biases against him ... so there are many internal stuff we are not aware off. Not to mention the whole controversy to how Konami treated their employees (Kojima Pro team), like limited bathroom breaks, camera surveillance and such.

Did Kojima had its share of fuck ups? Absolutely, just like all the existing developers out there ... but i wont pretend MGSV misgivings was mostly his fault.

EvertonFC604d ago (Edited 604d ago )

You either like kojima or you don't, you clearly don't.
I disagree with all you're points

Hofstaderman604d ago (Edited 604d ago )

I love Hideo. Loved MGS 1 2 and 3. MGS4 he went to the extreme of story telling and the plot for me felt like fan fiction. Then he went to the other end of the spectrum with MGS5. Sure you can say that Konami pulled the plug but after five years and 80 plus million dollars any company would have had enough. Death Stranding was not my cup of tea. If anything Hideo needs to be more grounded.

CS7604d ago

Death Stranding is one of my favorite games of all time.

atsugiT2604d ago

As much as I think everyone is entitled to their opinion, it makes me sad to see that so many people loved death stranding. It’s good that him and the team were successful and that some fans got what they wanted, but it also means he’s likely to make a sequel one day (maybe soon), which equals more time until the next game that I enjoy from him. I can’t imagine he has more than ~10 years of direct involvement with game making left in him, which is like 2 games.

gold_drake604d ago

i like most of his games, but hes also one that talks. alot. like, gimme them gamesss

Aussiesummer604d ago

Blah bloody blah, he said similar about death stranding and it was an irritating snore test.

70°

How Hidetaka Miyazaki Made 'Elden Ring: Shadow of the Erdtree,' His Biggest Expansion Yet

FromSoftware president Hidetaka Miyazaki on the company's newest release — and what he's excited for next.

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rollingstone.com
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130°

‘I have always felt the world was a harsh place’: Miyazaki on why he may never stop making games

As Elden Ring’s much-anticipated final expansion is released, its designer gives a glimpse into how he crafts his harsh, beautiful, rewarding gameworlds

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theguardian.com
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Abear2111h ago

Isn’t this is how most PC users feel? That is why they have their head far up a motherboards socket, they fear the world and escape to 0’s and 1’s; thank god for nerds who fear outside or we wouldn’t have games /s

anast2h ago

Too much self-depreciation for too little humor.

Michiel198927m ago

the comment says more about you than pc gamers.

150°

PlayStation’s Bluepoint Games is still working on an original title

“Everything takes time,” says studio’s technology head. “We are committed to sharpening our skills!”

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videogameschronicle.com
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Community1d 8h ago
jznrpg1d 8h ago

I’d rather devs took their time instead of trying to kill themselves trying to meet strict deadlines. Games end up better that way.

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