Did Stray's ending let down an otherwise great game? Voxel Smash shares its opinion on its disappointment with how the cat adventure ended.
All the wholesome charm of an indie game, but with bigger teams and bigger budgets.
"Stray won’t challenge you, frustrate you, or take up too much of your time. Perhaps that’s why we enjoyed it so much. It plays like an open-world point-and-click paired with largely on-rails action sequences. Some minor gripes and expected disparities between the Switch port and versions elsewhere aside, as we sauntered around its post-apocalyptic environments on all fours, Stray did an impeccable job of making us want to talk to everyone and explore everything it had to offer – and we had an appetite for more once it was all over. To us, that’s the mark of a compelling adventure." - Nile Bowie | NintendoLife
Stray is getting a special Nintendo Switch physical release which includes an extra bonus, and pre-orders are now open.
I thought it was fine.
Need to start a second run.
From what I saw it looks like a pretty good game I am just waiting for the disc copy to come out in Sept then I will enjoy this game as I don't buy a lot of digital.
Ending was fine, left you wondering which was the whole point.
Not sure what the article was expecting ending wise ?
Dogs dinner... I love when journalists use colorful language to say "My personal opinion is I did not like such and such" But I guess confidence in what you believe gets you clicks.
Good ending. It was also quite poignant, IMO. It treats humanity as both: a hero and a villain.