An interesting detail from a new IGN interview with Tekken boss Katsuhiro Harada: Tekken 8 apparently doesn't use any assets from Tekken 7. This means that character models and environmental details, all of the visual stuff, has been built from the ground up using Unreal Engine 5.
The latest Karate Kid movie is headed to Tekken 8 in an interesting combination.
It's pretty much actual ads and nothing else. In game ads are being promoted as "cross overs"
Today, before the Tekken 8 finals at EVO Japan, Bandai Namco revealed Fahkumram as a returning DLC character.
Season 2 for Tekken 8 launched with drastic system-wide changes, including increased combo damage, and powerful plus-frame homing moves.
Good! I am very much looking forward to this. VERY hyped! :D
Still tragedy why xbox version revived no one x enhancements tek7 looks very very very very low res
Yeah everything except the obvious copy/pasted animation.
So hopefully nothing close to the faces of T7
This is a huge plus. In Tekken 7 it was painfully obvious who was made for the game and who they just brought it.