From GameWatcher: "Remedy CEO Tero Virtala has declared the recent announcement to partner with Rockstar for remakes of Max Payne 1 and 2 as a 'homecoming' for the Finnish developer.
During the Q&A segment of Remedy's latest investor call, Virtala was asked why Remedy took on the work-for-hire job of remaking its early games instead of having a team focus on a new IP, and he pointed out several good reasons for it. Chief among them being "It's Max Payne, it's like a homecoming for us"."
Following the remake announcement of the Max Payne remakes, the internet exploded with ideas of what it could look like.
Just look at Alan Wake 2, it quite literally has the exact same character. This model in This article looks nothing like any rendition of max
I don’t think about what he’s going to look like so much as I wonder as to what he’ll sound like after James Mcaffery passed away suddenly last year. He was the voice of Max Payne and it’s hard for me to imagine Max voiced by anyone else.
Remedy and Rockstar are rolling out the red carpet for the Max Payne remakes on PS5 and Xbox, with similar development costs to Alan Wake 2.
What made Max Payne an amazing experience?
Still weird to me that out of all the games with bullet time and slow motion, Max Payne 1 and 2 are the ONLY ones that render each individual bullet, which IMO really elevates the bullet time effect 👌
Holy cow, couldn’t watch more then a minute with buddy having the mouse sensitivity set to 100 lol
I’m excited. Sam is so passionate about this franchise. It’s his baby. You know they’re going to do their best at making a fantastic remake
I just hope it has as much of a focus on destruction as Control. It would really make the slow motion chaos sing 😌👌
I'm all for this because the original games are definitely showing their age
I hope it's not just about physics.