No More Robots founder Mike Rose discusses the success his studio has found with PS Plus and Game Pass, and how they influence the industry.
Warner Bros. Games has set a new leadership team and restructured around Harry Potter, "Game of Thrones," "Mortal Kombat" and the DC Universe IPs.
A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.
I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.
$100 ?????????????????????????????? ??????????????????????????????? ???????????????
The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.
I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂
Sony’s PS5 era has generated over $13 billion in profits, surpassing the combined earnings of PS1–PS4, with $136 billion in sales.
Their recent Playstation revenue is also more than Xbox and Switch combined, obviously in large part due to 3rd party sales.
And this is why the game output for ps5 has been a tad slower…
1) they needed to be… games take longer to develop, and they’d burn out their teams trying to maintain the same pace as ps3.
2) they can afford to… games cost more than ever to push boundaries, so Sony had to figure out a way to match Xbox’s clever profit strategies in order to afford to continue to innovate and take risks.
@ s2killinit
Thats xbox which includes other services. The playstion division also includes other services as well. Its mostly playtion but not all playstation. What's up with all the double standards around here.
Only because of games prices otherwise it’s the worst generation in PlayStation history especially for games
"And I can literally see we put a game on Game Pass, and all of a sudden, the next day, the game’s selling better on Steam. It’s selling better on PlayStation.”,"
So the concept of GP only works if there are other platforms where you have to buy the games? What about the sales on Xbox consoles when a game is Day one on GP?
Interesting article.
I never thought about the game discovery aspect and the fact that since GP/PS+ users are a small fraction of the overall gaming community, the subscription users discover games they would not regularly give the time of day. This leads to new gems continuously being rediscovered, becoming popular, and then the non subscription gamers (the vast majority of gamers) will pile onto these games via actual purchases, leading to both higher sales, and a wider reach for games that would not regularly enjoy high levels of popularity.
That is an angle I had not entertained in my mind. It's cool to see smaller devs make bank.
Although I agree with most of the article, I'm not so sure on this statement he made;
“One person needs to have it on Game Pass in a group of friends, you know, at school or something like that,” he explains. “This 16-year-old has got it, and he’s going to be like, ‘guys, we should play Descenders, it’s eight-player, we could all be playing together.’ And they’re all saying, ‘Alright, let’s play this fucking game.’ And we just sold it to seven people.”
Isn't that how it's always been? word of mouth in the playground, at work or through something called the internet or YouTube ?
Edit: I have no doubt the extra exposure of subscription services can help extra sales but I'm guessing most still don't buy indie titles like some of us gamers do.
At the end of the day his data may show they sold an extra 5,000 copies which would be a nice profit for a indie title sure but at the same time what about all the other indie games not making any more sales cause GP doesn't work ?
Btw I'm all for change as that's just how life is, and it's great value for us the gamer but I just don't see the sustainability of it when subscription numbers are low ? What I mean by that is will these subs ever reach the 100m/300m/1billion numbers for it to be sustainable without compromises to game quality/budget etc