Immersed Gamer writes: "Sean Chiplock, English VA of Diluc from Genshin Impact, Revali, Teba, and Great Deku Tree from Zelda BOTW. Who also did voicing for Spade/Dail in Freedom Planet 1 came out with some details regarding his work in a Twitter thread.
When asked what he got paid for his role in Breath of the Wild his answer was quite the shocking statement: “I was paid approx $2,000-$3000 overall because it was based on the total number of hours in the studio (which was higher because of voicing 3 characters in a single game). I made MORE from voicing Spade/Dail in Freedom Planet 1 because *that* generously gave me sales royalties.”
This is naturally happening at the same time as Bayonetta’s ex-voice actress asking fans to boycott Bayonetta 3. The situation in which Hellena Taylor got offered $4000 to voice act one of the most iconic characters in video games for a duration of a whole damn videogame."
DFC Intelligence has big expectations for the Nintendo Switch 2. They estimate over 100 million units sold by the end of 2029.
dont think itll happen because of COQ. it costs as much as gaming consoles that are way better in a lot of ways and nintendo normally thrives on selling cheaper hardware than the competition. i believe that because the switch 2 and the games are so expensive and are far inferior to better versions available for the same price or cheaper on better gaming consoles that gamers would rather get a better value for their money and buy something better than the switch 2. the switch 2 can do a lot better if it isnt expensive and the games are cheaper.
Pretty ambitious... it could be done so long as they lower the price of the games and the system to something more reasonable.
For me...I beg to differ it's an important launch knowing it's not launching with any interesting exclusives except the $80 Mario Kart & I'm not into racers. Until I see some interesting Switch 2 exclusives that I think are a must play I can wait as long as possible before obtaining a Switch 2.
I’ve seen a lot of people projecting that the Switch 2 will sell over 100 million units by 2029. While I understand the optimism—especially considering the original Switch’s success—I think those numbers might be overlooking the current state of the market and how much it’s shifted.
First off, we need to stop using early sellouts or pre-order hype as a reliable indicator of long-term success. Every major console that’s launched in the last 25 years has sold out during its pre-order window. Even consoles that were ultimately considered commercial disappointments—like the Wii U—sold out at launch. The PS3, which launched at a hefty $600 back in 2007, still had people lining up. That early rush is almost always driven by the core gaming audience, not the mass market. The real test comes after that honeymoon phase, when sales depend on casual gamers and broader adoption.
And that’s where things get trickier now.
The gaming landscape has changed dramatically. Mobile gaming has completely taken over in terms of both revenue and number of players. It’s bigger than console and PC gaming combined, and it's still growing. That makes sense when you think about it: everyone already has a phone, and many have tablets too. Pair that with a Bluetooth controller and you’ve got a portable, high-quality gaming experience with almost no extra cost.
Consoles and gaming PCs, on the other hand, require a substantial investment just to get started. When money is tighter for a lot of households and the average consumer is more price-conscious, it becomes harder to justify spending $400–600+ on a single-use gaming device—especially when they already own something that plays games well enough.
I’m not saying the Switch 2 won’t be successful. Nintendo has a strong brand and a loyal fanbase. But I do think people are underestimating how much harder it is today to move that kind of hardware volume. The market’s more competitive, more fragmented, and more mobile than ever before
"gamescom latam 2025, the Latin edition of the world's biggest games event, was a total success, breaking records during its second year.." - gamescom latam.
Explore GSC Demo Disc #4 with a variety of new game demos to try this month. Find your next favourite title today!
Not a good look, Nintendo.
Act fairly and decently, or get crap voice acting and continue to damage your reputation. Seems like an easy choice, to me.
How many lines did the great Deku tree in BotW have … ? Not all that many, I believe, so a few thousand bucks for a few hours of recording seems decent pay.
Now they all come out as snails after a rainy day. You don't like the pay? Don't accept the work, easy as that, and why did he spoke after more than FIVE freaking years the game released?!
But there isn't a lot of dialogue in Botw?
Not a great look for the publishers - whatever the reason for their pay.