410°

Fan-made GTA: San Andreas Unreal Engine 5 remake blows Definitive Edition away

A reimagined Grand Theft Auto: San Andreas in Unreal Engine 5 makes the Grand Theft Auto: The Trilogy Definitive Edition fiasco look even worse.

Read Full Story >>
gamefreaks365.com
porkChop1078d ago

Wow that looks far better than what we actually got.

Eidolon1078d ago

They didn't give us a remake, just a trash remaster.

Retroman1077d ago

It's a "Damn" Shame fans make games "Better" than developers lazy SOB.
Other day on YouTube fan remade Need for Speed Mostwanted (2005)
Beautiful, just beautiful.

darksky1078d ago

My prediction is that even GTA6 won't look as good as this.

ClayRules20121078d ago

Hmmm, I’m thinking your prediction won’t come true. Rockstar’s engine and their work on display in the likes of RDR2 can still compete and in some areas beat other open world games nowadays, alongside story driven linear games.

This does look amazing, as did RDR2 in Unreal Engine 5 (that one was unbelievable) but when the time comes, I believe (even though I don’t much trust Rockstar as of late, for various reasons) that they’ll still deliver an incredible looking, living/breathing world, that blows are expectations outta the water with GTA6. Visually speaking and with attention to detail.

Now, whether Rockstar go weak in the knees and pull back on offending anyone and everyone (as they’ve done with GTA’s in the past) that I’m worried about and think they might dial it down, which is sad to see. But time will tell.

ABizzel11077d ago

Rockstar has been iffy. We see where the Rage Engine can be pushed with mods with every release, but Rockstar builds their games to run on a slightly lower than console spec so that their games can sell and appeal to tens / over a hundred million gamers.

As much as GTA is a game, it's also a benchmark for scalability, so Rockstar could very well push GTA6 to be a huge improvement over the decade long GTAV releases, but it also could be on par with best of cross-gen graphics. There are things here that the base console simply can't replicate in a full open-world game (mainly the quality of texture work in some scenes), but overall they should very well be able to produce something that's similar in quality, less in some areas (Weather effects / RT reflections), and much better in others (character models / buildings).

porkChop1078d ago

Eh... GTA V was a huge jump from GTA IV. RDR 2 was an even bigger jump from GTA V. I think skipping an entire gen, and with raytracing and all the other new tech there's no way GTA VI isn't a massive jump graphically from GTA V. Rockstar may take far too long to release games but no one can deny their attention to detail and pushing the technological boundaries with each new game.

ClayRules20121078d ago

Well said. Really, when looking at the jump from GTA5 to RDR2, I’m in disbelief, because that jump is mind blowing. RDR2 still blows me away today, with the rich details in animation, world detail, the living breathing world, and the dialogue that NPC’s have with Arthur or one another.

Trying to pinpoint how the team will evolve this and possibly “Revolutionize” the industry forward AGAIN lol, I just don’t know. I question if they can (knowing some big names have left, but I also do know there’s still some insanely talented people there. But still, I just don’t know.

I wanna see real destruction (with like Tornadoes or Hurricanes) not sure how they’d go about that in terms of story etc...but a weather system that could really damage the world around you, all in real time, that’d be awesome and frightening haha. Your in a car chase and 75-85 mile an hour winds blow you all over the road, possibility of your car flipping, run for cover, but the open area becomes dangerous now...BAM Stop sign to the face “WASTED”😂😂

Just something that makes the player use strategy in those situations, as you would in real life, but make it fun and interesting, since we are playing a game after all. But real life elements to some degree come in.

ABizzel11077d ago

@Clay

The reason why it's such a big jump is because GTAV has had so many releases that people forget at it's core GTAV is a PS360 game, not a PS4/XBO. And it's SIGNIFICANTLY easier to render impressive-looking forested environments than it is to render impressive-looking urban environments.

1078d ago Replies(1)
XiNatsuDragnel1078d ago

1000x better than the official product in my opinion

1078d ago
MrChow6661077d ago

it's not even a product...just a couple of static models

SierraGuy1077d ago

Even then it looks meh.

XxINFERNUSxX1078d ago

At this point I rather give money to fans, than the actually devs. As usual the fans always get it. I wouldn't even take GTA: The Trilogy Definitive Edition for free torrent or if it was given to me. This is what the Definitive Edition is worth: 💩💩💩

frostypants1078d ago

No fan is actually going to remake the game like this. You got fooled by clickbait.

Show all comments (37)
150°

PS2 Games That Pushed The Console To Its Limits

There are some games on the PS2 that really pushed the capabilities of the PS2 itself to their limits.

Read Full Story >>
culturedvultures.com
112d ago
DarXyde112d ago

Did they really skip Shadow of the Colossus? I would definitely swap Dark Cloud for that.

Cacabunga112d ago

Killzone 1
Black
FF12
GT4
Jak 3
SSX
MGS2
God of war 2


Too much greatness on this console.

Venoxn4g111d ago

I could argue that MGS3 looks even better than MGS2

Cacabunga111d ago

Veno

It does, but MGS2 tanker presentation was ahead of everything we could imagine.

phatak112d ago

god of war 2 looked better than most of the launch games, just like last of us 1 ,kz2 and god of war 3 looking better than a bunch of launch ps4 games, and kz2 for reason looks just as good in 2024, that game had some black magic

Cacabunga112d ago

Agreed. I sometimes watch multiplayer videos of it. Best FPS i have ever played. It’s the game that initiated me to the genre. It has a special place in my all time favorite top3

Demetrius112d ago

I recently bought black for my ps2, sucha good game

Show all comments (11)
60°

Gaming's Greatest Month 20 Years Later - Remembering November 2004

Eight seminal games were released on the gaming market between October 26 and November 23, 2004. Twenty years later, here's Wccftech's retrospective.

Read Full Story >>
wccftech.com
theandinator92165d ago

You're not gonna include Ratchet and Clank Up Your Arsenal or Jak 3 on that list? Just change it to Fall 2004 Releases and include the masterpiece that is Sly 2.

160°

GTA: The Trilogy – The Definitive Edition Original vs Updated Graphics Comparison

GTA The Trilogy - The Definitive Edition has received a graphical upgrade; here's how it compares to the original.

Read Full Story >>
twistedvoxel.com
Inverno170d ago

Surprised they kept at it. Since Take 2s CEO keeps yapping so much B's I figured they'd leave it as is. They do look nice, even tempted to get em myself now.

Gamingsince1981169d ago

Does the graphical update fix things like the AI produced signs that aren't even in English?