Few horror series in games are as talked about or discussed as Silent Hill. And while there’s plenty of fascinating material in them, Masahiro Ito would like to clarify one point in particular: that’s snow, not ash, in Silent Hill.
HITMAN Signature Edition lands June 5 on Switch 2 with 100+ hours of content and Mario & Luigi–inspired pre-order bonuses.
Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.
Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.
Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...
Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.
I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?
I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.
An interview with Tymon Smektala (Franchise Director, Dying Light) where I get to ask him as to how Techland was impacted by its DLC story leaks, how the studio has changed after being acquired by Tencent, where he sees the Dying Light franchise going in future, and how he's been able to maintain enthusiasm for the Dying Light franchise since he joined Techland 10-odd years ago. Enjoy!
finally know, always had that concern for decades!, now I can move forward with my life :D
But but…the movie said it’s ash!
How about designing a new SH game.
I think explaining things in your video game, movie, or book, that are not technical or related to certain challenges with the process is a thing you should never do. My man just extinguished 22 years of speculation in a once sentence, and for what?
A lot of people probably thought it's ash because it kinda makes more sense plot and setting-wise. While others just assumed it was snow. Those ideas could have coexisted before, but now they cannot. This is a minute detail and I don't think anyone is going to war in the comment section over this "reveal", but fuck me, it's tiring to look at interviews with directors and writers and hear the question "what did you mean by this, what does this symbolize, is this theory correct?".
I wish they would straight up start answering "shut the fuck up and figure it out yourself coward. Or watch someone's cool-ass theory on youtube".
Even the movies are wrong 😂
The movies are wrong.... Period though