Wesley LeBlanc: "If there’s one thing I’ve always said, it’s that Final Fantasy games should let us control our summoned gods and primals as if they were Godzilla and fight fellow summons in boss-like battles. Okay, I’ve never said that, but dangit, I wish I did because it looks like that’s precisely what Final Fantasy XVI is delivering."
Square Enix has been expanding its multiplatform releases, including Final Fantasy XVI. A port for the Nintendo Switch 2 may be on the menu.
In principle there's nothing wrong with this. In reality this game struggles at times on the ps5, now with better optimisation that probably shouldn't be the case but then to go from there to running onnthe switch 2 which is similar innpower to a base ps4.... it is going to run like shit.
The Xbox version of Final Fantasy XVI has failed to enter the platform's top 20 paid games list, indicating weak launch sales performance.
If it ain't on gamepass, they ain't interested.
Great job MS for training most of your player base to not want to actually buy games, maybe SE will realise releasing FF on xbox isn't somehow going to help them match their exaggerated sales targets. Hopefully remake fairs better, probably will on Switch 2 at least.
No game, especially a AAA one, deserves strong sales after taking years to arrive on a platform and still asking the same price as everywhere else. You can’t just ignore a platform for that long and then expect people to be excited by the release. That cycle came and went already, there is no hype for it anymore.
Either you're all in from the start or you're not. This lazy, bare-minimum approach of tossing out a late port and calling it a day shouldn't be rewarded. If you're not willing to respect the platform, don't bother showing up at all.
Final Fantasy XVI runs at a lower resolution on Xbox Series X compared to PS5, maintaining stable 60 FPS but with visual compromises.
"While the PS5 version maintains superior resolution and visual fidelity, it cannot consistently deliver the same frame rate stability, especially in its Performance mode. Even the more powerful PS5 Pro struggles to keep frame rates within its VRR window when the action intensifies.
For players who prioritize performance above visual quality, the Xbox Series X version may offer appeal due to its stable frame rate. However, those seeking the best graphical presentation may find the lower resolution and various graphical compromises on Xbox a drawback. Digital Foundry concluded that while the port is serviceable in its current form, several issues, such as broken foliage rendering and contrast imbalance, remain in need of technical refinement."
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As someone who prefers better framerate over visuals, it seems the X has the edge over PS5 in that department. But it apparently comes at the cost of more degraded visuals than one would imagine in this case. Perhaps it has not been fully optimized for the X yet, as the article also pointed out that this port perhaps derived from the PC version rather than the PS5 version. We'll see what the future brings (if anyone cares lol).
Nothing worse than looking at & playing a nice looking game with good graphics but the visuals are blurry.
That part of it looks super cool, well all of it looks cool actually if im being honest.
Im super pumped for ff16 escpially as its coming from the director of ff14.
In saying that i have very mixed feeling about it as it doesnt look like a tradtional ff at all in terms of the action and no party. I know its got a dev who was very high up on the dmc team now and someone that very high up on the monster hunter devs team which couls explain this new direction.
Love the medievil setting though, have high hopes for this just yea my feelings are split on it right now.
This is what I was hoping would happen for FF7 Remake when we have to fight the Weapons. Have a combination type battle between a giant summon and a cinematic battle sequence with your characters.
...im so excited to see alexander, ala FF9.
im not sure if i like that tbh
but i do like the summons battle each other haha
If these battles operate on the same level as that cutscene at the end of Heavensward, but playable.. oh my. I know Yoshida loves mecha but this would be next level.