From Eurogamer: "Raphaël Colantonio has revealed that nobody at Arkane Austin wanted Prey (2017) to be titled Prey, and how it felt "gross" to have released something under someone else's IP.
Colantonio, known as the founder of Arkane Studios, served as the game's director and writer. He announced his departure from the studio shortly after the game's release, citing burnout and a desire to spend time with his son.
The fact that the game was never envisioned to be a part of the Prey IP isn't new for fans of the game or Arkane. It was documented by NoClip last year, in which Colantonio and other leads on the game explained that Bethesda was insistent that Arkane's next project had to be called Prey. Colantonio described the decision as a "non-negotiable compromise"."
Bungie: "We immediately investigated a concern regarding unauthorized use of artist decals in Marathon and confirmed that a former Bungie artist included these in a texture sheet that was ultimately used in-game.
This issue was unknown by our existing art team, and we are still reviewing how this oversight occurred.
We take matters like this very seriously. We have reached out to @4nt1r34l to discuss this issue and are committed to do right by the artist."
"However, one thing Marathon’s been almost universally praised for is its art style."
Eh, I've heard a lot of dislike for the bleak art style. "Universally praised" would mean that hardly anyone dislikes it. This is a pretty dishonest article. I'm personally not a big fan of it either.
https://gamerant.com/marath...
At least they’re trying to do right and admitted quickly that it was stolen. I give credit when credit is due.
I also dig the new art style, I know most people are mixed.
MHHQ - Capcom has issued an anti-cheat patent aimed at detecting and stopping game data tampering during Monster Hunter Wilds multiplayer hunts.
Veteran producer Jade Raymond has left Haven Studios, the company she founded in 2021.
According to a new report by Bloomberg, Raymond – who rose to prominence after producing Assassin’s Creed and executive producing Assassin’s Creed II, Assassin’s Creed: Bloodlines and Watch Dogs – has left her studio, which is still in the process of developing online shooter Fairgames.
Jesus Christ man...Unbelievable!
I can´t believe that Playstation Studios can´t manage to develop and deliver ONE single successful high quality first party LS game throughout the whole current generation!
Hermen Hulst needs to be fired ASAP! He´s Jimbo 2.0!
Yeah hate to break it to you Sony but I think they need to shelve their LS efforts almost all together. They formed LFG ex Bungie guys and making another LS but I don't have much hope for it anymore. Marathon is quickly getting overshadowed by Arch Raiders, We all know what happened to Concord.
Only solution I can think of is have 3rd party like a Arrowhead make them a LS game. Speaking of AH their next project is completely funded by them so it won't be from them. I just think it's a good idea that they seek a 3rd party for LS. They'll save time, money and won't take time away their SP efforts. Which is suffering immensely this gen due to all this LS.
Live services games are hard to make & and even harder to make if you trying to create an original game.
Just copy and past succesful gaas or gacha games with their anime license they can easy make a overwatch or geshin impact clone.
Prey (2017) was only called Prey because Bethesda didn’t want to trademark a new title. The title of Prey made sense for the 2007 game due to the aliens harvesting humans for food. Prey (2017) could have been called “Typhon” or “Talos”. A somewhat corny alternate title could have been “Cybershock”, as Prey (2017) is a spiritual-successor to System Shock.
I feel that the latest Prey movie may also be "inspired" by the original Prey game.
Still holding out hope that Prey 2 (to Prey 2006) one day gets released. The game was literally complete and is just collecting dust in one of Bethesda's vaults.
I thought it was common knowledge that the only reason Arkane's Prey was called "Prey" was because of the cancellation of Prey 2, and Bethesda wanted to try to capitalize on the name, being it was still a known title.
We didn't get the official Prey 2 because the studio refused to be purchased by Bethesda after it was basically finished, which is really petty.