WB's Multiversus is proving that games don't necessarily have to be a killer of Nintendo's classic to succeed in the genre.
Lillis also provided the voice for Jigglypuff, which has also been utilized extensively in the Super Smash Bros. franchise.
NE: "What would a future Super Smash Bros. reboot look like with less fighters? We go over which characters are likely to stick around."
VGChartz's Mark Nielsen: "Last week Nintendo held this year's surprisingly packed not-E3 Direct; with a full schedule for this year and a vague promise of a console successor next year, it's very possible that we've now seen our final Nintendo Switch Direct, or at least one with major first party reveals. That makes this a good time to sit back and reflect on a generation of Direct moments, from the shocking and surprising, to the joyous and exhilarating - and, quite often, all at once."
It’s gonna be very difficult for any contender to defeat Smash at its own game, considering they have perfected the formula over the past 20+ years orso.
I do feel a company like Capcom has the characters in its rich history to make something similar, although I feel they would be wise to pour that rich history of amazing characters and worlds into the Power Stone concept, so you’d cherry-pick the very best of Capcom’s many MANY great characters and stages/worlds, and build some kind of Power Stone concept around all that.
You’d also have to nail the character-design and style for the new game though, so different styles would blend into one new consistent style. Disney Infinite did this very very well, Playstation All-Stars BR not so much.