330°

Final Fantasy 16 ditched turn-based combat to appeal to younger generations, producer says

From VGC: "Final Fantasy producer Naoki Yoshida has said that the reason Final Fantasy 16 doesn’t feature turn-based combat is so that the game will to appeal to a younger audience.

Speaking in the latest issue of Famitsu, translated for VGC by contributor Robert Sephazon, the developer said that the team had to reassess the audience Final Fantasy was appealing to.

“I’m from a generation that grew up with command and turn-based RPGs,” Yoshida said. “I think I understand how interesting and immersive it can be. On the other hand, for the past decade or so, I’ve seen quite a number of opinions saying ‘I don’t understand the attraction of selecting commands in video games’.

“This opinion is only increasing, particularly with younger audiences who do not typically play RPGs.”"

Read Full Story >>
videogameschronicle.com
GoodGuy091059d ago

It's what it is. Younger generations and monkey brains will always be the priority for business unfortunately lol.

Man I'd love for them to return to turn based on a mainline FF some day just to test it out instead of testing it out on generic low budget games and spinoffs and concluding that action based is better just because of that lol.

Gamingsince19811059d ago (Edited 1059d ago )

Final fantasy games have been terrible ever since they went action based, I dont get this need to make every RPG this way.

Eonjay1059d ago (Edited 1059d ago )

They have had so many variations to their battle systems over the years and I applaud them for not reusing the same thing over and over again. God of War switch things up and quite literally gave New Life into the series

ZeekQuattro1059d ago

Its why I prefer DQ to FF. They have action oriented spin offs but the main games remain turn based with the exception being the DQ10 MMO.

Eonjay1059d ago

Btw I'm 33 and I prefer Action.
Would love to know ages and preferences of others.

shinoff21831058d ago (Edited 1058d ago )

@eonjay

FF battle systems typically had slight variations to them but its been horrible since they went to pure action games. I knew it all along that it was for the younger audience. The attention span just isnt really there for the young casuals hell even some of the young hardcore players..

Dude at work about 23 years old, so I showed him dq11 he was pretty interested in it. So over the next few days he is telling me about where hes at and hes pretty pumped still and enjoying it. A few weeks go by and he dropped it. Ive also seen it while observing my own kids aged18 thru 6.

Also im 38 and prefer turned based.

Adrian_v011058d ago

@shinoff

Got more to do with grinding and the amount of unnecessary stuff that clogs the game world. Never finished witcher 3 because of that and that's an action rpg. Got nothing to do with turn based.

ChiefofLoliPolice1058d ago (Edited 1058d ago )

To you. Love the new gameplay. Besides there are other turn based games to play out there. I can always play Persona, Octopath Traveler, Dragon Quest.

Although I do understand where turn based lovers are coming from. I guess FF fans don't like how westernized it has become.

+ Show (3) more repliesLast reply 1058d ago
jznrpg1059d ago

I wish they would do both . I’ve always liked some good action RPGs . But I still loved a well made turn based game . Unfortunately most of turn based game lovers are older and even though we buy a lot of games they don’t see that . I’d buy any of the old turn based games updated for today if they put some love in them like they used to . So many franchises companies could use . Threads of Fate , Legend of Dragoon , FF, Dragon Warrior, Suikoden the list goes on .

Chriswynnetbh1059d ago

Could you imagine a Threads of Fate remake?? That would be incredible. It is a shame that SE views turn based games as somehow inferior to action games. FF used to be at the top of the game when it came to turn based and the last few mainline games being not that great on top of the absolutely butchering of FFVII remake makes me question whether they will ever actually go back to their roots.

shinoff21831058d ago

Maybe swap them out this ff action
next turn based
next action.

I could get with that atleast

porkChop1059d ago

At the very least I would love a new FF sub-series that featured a modern take on turn-based combat.

neutralgamer19921059d ago

GoodGuy09

They really don't need to do turn based anymore because the technology is there to do everything in real time

Gamingsince1981

With the amount of budget it takes to make a truly AAA Blockbuster title these publishers need and want to maximize their profits. What criteria are you using to say ever since they went real time they're bad because when the publisher is looking at the results and they see millions of copies sold that's all they care about

The days of publishers caring about metacritic or open critic or long gone

The fact of the matter is when it comes to between turn-based and real time real time is always more fun accessible and sells better

But if you do like turn bass good thing is right now there are a lot of options in gaming for everyone to be excited about something to play

shinoff21831059d ago

@neutralgamer1992

Can you explain why the highest selling final fantasy us turn based if its so bad?

Also keep in mind the amount of gamers back then is dwarfed by the amount of people that play games these days.

1059d ago
neutralgamer19921058d ago

you guys are missing the point. You both said best selling FF were truned based yet it's a small sample size. look at how many releases were turned based vs how many we have had using real time. I was speaking more from a business POV because that's what interests me. Sorry there is a business geek inside of me that will look at numbers first for some weird reason LOL

shinoff2183

no doubt that more people are playing games now but that's not the whole picture though. For example there is a stat that shows almost half of the market is of female gamers but it's only when you look deeper you realize over 40% of those female gamers play on mobile (aka candy crush etc)

ps360owner09

FF15 was the biggest launch in series history and has sold more than 10 million copies and FF7 remake sold 5 million in under 4 months

SE could have but they also had the right to try something new and grow the fanbase by your same logic don't they?

let me just say this one thing which will no doubt bug a lot of people:

THis is a business for companies. If they can generate extra 500K they are willing to do that. we don't realize that game devs also prefer that because their bonuses are attached to number of copies sold

Pretentious1059d ago

As a huge fan of the original Final Fantasies.... I'm tired. I can't fight this fight anymore. Turn-based was better but no one cares. Oh well.

gamer78041058d ago

This ff looks sub par to me anyways. Not a fan of the setting or graphic style.

Adrian_v011058d ago

It's pretty much ff vi setting with modern graphics

Adrian_v011058d ago

Tbh you don't need more than monkey brains for turn based either

ChiefofLoliPolice1058d ago

I'm fine without the turn based aspect of it. Like FF7 remake for example I love how you can keep the hack and slash gameplay but you can still have stop time in game and plan out your next move using the ATB system. It's a perfect middle ground.

+ Show (5) more repliesLast reply 1058d ago
-Foxtrot1059d ago

I don't understand, that's a shitty way to look at it

When you have your old school fans you'll always be relevant, no matter how many years go by and sooner or later gamers from younger generations will pick up on the series, especially gamers who are so involved in the scene that they are always up to date with gaming news.

If you want to chase new, younger fans then do spin off games, and if they don't do well then that's unfortunately an internal problem who haven't done a good job at reaching out to them.

This isn't a dig at FF16 but in general, too many studios are using the main core series to chase the younger crowd and trends where the franchise starts to loose it's core roots, basically turning into a new IP with the franchises name slapped on it

Yakuza Like a Dragon, Persona, Dragon Quest, Octopath Traveler for example have shown that people still like turn based games so I don't get their problem.

luckytrouble1059d ago (Edited 1059d ago )

The problem with FF specifically is that it is a very western focused series at this point, which means the population that really drives those classic styled game sales, as in Japan, is not a focus. Although there are certainly exceptions, western gaming has by and large become more focused on action styled games over the years, and those of us old enough to fondly remember the years when every RPG was turn based are an increasingly small minority in the modern gaming landscape.

If you're making a western facing RPG today and you want to sell the 10+ million copies SE is surely hoping for with FF16, you would have to be very, very, very sure of your story and characters to even have a chance at making those kinds of numbers in 2022 and beyond using a classic approach to the game design.

Saying that it's basically just a "the younger folks just don't know enough and it's the fault of the companies" issue is seriously ignoring evolving trends and the volume of gamers today that are under the age of 25 and simply missed getting the nostalgia drive of those older.

tl;dr this has strong it's not me it's the kids who are wrong energy.

shinoff21831059d ago

If you make a ff turn based these days maybe it will still sell well. They never really tried.

Its a slap in the face. Ff 16 they can keep it

1059d ago
PapaBop1059d ago

Sadly in business, money talks, so many IPs have walked that arrogant line where they see their old school fans as a given, so focus on appealing to newer generations and fall flat on their asses.. RE6 comes immediately to mind. I have faith in Yoshi P and applaud his honesty but turn based can still be appealing, I imagine many youngsters absolutely loved Persona 5 and it's stylish turn based combat.

shinoff21831059d ago

Theres not enough turn based coming out to even tell if turn based will sell. Come on square put it back in ff.

Or atleast design it so you can choose

Tacoboto1059d ago

I was listening to a podcast where they mentioned a quote similar to this and the hosts pointed out one game you skipped out on - Pokemon. Turn-based, essentially unchanged for two decades in its fundamentals, and it's appreciated by the younger generation while not declining in sales/relevance.

I like what I've seen on the FFXVI trailers but this + no-difficulty-modes makes me agree - the core roots could be gone and we're left with a game that feels designed-by-committee.

luckytrouble1059d ago (Edited 1059d ago )

Pokemon is an anomaly, not a standard. Anyone basing their game design decisions around that unique juggernaut is making a mistake. That's the problem with almost every example people bring up for this argument though. Persona 5? Oozing with unique style. Replication either means a lesser clone or a game that just misses the mark altogether. Yakuza 7? Heavily driven by the storytelling and character writing that defines the series, and greatly supported by the foundation of what came before it. Dragon Quest? Has always been far and away more popular in Japan and is not a good template for making a game trying to get western sales. Octopath Traveler? Probably the most niche of the popular JRPGs of the past five or six years, and like Persona is more driven by its style than its gameplay.

It would be nice if people could actually point out some kind of relevant trend in these discussions and not just point out hyper specific popular examples.

shinoff21831059d ago (Edited 1059d ago )

@luckytrouble

What about dragon quest 11. Far as i know it sold pretty damn good and its turn based. It can still be done. Final fantasy would still sell well being turn based. I cant be the only one out there that damn near almost didnt play ff15 until the royal edition was on sale for 15 dollars. If it was turn based and more ff like it would of been day one for me. dq11 was day one and it was great. Way better then any ff ive played since 9

I just noticed what you said about dq. Im pretty sure dq11 nailed sales in the west outside of japan. People want turn based to

VenomCarnage891058d ago

Pokemon literally goes out of it's way for turn based fighting to actually make sense, it's baked into the story itself and it's the only game I've ever seen to do so.
I mean for real, how would Pokemon transition to action rpg in the first place? You're a person telling your Pokemon what to do, it wouldn't work. We're absolutely talking about the exception and not the norm with that one

Gardenia1058d ago (Edited 1058d ago )

It's true but Final Fantasy's problem isn't only the turned based system. Everything about single player Final Fantasy is mediocre for over 20 years now. Except for FFXII, that one still felt like a Final Fantasy game. To me FFXVI looks more like a Devil May Cry set in the middle ages than a Final Fantasy game.

I really enjoyed Dragon Quest XI. It's proof that you can combine modern and classic and have a great game.

+ Show (2) more repliesLast reply 1058d ago
Terry_B1059d ago (Edited 1059d ago )

yeah..I'll just ditch FFXVI in favour of any good turn based j-rpg's releasing as well. FF, the main series kinda sucks since FF13 anyway.

Eonjay1059d ago

Don't respond to sensationalist headlines. Nothing was ditched. Careful thought went into the decision. In addition he stated FF16 has sales expectations from Square. The goal was to make a good game that could also sale. Square more than anyone else has done the research and carried out the opinion polls that would provide insight into what people actually want and will act in a way that gives them an opportunity to be both profitable and relevant.

Pretentious1059d ago

FF10 was the last masterpiece. FF12 was decent. FF13 was the beginning of the end.

343_Guilty_Spark1058d ago

FF13 was turn based. I loved the ability Paradigm Shift as well.

FF15 was the end.

_Decadent_Descent1058d ago

The end started with FF VIII.

gamer78041058d ago

I liked the ff13 series over 15 by far. And looks like 16 will follow 15s downward spiral

LordoftheCritics1059d ago (Edited 1059d ago )

Im not young exactly but I'm glad its not turn based.

SE is blaming the age group instead of the reality in the numbers. Real time is wayyyyy more popular than turn based.

Eonjay1059d ago

Square isn't blaming them. The article is seeking to create tension amongst age groups for clicks but Square here speaks in terms of researched findings. The producer is stating the facts as they are.

LordoftheCritics1059d ago (Edited 1059d ago )

Producer is stating his opinion not just facts.

The fact of the matter is real time action has been dominating the game space for a long time for good reason.

From regular GOTY for the past decade and more to all best selling titles to even the most popular titles.

Theres so much to real time, in terms of immersion, immediacy, reflex, etc other aspects of the gameplay systems that turn based systems dont allow. Turn based has its own fun for sure but its missing too many of the great aspects of what makes real time action that good.

For eg. Elden Ring as a turn based would be a completely different experience and I don't think it would feel as gratifying as real time when your personal finely tuned observation, reflex etc is not coming into use.

And again the Dragon Age series or Elder Scrolls or even non rpg games. Real time is real time. Analyze it and it will make sense.

So it may not just be the producers past alone, it could be the devs who want real time, the investors, the other team members, the gamers statistics, the reality of games today, the potential of real time action gameplay in FF games etc etc etc

FinalFantasyFanatic1058d ago

To be fair, Final Fantasy can just sell on brand name alone, we lost alot of staples from the series like mini games and towns, ect... Plus the Stories and characterization just took a nose dive after 10.

I don't believe it would matter if it's action or turn-based, it would probably sell the same.

Elda1059d ago

I'm old school..Gen X & I love action jrpgs. I prefer action battle systems over turned-based when it comes to jrpgs. The last turned-based battle system from Final Fantasy I enjoyed was FFXIII though I enjoyed the turn base jrpgs Persona 5 & Dragon Quest XI. I enjoyed the battle system in FFXV including games like Scarlet Nexus,Persona 5 Scramble & Tale Of Arise. FFXVI battle system looks like it's going to be quite fun.

luckytrouble1059d ago

Haters out in force with the immediate disagrees. This is basically my viewpoint as well. The original KH introduced me to action RPGs at a young age where I was also enjoying games like Legend of Dragoon and FFIX, and these days I can easily enjoy both as long as they're done well, with a definite lean towards action because it just often feels more immediately engaging. FFXVI is shaping up to have a very good battle system, and I'm game for it.

Elda1059d ago

Absolutely! Let the (stuck in a rut) haters hate. I agree we can have both battle systems when done right such as turned jrpg base games like DQ & Persona & we can have the action jrpg games like the latest Tales,Star Oceans,the FF Remakes including the Souls/Borne games. The big wigs at S-E that run the FF division have evolved the battle systems to action & if one doesn't like it don't buy it..plain & simple. I can't wait to play FFXVI!!

PapaBop1059d ago

Are Gen X now considered old school? *beep* I'm getting old.

Elda1059d ago (Edited 1059d ago )

Folks that were kids in the 70's playing video games throughout the late 70's up until now are old school brought up by parents that are old school. That's about 45+ years ago,if you were born at the start of Gen X that's 57 years ago,more than half a century.

Show all comments (104)
380°

“We Apologise And Would Like To Correct This”, Says Analyst Who Claimed FF 16 Only Sold 3.5M Copies

Final Fantasy 16 has likely sold more than 3.5 million copies.

Read Full Story >>
thegamer.com
GamerRN76d ago

The time happens! Never them is right when report.

VenomUK76d ago

The analyst is called Hideki Yasuda. In 2021 he claimed the 'Fall of PlayStation in Japan is “Definitive”'
https://nichegamer.com/rese...

In 2024 he Hideki Yasuda said The Sony Group may see PS5 as a failure and the envisioned goals are unattainable.
https://www.resetera.com/th...

Knushwood Butt76d ago

Curious as to what this means:

'The Japanese branch of GamesIndustry.biz (Translation: DeepL, adjusted)'.

What is DeepL?

Nerdmaster75d ago

@Knushwood Butt
It looks like you also don't know that Google is.

Pro-tip: enter google.com, type "What is DeepL?" and press enter.

+ Show (1) more replyLast reply 75d ago
oldenjon76d ago (Edited 76d ago )

FF16 sales the time, and tbh game the time

S2Killinit76d ago (Edited 76d ago )

What about all the damage he did? People were talking like this game was a flop.

StormSnooper76d ago

I think that is why he is apologizing. He wants to make sure he doesn’t get sued for defamation.

badz14976d ago

SE and Sony definitely should sue him

Babadook777d ago (Edited 77d ago )

This isn’t news. The analyst could be right or wrong. Square Enix hasn’t said anything.

mandf77d ago

He admitted he was wrong didn’t have knowledge of the actual sales

Babadook776d ago (Edited 76d ago )

When there is knowledge of actual sales you wouldn’t need an analyst. He more or less admits his analysis is wrong but that’s bound to happen in that field. They make predictions that they hope will be useful. This wasn’t.

Anyway, it seems people are taking my comment as an attack on this game. I like the game and hope it does well. Hopefully FF gets a resurgence. They pretty much deserve that. I just think this story is of no importance.

77d ago
tiron877d ago (Edited 77d ago )

Obviously a game that stayed on the top ten then regularly returned to the top 10/20 and then released on PC would have sold more than .5m more than the first week sales.

Final Fantasy 16 Sold 3 Million Copies During Launch Week
"Square Enix said the milestone includes both physical and digital sales on PlayStation 5."
https://www.ign.com/article...

77d ago
pwnmaster300077d ago

lol even with facts certain people will still not believe it

The Wood76d ago

@pwnmaster3000

They don't wanna believe....... narratives need to be upheld at all costs

Elantregaless76d ago

Steam user scores and Playstation scores indicate otherwise.

+ Show (1) more replyLast reply 76d ago
Elantregaless76d ago

Exactly. The analyst does not mean anything.
As far as we know the official sales are still at 3 million.

+ Show (1) more replyLast reply 76d ago
77d ago
thorstein77d ago

Analyst is wrong again. Shocking.

77d ago
CrashMania77d ago

Always thought it was the case, sold 3 million in the first week and 300k on PC from the last numbers we got, so only 200k extra copies in almost 2 years on PS5 and since the PC release?

Make it make sense lol

pwnmaster300077d ago

Doesn’t matter. People will still believe the mistake. How are you an analyst and get it wrong?

jznrpg76d ago

Analysts have agendas so you can not trust what they say in articles.

75d ago
JEECE76d ago

Yep. You better believe in two years when people are making an argument about big AAA games not selling enough, or PS5 exclusives not selling, or Japanese games not selling, or whatever the dumb argument happens to be, this "number" will get cited as evidence. The retraction never has the same reach as the false story.

mandf76d ago

That’s why propaganda works

75d ago
Show all comments (55)
250°

Final Fantasy XVI Sales Reach 3.5 Million, Lagging Behind Final Fantasy XV’s Launch Numbers

Lifetime sales of Square Enix's action role-playing game, Final Fantasy XVI, have reached 3.5 million copies.

Read Full Story >>
twistedvoxel.com
Cacabunga85d ago

A terrible game, but good it sold well then they keep the franchise alive. I hope they do better next time with an RPG and not a dmc clone..

CrimsonWing6985d ago (Edited 85d ago )

I think they’re saying it underperformed and isn’t selling well. It was 3 mill near launch, it only did 500k more and that’s even after a PC launch.

jukins85d ago

This article is a lie. They announced 3m in a week on ps5. It finished top 20 for the year it release and continued top 20 throughout 2024. By this logic it sold over 3m on launch week and then never sold another copy until pc release.

S2Killinit85d ago

Also, They are not considering that this was exclusive to PlayStation. Am I correct in this?

If so, its clickbait.

CrimsonWing6985d ago

@S2Killinit

They mention the PC version… like 3 mill was the announcement, like a month after release. Now, after the PC release there’s 3.5 mill units sold.

Square has already come out saying this and Rebirth underperformed. Considering how much they spent on development and marketing and the way sales aren’t moving to recoup cost, it’s a little concerning to me, especially as a mega-fan of this franchise.

I didn’t think 16 was the worst game I played, but outside of some epic boss battles and the Benedikta arc… I found it rather boring. The DLC have the best boss fights in a game I’ve played in a while though.

RaiderNation85d ago

Lol no, it's not a terrible game. Far from it actually. It's just not a FF game.

CosmicTurtle85d ago (Edited 85d ago )

The problem for me is that the combat was not varied or customisable enough to last the game’s play time.

Otherwise, I agree with RaiderNation it is the reason I held out from buying it until it initially, is it was not the genre I wanted. I am happy for a series to change and grow but I want an RPG to some extent. It’s a shame because it handled narrative and dialogue pretty well.

Nooderus85d ago

I really didn't enjoy it. Combat was trash, main character trash imo.

Cacabunga85d ago

You buy a game called FF to realize it’s something else is utter lie. I would never have bought it if it was called something else. The game is so boring and poorly exexuted. Beginning and ending are the good sides of it. Rest is trash

RaiderNation85d ago

@Cacabunga

What did you do? Walk into Gamestop and completely blind buy it without reading any of the reviews/previews or watching any of the YouTube reviews? Hell the game had a demo you could try out before deciding to buy! Don't give me the whole "wow I was completely blindsided by this and had no idea" excuse. That's on you. If you didn't like it, fine. Opinions vary. But don't act like you were a victim to some bait and switch attempt because that's just not reality.

Cacabunga85d ago (Edited 85d ago )

I am an old time FF fan so i never want to spoil any episode. I didnt even want to finish the demo. I liked the feel of it but i didnt expect it would turn into a pure action game.

No i dont watch reviews because they are subjective.

Its ok i didnt like the game things like this happen. Game was just ridiculous, side quests are absolute trash. I have platinum trophy I know what i am talking about.

I supported it as a FF fan, i hope they do better next time.

+ Show (3) more repliesLast reply 85d ago
Nooderus85d ago

Agreed, worse than ff13 by far

MeteorPanda85d ago

if you played ff 14 this really did feel like an improved mmo...that is 10 years old.

first ff entry l barely finished and traded in. Bloody horrible storytelling. The story was okay, the execution was cringe af.

Amazingly however the first part was the best part, the demo being the highlight.

FernDiggidy85d ago

Terrible is fucking insane. Keep swallowing crayons

AnotherGamer84d ago

You really can't be serious lol

+ Show (4) more repliesLast reply 84d ago
Npugz785d ago

Are you serious? This was not a terrible game at all it was very good!

FernDiggidy85d ago

Good game for sure, certainly not terrible. Very good is debatable.

ravens5285d ago

Great game. Doesn't seem like PC helped at all of these numbers are correct.

JEECE85d ago

Yeah, these numbers are a little hard to believe. If it sold 3 million in the first week and had even a semi-decent launch on PC, for these numbers to be right you'd have to assume it sold basically zero copies on PS5 after its launch week. Given it was in the NPD Top Ten in its second month, and the top twenty its third month, that's hard to believe, even if I'm sure they anticipated it charting higher for longer. That's to say nothing of sales boosts it probably got from PSN sales.

nommers85d ago

The link that the article is mentioning doesn’t give much context. It likely needs good translation as well.

raWfodog85d ago

I hope this helps the 'complete' edition go on sale for a huge discount. It went on sale a while ago for only about 25% off but I'm waiting for that 50% off (or higher) sweet spot.

GhostScholar85d ago

It underperformed because it was on less platforms I get no one wants to admit
That

Elda85d ago

It wouldn't have sold that much that better had it also released on XB, people on XB would have only played FFXVI if it was on Gamepass.

DivineHand12585d ago (Edited 85d ago )

If it has the opportunity to launch on all platforms at launch then yes the sales would have been better but it is difficult to say by how much. It would have benefited from the excitement and marketing in that window.

One thing to bear in mind is that it would be a struggle to get the game running on the Xbox because of the series S. The game does not hit a stable 60 on either the base PS5 or PS5 Pro. Based on Digital foundry, it only hits 60 FPS during fight sequences on base PS5. The game is also set to have dynamic resolution so instead of prioritizing frame rate in non battle sequences, the game prioritizes resolution making it difficult for the PS5 Pro to maintain 60 FPS as the game tries to reach 4k native instead of using PSSR. Square really should have updated the game.

I am not saying all this to be unfair to the Xbox because I believe I am one of the most fair users towards that platform on this site. I am just giving you my honest opinion based on my experience with the game.

Show all comments (48)
60°

Just Let Me Be the Big Monster: A Final Fantasy 16 Rant

Players just want to smash wild Chocobos into oblivion.

Read Full Story >>
loprototypetech.com
DivineHand12586d ago (Edited 86d ago )

Final Fantasy 16 was a great game. It had one of the best combat systems out of many JRPGs. It does have some elements of it that could be better, like what the author of this article said. It would have been nice to be able to use fully transformed Eikons at will like in the previous games. I believe the FF13 and FF7 remakes were the last to allow players to do this. Let us hope FF17 will allow players to use summons at will.

POSSIBLE SPOILER ALERT: There are some other elements story-wise that could have been better. I would have preferred if Clive was more militant, and he rebelled against the non-Bearers much like Spartacus. That would have had me more invested in the story than him not wanting to change the status quo despite the harsh treatment Bearers across the kingdom faced from their slavers. I also think the FF games in general need to start distancing themselves from these bittersweet endings and give us a happier ending. Yes, you defeated the bad guy, but what is the point if the main characters can't enjoy the victory?