Adam from Gaming Access Weekly says - Scorn was appealing with its presentation but once you start playing the bland combat and uneventful situations will have you wondering if the journey was worth it.
"The London-based (the UK) indie games publisher Kepler Interactive and Belgrade-based (Serbia) indie games developer Ebb Software, are today super thrilled and proud to announce that their philosophical atmospheric horror game “Scorn”, is now available for the PS5 via PSN." - Jonas Ek, TGG.
Very lackluster game. Had high hopes for it, but it didn't cut it. Really only for people who appreciate the art of it all. It really doesn't deliver as the Myst title with obscene imagery it was trying to be.
This game is great, but it's not for everyone. It doesn't hold your hand nor does it try to be accessible, combat is slow and you are always at a disadvantage so if you do engage you must make your shots count because the penalty for missing is often dying and that can reset a lot of your progress. Puzzles are in my opinion the best part, there are enough of them, they offer a good challenge and are also the best moment to appreciate the art style of the game.
The closest comparison that I can give would be with the original Echo Nights. And just like that game, I feel that you have to approach it with the mindset that it's not an action game and that you will get frustrated if you try to play it as one.
"Feardemic are today very thrilled & proud to announce the winners (yes, "Resident Evil 4 Remake" is on the list) of its Fear Fest Horror Game Awards 2023 event." - Feardemic.
"This October, PlayStation 5 devotees will at last be able to delve into the unsettling universe of "Scorn", the acclaimed first person horror adventure. Ebb Software in collaboration with Kepler Interactive revealed the Tuesday, October 3rd release date during the Future Games Show at this year’s gamescom." - Ebb Software and Kepler Interactive.
Glad it comes to PS5, it was a really interesting experience.
Some parts were awfully bad, but it reaches some remarkable peaks. I think I'll replay it someday.
50$ is a crazy asking price. When it hits the 5-10$ bargain bin I may grab it then. I doubt it takes too long
What a fitting title. Lots of people held out hope and now their hearts are full of it.
I've played a couple hours at this point. I've only got the tongue-like weapon and died a couple times to those acid spitting enemies, as I'm trying to navigate a pod-like transport through the ruins.
Not sure what to think. The environment is beautiful and so well realized. Gorgeous graphics and not a single drop from 60fps. The puzzles wouldn't hurt to have some more subtle clarity and direction. These acid spitters are irritating, not a scare or fright or whatever they intended with them.
If it stays the course it's going and knowing the length, I'm so taken in by just the world and presentation I can't go lower than a 6. But others in the genre - Call of the Sea had a whimsical feel and the desolation of The Medium was balanced by a script. This has neither and the gameplay design is so far quite a few notches below the world design.
That's the true score.