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100°

Ghost of Tsushima 2: What We Want To See In The Sequel

Rumours suggest that Ghost of Tsushima 2 is already in development. Here's what we'd like to see in the sequel.

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Community992d ago
ApocalypseShadow992d ago (Edited 992d ago )

I love Ghost of Tsushima. It is my open world Onimusha. The presentation, the characters, the combat, the respect for the source material which was the Island of Tsushima, etc was just a step up for Sucker Punch.

A sequel of this game would definitely require Jin Sakai in the game. I would also have the game return to Tsushima because that's where the game is about. But it can look quite different on PS5 even if the same areas. The jump in detail, foliage, lighting, AI, new moves, new characters, etc would make the game look and play quite differently than before. You could even have unaccessible areas from the first game, areas that were secret even to Jin, playable areas.

And in my opinion, a portion of mainland Japan. Maybe someone against the second Mongol invasion that is playable and has a story arch that brings him from mainland Japan to Tsushima. And someone else is trying to stop them from reaching Tsushima. This person would have their own fighting style as a Samurai or something else. Characters like Yuna and Tomoe would return in the game as playable story arcs as well. Yuna was a great character that I'd like to see more of. Maybe she is taught by Jin to have Samurai moves but still has her thief like qualities. Maybe Tomoe returns but doesn't return to the Way of the Bow. Maybe she returns with the Way of the Fist. Some martial arts mixed in. Okay. I'm reaching on that last one. But we don't know a lot about Tomoe. That can be fleshed out.

But I'd have something like four playable characters to mix things up with different styles. Jin, Yuna, Tomoe and a fourth character from Japan. Five if you can get a more deadly Norio or a student of his in the game. Monks have cool moves too.

Something like that

Yi-Long992d ago (Edited 992d ago )

Love Ghost of Tsushima as well. Brilliant game.

I disagree on the idea of a direct sequel in the exact same location(s). I would like a new story, in a new location (still Japan, of course) and in a new era.

I think the sequel should have some big lively cities, filled with citizens. I absolutely love Tsushima, but it never had any big towns. It sometimes had a bunch of the standard homes thrown together, but it never really felt like there was an actual community LIVING there. And even when you ‘liberate’ some of the bigger villages/towns, they mostly remain a ghost town, of course still ravaged by the tragedies of a brutal occupation/war.

In a sequel, I’d like to see the streets bustling with life. Think of Yakuza (the game-series), but old times. You’ll hear folks chatting, meeting up for dinner, rushing to work, whatever. Markets where poultry and fresh fish are sold, artists practicing their trade, or selling their works. Etc.

In short! I’d want some actual cities where you believe folks actually live(d), instead of some small collection of generic houses and npc’s thrown together.

Japan is a gorgeous huge country, so it has lots of very different locations, which is why I feel for the next game they should go somewhere else within Japan. Perhaps the Kyoto-Osake-Kobe region, due to historical importance and landmarks, but they could also go a bit more south and go for the gorgeous Shikoku Island.

We learned a lot about the Mongol invasion, so perhaps now learn a completely new chapter from Japan’s rich history, and new aspects from their culture.

I agree having a few different playable characters might be interesting. Jin was of course a jack of all-trades when powered up, but would be nice to have some different fighting styles (unarmed, staff, knives, etc) to change things up a bit.

Looking forward to the sequel. Considering the quality of the first game and how the devs respected the story & culture, and stuck true to what they wanted this game to be, I trust them with whatever they choose to do with a sequel. As longs as it’s still a single-player story-driven action adventure game of course. Wouldn’t want them to suddenly go ‘Beyond Good & Evil 2’ on us …

PhillyDillyDee992d ago

I expect the sequel will take place in a different location and therefore have a new title. Personally I would be fine with a new protagonist but I think we need new weapons and styles to elevate the gameplay above the original. Taking it a step further, I would love a wound system that affects your ability to fight. Something like Bushido Blade if anyone remembers that game.

-Foxtrot992d ago (Edited 992d ago )

Disguises

More non lethal tools

HIDE BODIES…main one for me, like to drag them in bushes more effectively and hide them from others.

Jinns return, will the Shogun go after him, will his Uncle (canon ending in my mind, he wouldn’t kill his family)

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80°

Undead Citadel Reaches PlayStation VR2 Next Week

Undead Citadel, a medieval-era VR action game, arrives next week on PlayStation VR2.

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Community16h ago
Abnor_Mal9h ago

Is this game one of those every time you die the enemy location is shuffled?

190°

SEGA has accidentally revealed 6 years of sales data for some games

SEGA has made a mistake on one of their PDF forms which has inadvertently disclosed full sales numbers of some of the company’s key software releases.

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mynintendonews.com
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Community1d 3h ago
Phoenix0291d 1h ago

Don't forget they've put a lot of these on gamepass and ps plus so you can add that money to it. Good to see Sega going strong

shinXseijuro1d ago

Happy for sega ! I was expecting some kind of showing of their newer games at game fest but maybe they’re keeling it for TGS? Crazy taxi and jet set needs a trailer or something soon !!!

Runechaz5h ago

Release Phantasy Star 5, Shining force 4 or Skies of Arcadia 2 and look at the number after.

jjb19815h ago

Saaaaaaaaaaaaaay-ga. Good times.

The Wood43m ago

whoops....there's actually a SEGA m2 now.........;)

120°

Playdead co-founder slammed with lawsuit as bitter row with co-founder escalates

Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.

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gamesindustry.biz
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Community1d 21h ago