Game Rant Writes "The long development of Ubisoft's Skull and Bones is nearing its end, and the absence of land combat could have massive implications for the title."
VGChartz's Mark Nielsen: "In a year that was to a large extent carried by the game developers of Japan (and to some extent China), western games can rejoice that there was at least one category they managed to dominate: that of Most Disappointing. Sometimes disappointment comes from high expectations met with something middling, other times it comes from middling expectations met with something terrible. This year managed to deliver a bit of both, so either way there was enough disappointment to go around."
Why not mention the 19,000 Steam games of which 80% weren't good enough to merit "success" on the platform?
This sounds like a great update. Today, Ubisoft announced the launch of Skull and Bones’ third season, “Into the Dragon’s Wake” in which players will face the formidable fleets of Li Tian Ning and Commander Zhang.
Get an early look at Season 2 and Season 3 highlights, including our fresh PvP mode!
Clash against new threats - from the eccentric Hubac Twins to a colossal megalodon stalking the seas. With Ship Upgrades, Fleet Management, new game modes, and a brand-new ship, expand your pirate empire!
Why would it have land combat in the first place if it's a pirate game
It's a sea combat game. Everyone complains that AC is getting old but when a Ubisoft game isn't exactly like AC everyone whinges
AC combat and traversal on land just feels so fluid. I worry that the overall combat and controls for this is going to be far more clunky by comparison, but time will tell.
I’m also probably biased because I loved black flag but don’t think I would have wanted an entire game of ONLY its naval combat
I was excited for this game but now it's just wait and see what it's like before you buy.
Hot steaming pile of trash...boredom after about 10 minutes of the same thing. It is a side activity in any other game.