420°

20 Years On From Microsoft's Acquisition Of Rare, What's Come Of It All?

Kotaku: “It's been 20 years since British developer Rare was acquired by Microsoft. Join us as we have a look at what those 20 years have brought.”

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kotaku.com.au
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SullysCigar953d ago

Umm...next question, this one hurts too much.

BrainSyphoned953d ago

Next: 20 years after the acquisition of Bethesda where is Elder Scrolls 6?

Bathyj953d ago

Pretty sad Rare an industry leader at one point, and the best game they've made in 20 years is Viva pinata.

Concertoine953d ago

Viva Pinata is actually a really good game, too.

The problem is MS and everyone else thought the best thing to do was make sequels and remakes of existing IP’s, but the studio itself wanted to make new ones. I still maintain if Nuts and Bolts wasnt a Banjo game, it would’ve been a modern classic.

At least Sea of Thieves turned around and became a success.

poppatron953d ago

Totally agree about nuts and bolts. Banjo was never really my thing, but I absolutely loved nuts and bolts

1Victor953d ago (Edited 953d ago )

@bathy
Rare became a shell of itself shortly after the acquisition as all those legendary developers left the company for other studios. No freedom no motivation to create greater new thing 🤷🏿

Wait I thought killer instinct was made by rare and they didn’t mentioned it on the article 🤦🏿

deleted953d ago (Edited 953d ago )

It really bugs me that they couldn't even be bothered with making a proper Battletoads revival.

They outsourced some indie company that made basically a mobile phone game out of it. They butchered the artstyle, nerfed the Dark Queen. Gameplay-wise it's okay.. but just okay. This is Battletoads, and deserved better.

Lightning77953d ago

That's Rares fault. They're the ones who didn't want to work on their old games and outsource Battle Toads. They're also the ones who actually WANTED to work on Kinect games. They sabotaged themselves.

jznrpg953d ago

The game looks horrible I hate the art style. They basically took a bunch of mini games and tried to make into one singular game and it just makes no sense .

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80°

Square Enix on Bringing Final Fantasy VII Remake Intergrade to Nintendo Switch 2

Square Enix talks about developing Final Fantasy VII Remake Intergrade for Nintendo Switch 2 in a behind-the-scenes interview.

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raWfodog1h ago

Why do we think this is coming out on Switch 2 before Xbox? Any thoughts? The S2 is not more powerful than the Series S so it’s not a ‘lack of power’ issue. Perhaps the sales forecast is higher on S2 than Xbox so that’s maybe where their priority lies?

jznrpg1h ago(Edited 1h ago)

It’s definitely a sales issue. If Xbox didn’t have players used to GamePass I bet it would be there already.

50°

Reanimal – interview with Oliver Merlov (CEO, Tarsier Studios)

An interview with Oliver Merlov (CEO, Tarsier Studios) where I get to ask him about Reanimal, and whether he envisages the game to become its own long-standing franchise. I also get to ask him as to what effect being acquired by Embracer Group has had on the studio, and whether he thinks the studio would be open to working on its own version of an existing fairy tale. All this and so much more in what is (ultimately) quite an extensive interview… Enjoy!

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80°

Bandai Namco Entertainment Reveals An Impressive PAX East Lineup

Bandai Namco has some impressive titles for those attending PAX East and fans should be thrilled to see the games.

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arissaseah5114h ago

Wow, it has a lot bread new lunches to offer, excited for it.

Garethvk11h ago

2K Games is there and supposedly Square Enix as well. It is nice to ser bigger publishers return to U.S. shows and hopefully it continues as I have not been to PAX West since 2019 as it's all indies and not worth the travel for me. Staff handles it but if this continues I can see me being back in Seattle for the big show.