A great chat with Matt Cox, Creative Director at Gearbox Software. The conversation is about comedy in video games, Borderlands looting system, designing impactful boss fights, and his recent game, Tiny Tina's Wonderlands.
Wassup Conversations in available on YouTube and all the podcast streaming services.
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
Tina's Wonderland loot was not rewarding.
They haven't handled comedy well since Burke left.