80°

Genshin Impact Mobile Surpasses $3.7 Billion In Revenue On Its Second Anniversary

Genshin Impact mobile has generated $3.7 billion in revenue in player spending alone. Making it the third top-grossing mobile game worldwide.

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sensortower.com
blackblades937d ago

Do we really have to call it a mobile game considering its on pc and consoles as well. Why not just f2p or multiplatform and leave it like that.

937d ago
ZeekQuattro937d ago

Genshin Impact from miHoYo has generated $3.7 billion from players spending worldwide across the App Store and Google Play. Doesn't matter if its multiplat. This is about the Google and Apple mobile release.

937d ago
Xristo937d ago

And we wonder why devs/pubs like Blizzard (Diablo: Immortal), XD (Torchlight: Infinite), and Perfect World (Tower of Fantasy) went the Gatcha route. As much as we HATE this predatory monetization system, we are honestly just a minority opposed to the system.

$3.7 billion in two years is insane, and that kind of potential revenue is hard to ignore if you are one of these companies.

MocBistro937d ago

A lot of money laundering is done through services like this.

MocBistro937d ago

This shows how degraded gaming has become

60°
8.0

Genshin Impact Review | TheXboxHub

Review - Genshin Impact is a good game; not a perfect one, but far from bad. There are a ton of things to get involved in, providing a proper challenge.

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thexboxhub.com
60°

Genshin Impact - Magatsu Mitake Narukami No Mikoto Weekly Boss Guide

TheGamer discusses how to defeat Raiden Shogun in the End of Oneiric Euthymia weekly trounce domain.

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thegamer.com
109d ago
60°

Genshin Impact Details The Events in Version 5.2 Phase II

HoYoverse has detailed the events arriving throughout December in Genshin Impact, including banners, double drops, and more.

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freetoplayer.com