120°

Stray File Size Confirmed For PS5, PS4 Ahead Of July 19 Launch

Stray will weigh in at 13.352 GB on the PS4 and 7.514 GB on the PS5, so you’re looking at significantly less storage space for the version available on Sony’s latest home console. It’s also worth remembering that Stray will launch as part of the July PS Plus Extra/Premium lineup.

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Community701d ago
Deathdeliverer701d ago

You’d think more devs would take advantage of the kraken tech but no. I think in their efforts to put out multiplatform games developers simply aren’t putting in any extra optimization or taking advantage of specific features. They just get said game and get it running on all hardware as quickly as possible to get it out the door to make a buck. Kudos to the Stray team for actually using the features we paid for, even if they are under the hood.

CobraKai701d ago

What’s a met button?

I’m excited for Stray. I have no idea why there’s a cat in a city of robots, and I need to know why. And only 8 hours? Yes please!!!

REDGUM701d ago (Edited 701d ago )

"Stray will weigh in at 13.352 GB on the PS4 and 7.514 GB on the PS5"

150°

Valve facing £656,000,000 lawsuit over claims Steam is ripping off players

The owner of Steam has been accused of overcharging 14 million PC gamers in the UK and 'shutting out' competition in a new lawsuit.

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Dan5014h ago

Overcharging? Have these people never heard of sales?

just_looken13h ago(Edited 13h ago)

"Valve, the owner of Steam, is being sued for £656m over claims it is abusing its dominant market position to overcharge players.

The collective action claim has been filed with the UK’s Competition Appeal Tribunal by digital rights campaigner Vicki Shotbolt.

In the lawsuit, Shotbolt accuses Valve of ‘shutting out’ competition when it comes to buying PC games and DLC, which has led to 14m people in the UK being overcharged for PC games as a result.

The claim is seeking up to £44 compensation for every UK player who has bought a PC game or add-on content from June 5, 2018."

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So they are trying to take the apple/sony/xbox approach were there is only one store without ever using a pc for gaming.

Anyone with a ounce of pc gaming knowledge knows steam did nothing when competition and the launcher war happened but now every publisher that had there own launcher with games only available on that platform are slowing coming back to steam.

This "lawsuit" should be directed to launcher's like rockstar's as they have games only available on there like the gta collection or ubisoft with xdefiant heck epic launcher exclusive games. There is no grounds in which steam has locked down content to there platform except there own games though there are disc versions of those except half life alex.

Pc players still have the best choice on game buying with multiple launcher's and site that offers keys like my fav humble bundle but on the same platform we have the worst drm along with those 3rd part launcher's that need to run in the background.

anast12h ago

How about suing them for the game files that the customer should own?

Goodguy0112h ago

Steam allows 3rd party apps (which I hate) and...we all know that egs is the one that keeps buying exclusivity lol. A lot of devs and consumers rely on steam hence it's very heavy support.

paulust200210h ago

If I get 44 pound from them I'll only be spending it in the steam store...fucking absurd ..one of the most ethical companies out there and largely due to them not being a public offering imo

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190°

Why the gradual death of the console exclusive makes business sense

And why Lego Horizon Adventures is coming to Switch.

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Community1d 22h ago
phoenixwing1d 22h ago

Depends really. Like for example I moved onto pc so sony is missing out on the thousands I spend on games where they take a cut in the walled garden while most casuals won't do what I did and they'll make money. So it all depends how many die hard spenders switch to pc or just stay with sony

VariantAEC1d 16h ago

Congrats on graduating to the platform that has the potential for offering the best HW and worst experience with fewer high quality games.

A great decision there, really!

Shiore2u1d 15h ago (Edited 1d 14h ago )

"Worst and fewer", he brazenly says while going through a consistent drought half-way through his branded low frame upscale machine's lifecycle.

Crows901d 8h ago

Ummm....which titles will be miss out on?

jznrpg1d 7h ago

@Shiore2u there is no drought of games. I have so many games to play I can’t keep up. First party has been dry as they released most of them early in the gen but they are coming. Every company has a bit of a dry spell first party wise. Nintendo had a couple years with the Switch, Xbox had many years over the last decade. Sony is going to have some years better than others too.

Shiore2u1d 7h ago (Edited 1d 7h ago )

@jznrpg
"First party has been dry as they released most of them early in the gen but they are coming."
So consistent drought until announced games actually come into fruition. Keyword consistent.

+ Show (1) more replyLast reply 1d 7h ago
neomahi1d 6h ago

But your one out of millions. You may have jumped, but consoles are still cheaper

abstractel1d 22h ago

Exclusives absolutely make sense. Nintendo, for an example, needs to keep exclusives to sell their consoles. So does Sony to a large extent. Xbox is just falling behind so much on the hardware front that they are trying a somewhat modified approach but they are still going to be producing exclusives if they are going to be producing new Xbox generations.

So far Sony has taken a good approach to PC, but so far the PS5 era hasn't been my favorite Sony era. Hasn't been bad, but not great. I hope that this is being rectified.

porkChop1d 20h ago (Edited 1d 20h ago )

I'm not disagreeing that exclusives are important, but I just want to point out that Nintendo is a special case. Nintendo needs their bread and butter exclusives because they don't have all the larger multiplatform games. For nearly two decades they've had slow, underpowered hardware that simply couldn't play the vast majority of 3rd party games.

So their fanbase has been conditioned to buy Nintendo hardware for pretty much only Nintendo's 1st party exclusives. If Nintendo were to start launching their games on PC very few would buy their hardware because Nintendo has nothing else to offer. They don't even have a competent, proper online network to satisfy the needs of online/competitive gamers. They also don't have a mature, built-up ecosystem to offer people like they do on PS, Xbox, Steam, etc. The only thing Nintendo can leverage is the fact that you need their hardware to play their games. That's it. It'll be interesting to see if that changes with the Switch 2.

generic-user-name1d 12h ago

Sick of seeing people make exceptions for Nintendo. As a PlayStation fan, I've been conditioned by Sony to buy their hardware for both strong 1st party exclusives and strong 3rd party support. Both can be done but Nintendo gets a pass for only doing one because they are the industry darlings.

ChasterMies1d 4h ago

I wonder how long Nintendo can stay relevant as cell phones become better game machines and receive better games. In other words, at some point Nintendo will be losing money by not releasing their games on phones. We may be there already.

Chocoburger1d 2h ago

No matter how long you wait, mobile games will never match Nintendo first party titles. And I say this as someone who sometimes dabbles in mobile games, but the craftsmanship simply isn't in the same league.

abstractel1d 2h ago

Definitely agree with @Chocoburger. If Nintendo didn't have their amazing in-house developers, it would be a different story but that's what keeping them alive. Imagine a world where Nintendo would actually push the hardware specs and what _those_ developers could do with that extra power. Hopefully the Switch 2 will at least be as strong as a PS4, maybe PS4 Pro. Of course I'd want them to have the opportunities that current-gen would offer them but knowing Nintendo, that's not going to happen. I just want to see their developers shine as much as possible because they are amazing.

Knightofelemia1d 21h ago

Too me it's just another goofy Lego game no different then the last Lego games. I think Sony putting it on Switch they are just trying to make some extra cash. It's not like Sony is actually porting Horizon on the actual Switch. It's a kid friendly game no different then Lego Batman, Lord of the Rings, Lego Star Wars. Sony owns the IP they can pretty much do what ever they want with Aloy. And there is no death to the console exclusive. Microsoft putting exclusives on other platforms is to make money. Porting exclusives to other platforms breathes new life into that franchise, opens the doors to new fans, and gives that franchise a new breath of air. Instead of sitting on the shelf collecting dust.

VariantAEC1d 16h ago (Edited 1d 16h ago )

I guess people are having real difficulties understanding how licensing like this works (not you, but the two disagress as I write this). Lego is not owned by PS. PS also doesn't have the publishing rights to Lego games. PS agreed to allow their IP to be represented via Lego sets back in 2022. PS probably only makes a small royalty off those because it's PS' IP represented through the property of another company.

This game is basically the same thing. PS provides the permission and oversees development so that their IP isn't mishandled and they make a small cut off the partnership to increase exposure of their IP. PS looks good, Lego looks good the game comes out on PS5, Switch and probably PC day 1. But in the end this isn't a PS game it's a game made by another publisher with permission and there was an agreement to put the game out on multiple consoles.

Its skipping Xbox and some see this as being a PS request seeing as how the game is coming to Switch we know there are zero technical reason it wouldn't come to Xbox... but the other more likely reason the game is skipping Xbox is probably because Lego knows their games underperform on Xbox platforms and decided against the more expensive development route, which would likely have a low ROI anyway. Maybe the game will come to Xbox consoles at a later date?

[Edit: Separated this wall of text into 3 paragraphs at sentence 5 and 10. Removed a stray "so" in sentence 10.]

Cthulhu7020m ago

The game not going to Xbox has nothing to do with how well Lego games perform on Xbox and has absolutely everything to do with PlayStation not allowing their Horizon IP on Xbox.

Petebloodyonion1d 21h ago

I appreciate the panel video featuring Layden, Pachter, and Burnham, where they provided insightful comments on the reasons behind the current business model's shortcomings.
For instance, discussing why companies have become risk-averse and how continually soliciting additional funds from the same audience ultimately fails to yield outstanding results.

Since the event was featured on IGN LIVE, it is highly possible that there were financial incentives from Microsoft and IGN for certain mentions.
https://youtu.be/KHf5avkORy...

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50°

Publisher Kepler Interactive Shining Bright In 2024

Get to know Kepler Interactive, the up-and-coming game publisher that is making waves in the industry. Learn about their unique collaboration model and impressive game offerings.

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