Join Alex & Mike at GreenDragonCVR to discuss the point of completing video games. Is the point of a game to see the end of its narrative? Is finishing a game necessary to “understanding” or appreciating it?
CCG writes - "Overall, this isn't a game I really enjoyed, though I did find the mix of visual novel and memory match gameplay interesting. It's technically sound aside from some UI issues. Morally, it has mild language concerns and mentions of the undead are frequent. If you like memory match games and don't mind it being mated to a visual novel, then this title is worth checking out."
Console Creatures writes, “The Alters is a mashup of some of the best sci-fi movies from the last few decades, taking the idea of an isolated human and inverting it.”
The Outerhaven writes: Edens Zero is one month away, and Konami has released a demo to celebrate. The demo lets us experience two chapter of the full game.
to entertain yourself so in the end you can say: well that was freaking awesome!, but a good story, good gameplay, good characters are lacking alot in todays SP experiences, developers sadly are running of ideas or are just limited to todays crystal society , for example COD repetitive iteration nonsense, or how abour Destiny 2 that after almost 10 effing years they are still putting stories that involves around the Darkness ? the B...wiitch queen whatever, or how about todays JRPGs that is all about small cute anime girls and fan service, or RE Remakes, I mean is cool the visual upgrades but in the end is the same effing story that was told more than decade or decades ago, or the latest nonsense of the TLOU Remake, with no shame asking 70 bucks for it like if it was a brand new game, at this point at least for me I dont see too many SP games that is worth finishing. I mean how sad are todays new SP experiences that SquareEnix have no choice but to Remake the whole FFVII game!, where is the new Sephiroth or better villian that can trascend time and be remembered for example, or how about the New Mario Bros character.
I can name dozens of examples easely how gaming in general is getting stale , and one of the main reasons why is happening that is cause developers no longer can think outside the box, and reason behind that is that todays society are so damn fragile and get offended very easely.
Really? At first I wasn't going to answer these stupid questions. But I'll just say this:
You pay for a ticket (buy a game) to a big matchup baseball game(AAA). You sit down in the bleachers(on the couch) and buy hot dogs and popcorn(bag of Doritos) and you watch the game(press start). Maybe even root for your favorite team(play with your favorite character or vehicle).
As the game starts to get good with a player hitting a grand slam and the crowd cheers in the 4th inning(you kill a game boss), you get up and walk out of the stadium and drive home(turn off the console without saving to never play that game again)............
What idiot does that?
Baseball game.Videogame, Movie, rack of ribs dinner, sex... As things get good, just gets up and walks away thinking there's no need to finish. You appreciate the experience as the small sampling was enough for you without closure. WTF???
Use to be a good and engaging story/gameplay.
Not so much now with this production line mentality and using psychological manipulation to get you buy DLC/MT and subscriptions.
I would think the whole point of getting a game would be to see it through to the end. I mean the only reason not to would be if the game was bad and you lost interest, or as is the norm these days too many games not enough time to finish them all.