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60°

The X-COM itch 'never goes away', says X-COM creator Julian Gollop

From PC Gamer: "X-COM: UFO Defense, known as UFO: Enemy Unknown here in the UK, is an integral part of PC gaming history. It was part of the MicroProse glory days of the mid-'90s, when ground-breaking strategy games were being spat out at an unbelievable rate. It spawned sequels, questionable spin-offs, and multiple successors, spiritual and otherwise. It's an impressive legacy, and for creator Julian Gollop, the X-COM itch "never goes away".

While the X-COM/XCOM series is now 10 games deep, Gollop was only responsible for the original and Apocalypse, the third game. Of course, none of them would have existed without him, his brother Nick, and the tiny team of artists that built the game that started it all. And now you can't fire up a store like Steam or Epic without seeing countless turn-based strategy and tactics romps, many of them capitalising on the success of Firaxis's XCOM. "

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Community1046d ago
SyntheticForm1046d ago

Great read and interview.

X-Com was a HS favorite of mine back in the day.

TheColbertinator1046d ago

Playing Expeditions Rome right now and it scratches the XCOM itch in a different way

slayernz1045d ago (Edited 1045d ago )

tried phoenix point on ps4 and enjoyed it when it worked.....constant crashing (every 2-3 missions) and bugs meant i ditched it pretty quick....gave it another whirl on ps5 when they released the ps5 update and unfortunately nothing was fixed so dont think ill ever touch that again

shinoff21831045d ago

I had issue day one also planned on going back to it after some updates. Pretty sad to here its still broke.

shinoff21831045d ago

Since playing xcom on ps3 and xcom 2 on ps4 they are in my top. A couole of games i really go back to and play almost yearly. I loved everything about them except the loading took forever lol. Im still hoping we get the spinoff that was done and is only out for pc.

I know the next xcom will not disappoint even if i wait for goty edition cause they always have pretty good dlc. I remember getting part 2 day one and then selling it and waiting for the goty i cant say enough about it if you cant tell.

I never did get to play xcom declassified i think it was called. Maybe itll end up on ps plus or gamepass so i can finally play it.

130°

Nintendo Switch 2 Pro Controller Review

A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.

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cgmagonline.com
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Community1d 14h ago
Neonridr1d 17h ago

I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.

peppeaccardo1d 11h ago

$100 ?????????????????????????????? ??????????????????????????????? ???????????????

1nsomniac1d 10h ago

Yea the pricing for Nintendo peripherals is a bigger joke than the game prices. What the hell were they thinking!

peppeaccardo1d 1h ago

i mean for a piece of slightly redesigned plastic with the same take of the last few years this has written GREED all over it ! Shame on Nintendo.

OMNlPOTENT21h ago

It's $85. The standard Dualsense is $75. The Dualsense Edge (Playstation Pro controller) is $200. The Xbox Elite (Xbox Pro controller) is also $200. How exactly is $85 so drastically insane compared to those prices?

Neonridr20h ago

the battery lasts like 10 times as long as a dualsense though.

Stevonidas15h ago

Not true; more like 20.

You may commence with your butthurt, ponies.

fsfsxii14h ago

It doesn't have analogue tho, sooo....

Tacoboto14h ago

$85 USD
or $75 at CostCo (same standard price as a DualSense)

Even at $85, you're getting 3-4x the battery life of a DualSense, and it is (by a HUGE margin) the cheapest first-party console controller with Back Paddles.

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Vits1d 10h ago

The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.

Chard1d 10h ago

Name a better controller

Vits1d 6h ago

Pretty much most things by half a dozen of chinese manufactures. Like, 8bitdo, Gamesir, Machenike, Gulikit, Flydigi, Manba, EasySMX, etc.

The exception would be really low tier stuff by those companies... those wouldn't be better, they would be about the same quality. But more durable.

Themba761d 8h ago

Best controller I’ve ever used I even like more than my dual sense edge

UltimateOwnage1d ago (Edited 1d ago )

Having used Dual Sense, Pro Controller 1, and 8BitDo Ultimate extensively, I am pretty much in love with Pro Controller 2. The easy reassignment on the grip buttons is such a big plus, but the soft edge joysticks are the best feeling sticks of any controller I’ve ever used. It’s really an awesome controller. The HD Rumble 2 also finally has some thud and the headphone jack is great with a pair of good phones. It’s worth the slight price increase IMO.

Profchaos19h ago

The pro controller 2 for me has the best weight and size it fits the hand perfect like the duelshock 4 did imo

I actually dislike the duelsense controller because of its size but the features are amazing on it.

Still as for the pro 2 no analog triggers is surprisingly something I dont actually miss

PRIMORDUS1d 6h ago

I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂

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80°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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wccftech.com
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Community1d 23h ago
Goodguy012d ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK1d 22h ago

Lol. Had no idea who that was, but I will admit they do look quite similar.

160°

Hideo Kojima calls Clair Obscur: Expedition 33 “ideal” for one key reason

Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.

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Community2d ago
gigoran82d ago

Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.

PrecursorOrb1d 15h ago

Kojima states the obvious lol

mastershredder1d 14h ago (Edited 1d 14h ago )

Ideal are you opinions being vacant from any discussion that is not about your own cringy universe Hideo.

The master of Vanity Tech Demos is here to tell us what a good game is. ooooh kay. It's pretty dang obvious without your 2 cents desperately needing relevance. This is just like his GTA grovel a while back. Yuck.

gold_drake1d 13h ago

quite honestly, i havent been able to stop thinking about it ha.

i keep playing it

__y2jb1d 11h ago

He’s massively overrated and writes terrible dialogue.

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