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520°

Embracer Group enters into an agreement to acquire Eidos, Crystal Dynamics, and Square Enix Montréal

Embracer Group AB (”Embracer”) has entered into an agreement to acquire the development studios Crystal Dynamics, Eidos-Montréal, Square Enix Montréal, and a catalogue of IPs including Tomb Raider, Deus Ex, Thief, Legacy of Kain and more than 50 back-catalogue games from SQUARE ENIX HOLDINGS CO., LTD. (“Square Enix Holdings”). In total, the acquisition includes ~1,100 employees across three studios and eight global locations.

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Orchard759d ago

300m for all of those studios and IPs seems like a complete steal. Crazy.

RaidenBlack759d ago

Absolutely!
Square Enix says the transaction (which was 'only' $300 million) "enables the launch of new businesses by
moving forward with investments in fields including blockchain, AI, and the cloud."

SE still has Just Cause, Outriders, Life is Strange

blackblades759d ago

And there jrpgs, feel like its a good thing cause they weren't doing anything with them.

blackblades759d ago

So ya disagree and rather have square keep the ips and definitely not see another thief, deus ex etc again

phoenixwing758d ago

@blackblades
it's probably some diehard SE FF fans who don't want to admit that square is eventually going to put blockchain in it for money's sake. The writing is literally on the monitor wall now. SE admits they want to do blockchain asap and is willing to let go of ip's that are fan favorites for a quicker cash in rather than working on quality. Or at least that's how i see it.

darthv72758d ago

Interesting.... so this was all SE western stuff and none of the JP stuff. Is CD still assisting on Perfect Dark after this?

darthv72758d ago

So I just read that CD will still be working on PD.

ABizzel1758d ago

I said Square was going to do this months ago, they just have no real gains in Western development and they don't know what to do with those studios.

However, this was a dumb decision IMO to sell at this cost and at this time when someone like MS would have probably spent closer to $1 billion on them.

I honestly wouldn't be surprised if Sony offers Square a Bungie-like deal at this point.

ABizzel1758d ago (Edited 758d ago )

MS
If anything this is probably confirmation that Microsoft cannot buy any other publisher or developer for the rest of the year until they get confirmation that the Activision-Blizzard deal goes through, because otherwise, they would have easily been able to buy these studios for $1 billion and had all their content in GamePass by their June Showcase. Crystal is basically a hired developer for them right now on Perfect Dark, and Edios and Sqaure Montreal were both talented / good picks as well.

Embracer Group
This is great for Embracer Group, and goes to show that once again an acquisition is not just about who spends the most money, as there were plenty of companies that could have easily outbid them, yet Embracer was still the one to acquire these studios. They're becoming a gaming and entertainment powerhouse with Dark Horse comics, Gearbox (Borderlands / Brothers in Arms), Deep Silver (Saint's Row / Dead Island / Time Splitters now), Warhorse (Kingdom Come), Saber Interactive (Crysis Remastered / Co-developed a lot of Halo modes/content / Timeshift / and a bunch of mid but at least decent mid), THQ Nordic (Darksiders), and now Tomb Raider, Deus Ex, Legacy of Kain, and more.

SE
I also think this was best for SE as well, since they had awful projections on the success they expected from their western teams, and didn't have any idea what to do with them after throwing them to into Marvel devs and failing. This will allow them to focus significantly more on JRPGs the genre they're good at (however, they've been slipping here).

SE / Sony Acquisition
This also brings up another thing what does Square's Market Value look like now as it was just below $5 billion prior? And is Square the publisher people were claiming Sony was trying to buy. Realistically it makes sense, the two have had several exclusive AAA games, and Sony is about owning and expanding AAA IP and Final Fantasy is an ideal IP for that. Sony has an amazing partnership with not only Square but Disney and Marvel and Kingdom Hearts is a bridge there and if I remember correctly they didn't show what platforms it was coming to which makes no sense considering part 3 came to all of them. Final Fantasy games / movies, Kingdom Hearts games / movies, Dragon Quest anime seasons, Life is Strange Netflix series, etc....

+ Show (4) more repliesLast reply 758d ago
RaidenBlack759d ago

WB Studios is/are rumored to be up for sale as well ...

blackblades759d ago

As well rumors of Sony getting them, but rather have a 3rd party getting them.

Eonjay758d ago

I think this basically means that Sony is buying Square. I'm not sure about the rest.

ABizzel1758d ago (Edited 758d ago )

@blackblades

Each studio is allegedly up for sell, but that doesn't guarantee the IP's. So I agree with you to an extent that if it's just the talent / studio name Sony is the most likely buyer. But considering they're being sold individually and how AT&T is all about money / shares / and expansion of IP I don't think Sony is buying all of them, especially when they denied MS for $4 billion allegedly back in 2020.

Really only Rocksteady, Netheralm, Monolith, and Avalanche (the Harry Potter dev, not the Contraband dev) make sense IMO.

Rocksteady is hands down the best developer there with their experience with Batman Arkham franchise and working on an upcoming multiplayer Suicide Squad (aka progressing to live-action). So, they are a perfect fit to add to Sony's Marvel exclusives. They would make a killer Daredevil / Black Panther / X-Men co-op / etc...

Netherealm has proven they can make good / great fighting games with Mortal Kombat being back in high demand, and Injustice is a good 2nd option. Sony owns EVO, getting them and having them make two exclusive fighting games makes sense.

Monolith did make FEAR, the upcoming Wonder Woman, and Middle-Earth which IMO puts them a step above Avalanche until we see Harry Potter for a similar genre, but also having diversity with shooters.

Avalanche just had a solo state of play for a multiplat-game, which I believe is the first ever. While the combat of Harry Potter looks....acceptable, what truly looks great about the game is the world / setting and the creativity and scale of everything. Now allow this developer creative freedom to make a WRPG with a Fantasy setting and better gameplay, and they're a potential AAA studio in the making.

TT makes Lego games which isn't a fit for PS outside of maybe working on Astro spin-offs. And WB Games Montreal is basically the B-tier after Rocksteady by making the less popular Batman games, but they're still a solid developer (Arkham Knight Wii U, Batman Origins, and upcoming Gotham Knights).

anubusgold758d ago

WB doesnt matter all their Ips are rented out from someone else. Even mortal kombat will be lost and can WB sell Mortal Kombat and take it away from Netherrealm because they dont on their IP.

+ Show (1) more replyLast reply 758d ago
-Foxtrot758d ago (Edited 758d ago )

Yeah for 300 million I'm super surprised no one else went for them to be honest.

I hope they embrace Classic Tomb Raider

GamesAsAService758d ago

I think most of the big players don't want to generate additional regulatory scrutiny after their big purchases (Sony - Bungie, Microsoft - Activision). They want to fly under the radar until the deals have been approved. I am assuming that the recent announcements of both Xbox and Sony hiring people to find new acquisition targets means as soon as these deals are in the bag, they will move forward with further acquisitions.

Otherwise I agree with you, this would have been easy pickings for either company.

Michiel1989758d ago

i rather have a new legacy of kain, or a complete remake if a new game cant be justified or something.

smashman98758d ago

I hate you. For making that awesome pun.

patterson758d ago

On the surface it may seem like a good deal but they’re also buying all their debt.

Zhipp758d ago

Asa subsidiary they wouldn't have any debt, no? Square enix would've been the ones taking the losses.

Melankolis758d ago

We don't know the wholse story (we may never will), 300m for all those assets seems too good to be true without it's downside...

+ Show (2) more repliesLast reply 758d ago
RaidenBlack759d ago

"These are some of the best PC IPs of all time and SE somehow has no idea how to make them successful according to their ballooned expectations. Please sell." ~ Digital Foundry's comment on the news.

RaidenBlack759d ago (Edited 759d ago )

Here's hoping we get a Sleeping Dogs sequel and Legacy of Kain revival.
*forgot to add: a proper new Thief title as well.

DarXyde759d ago

A Sleeping Dogs sequel would be great!

I personally had much more fun with that than GTA V.

RedDevils759d ago

I take sleeping do/true crime over GTA.

porkChop759d ago (Edited 759d ago )

I hope the Sleeping Dogs IP is included, they bought over 50 IP from SE's back catalog so it's likely.

deleted757d ago (Edited 757d ago )

True, Thief started off as a great series back in the day!

I feel as if we had been....wait for it....robbed of a proper sequel up until now!

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blackblades759d ago

Sounds like good news for us for now, let's see if it changes in the future

VersusDMC758d ago

Good news for which side? I personally am more happy that money going to fund eidos IP is now going to Square IP.

I have been meh on the recent Eidos games and i don't really place the blame on Square.

Flawlessmic759d ago

What a steal honestly, wouldve preffered sony or microsoft to be the ones buying but hey atleast its not tencent.

blackblades759d ago

I disagree, I rather have 3rd party getting them.

Flawlessmic759d ago

I have all 3 consoles so makes no difference to me which if the big 3 get them.

My fear with embracer group is whats to stop them from jumping into the console space now?

They have the devs and game ips, the console would certainly have enough exclusives.

Last thing i want is a group big enough to jump into the console space, 3 is enough.

758d ago
blackblades758d ago

You really think an unknown company most people dont know about would go into a console space just like that pshh

ThePacemaker758d ago

Flawlessmic

Who CARES what consoles you have?

It is much better for all gamers that they remain multi platforms so that everyone can enjoy those IPs.

Flawlessmic758d ago (Edited 758d ago )

I literally explained why lol or cant u guys read. I stated i own all 3 so my first comment would make sense as i obviously wpuldnt miss out on the games if it was sony or ms.

I said my fear is they will own so much that surely the idea of making there own console or service where its only available there will come at some point hence its going exclusive anyway, onky difference is its either another cobsole on top of 3 players we have already or yet another subcription service.

Probs wont happen but like i said just a fear.

And also just like u guys dont care, i dont care if you or other people wont be able to play certain games, sounds like a you problem 🤙

Zhipp758d ago

My reaction was the exact opposite. Just happy MS or Sony didn't nab them.

neutralgamer1992759d ago

300 million for all that is a great deal for embracer and I mean what are you thinking SE? Those are some valuable IP's

I really thought they were the acquisition Sony would have made but now I am puzzled by this. So many publishers would have paid more than 300 million for all that. I mean Sony paid over 3.5 billion for Bungie(and before someone comes in and says Sony over paid, Bungie can make Sony a FPS that can compete and beat halo and compete in live service market)

Flawlessmic759d ago

Sony still wayyyyyyyyyy overpaid for bungie no matter how you slice it.

Beating halo aint that hard these days so its not saying much.

I wouldve taken this purchase over bungie all day, everyday and twice on sunday and have a cool 3 billion left over to buy konamis ip or konami whole and would probs still have more money left over to bu even more ips or devs.

Instead we got bungie with 1, i repeat 1 ip and its nothing special.

That bungie deal sucked ass for sony simple as that.

SoulWarrior759d ago

I agree, over 10x that for bloody bungie and destiny, and they are keeping everything multiplat (ms not doing the same with Bethesda), it just makes me laugh, such an awful deal.

Jim and Herman seem obsessed with cramming PS players with live service games, did they forget what brought the huge success last gen?

Flawlessmic759d ago

@soul warrior

I hear ya mate, 3.6 bill for bungie was laughable while giving them complete autonomy like what did they even pay for then if sony cant even have a say if push came to shove.

Add in the fact sony probs overpaid for haven which hasnt even done a single thing then throw in the other billion wasted on the metaverse.

Unfortunantly its looks like there going down the same road as everyelse now, crummy live service games = easy money for unfinished games that lack content, dont have a decent story or top shelf graphics, which is what sony is known for.

Hate this new direction sony are going, its honestly the first time in 26 years since iv started gaming that im starting to doubt them and the games there gonna provide.

Iv always owned majority of the consoles released between ps1 and now but playstation has always been the day 1 never a doubt.

Hope im wrong but i think those days are over.

tagzskie759d ago

@flawlessmic yeah bungie for me is 500-800m at best with just destiny franchise(even with the knowledge of live service). But maybe sony knows something that we dont? I'll take this deal over bungie, That deal is OP

Elda758d ago

To you & I that seems like an overprice for Bungie but Sony is a billion-dollar business & they must have had good business reasons to buy Bungie at that price,evidently knowing something that we don't know.

TheCaptainKuchiki758d ago

I don't think they overpaid. Destiny is one of the top 5 lucrative game in the world I think. It gives them a huge IP to counter COD, Fallout and TES (not Halo, they don't care about that).

tay8701758d ago

sony didnt just pay 3.6 billion for the company and the destiny ip. they paid for bungie's tech and knowledge in the gaas world. over 1 billion of the 3.6 billion purchase price went specifically to the people who actually made the game. they wanted to make sure they werent going anywhere for 5 yrs so they could use there expertise to help then jumpstart gaas for other playstation studios. im not a big fan of gaas in general, but with the right ip i will definitely jump in with both feet. i am especially interested in the last of us game and the rumored insomniac marvel gaas game. bungie is a major money maker and they are going to show sony how do do it properly. seems like a lot of money now, but they will quickly recoup the money with bungie's help.

Flawlessmic758d ago (Edited 758d ago )

Yea because apparently there no other completely online games with succesfull online strcutures right?? Bungie must be geniuses to have the first online game ever.

Ive heard that rubbish regurgitated so many times about the talent and online structure.

Like i said u can try swing it anyway u want but bungie aint close to being worth 3.5 billion.

There were much better deals to be made out there with much more talented devs.

This deal proves that, the deal for insomniac proves it, the deal for bethesda proves it, thats what you call good value for talented devs, multiple studios and multiple valuable ips.

Destiny is a good game at best, dont know why you defenders come put acting like they have created gamings masterpiece to be so overvalued.

The bungie deal stinks and you know hence why u need to cling to internet infrastructure, so called talented devs that have made 2 games since halo with a metacritic sitting around 80 at best. And my favorite one to hear is bungie has something hiding that we dont know about lol.

Bungie aint that talented, they skinned sonny for everything they could and came out on top.

gamer7804758d ago

Yah bungie went downhill after halo

smashman98758d ago

They secured the talent at bungie which is more vital than the IP itself. If you remember something like 2 billion was paid to make sure the staff stays.

neutralgamer1992758d ago

You are missing the point completely. Ms paid 45% above market value for Activision so the market has inflated. Another thing people miss in that 3.6 billion is about half of that is going towards making Bungie even bigger and retaining their current talent core

No doubt in a normal world Bungie would go for under 1 billion and Activision for around 45 billion but this no longer is normal

Flaw

Sony knows what they are working on and we don't

ABizzel1758d ago (Edited 758d ago )

"Sony overpaid for Bungie Overcome Objection 101"

1. Made the 3rd and 4th best-selling FPS franchises of all time, with both earning over $4 billion in revenue.
2. Owns rights to said 3rd best-selling FPS franchise of all-time which earned over $4 billion in 2 games.
3. Said franchise earns an average of over $300 million per year in add-on content
4. Said franchise in its 4th year still sees several hundred thousand - 1 million players daily (other IPs are dead)
5. Said franchise is becoming a multi-media IP for gaming / film&TV / and eventually heavy merchandise
6. Expertise in Live-Service games (of which Sony has plenty to release and learn from)

Definitely not worth $3.6 billion.

Possibly the only independent developer at the time to have not one but 2 multi-billion dollar franchises to their name.

For comparison, every single-player game would need to sell 33+ million copies to hit multi-billion status but since PS5 games are now $70 Sony helped drop the goal down to a more achievable 28.5+ million copies for multi-billion status.

Every F2P game would have to earn $200,000,000 per year for the next 10 years, to achieve what Destiny does/did in just 3 - 4 years. That's if said multiplayer game is even able to achieve a 3 - 4 year lifespans while maintaining a 6 and 7-figure player counts daily. Meanwhile in reality player counts for anything not named Fortnite, Warzone, Apex haven't seen 6 figure player counts 6 months post launch.

That's why they paid for them. Bungie's games will pay the $3.6 billion on it's own over time. They also have a studio that can help their other live-service games hopefully see even 1/4 of the success Destiny has had which would be a huge financial win.

It's the same things as someone buying an investment home, yes for some people it could be 3% of their own overall value or 1/3 or 1/5 of your budget, but if your investment pans out you can make 2x or significantly more than you paid for the property to begin with.

+ Show (8) more repliesLast reply 758d ago
phoenixwing758d ago

In my eyes sony over paid for bungie it will take many years unless they make the next fortnite to get that money back. The only real reason I can see them paying that much is so they have talented devs at keeping online games running smoothly which may be worth all that money in Sony's eyes when it comes to their future in online games as a service.

ocelot07758d ago

I"n my eyes sony over paid for bungie it will take many years unless they make the next fortnite to get that money back"

You do realise Desinty 2 is still one of the most played games today right. Normally around a million players per day. They then have all sorts of DLC and MTs and I'm pretty sure it's not just one or two people out if them million players paying for silver to buy things. They must make a fair wack per day on MTs alone.

So I'm sure Sony know what they where doing when they paid that much for Bungie.

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250°

Avowed Moved to Unreal Engine 5.3

With Support from The Coalition

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ThinkThink1d 11h ago

That's great news. Hopefully the Coalition can smooth some of those edges from the last Avowed reveal.

phoenixwing1d 8h ago (Edited 1d 8h ago )

Well I'm annoyed. Especially at all the ppl who said the graphics sucked. It's your fault they probably shifted the game to unreal so it could look more fancy for you. I was ok with it and hoping to actually play it sometime soon. Now it's like 99% chance it's delayed.
Edit: effing graphics whores

Obscure_Observer23h ago

"Well I'm annoyed. Especially at all the ppl who said the graphics sucked. It's your fault they probably shifted the game to unreal so it could look more fancy for you."

What the hell are you talking about dude? Avowed was already in development using the UE5. The Coalition is just helping Obsidian in the transition to its latest version (5.3)

MrBaskerville22h ago(Edited 22h ago)

Probably not even that big of a difference. Coalition might only have helped because they got a deadline to meet.

Unreal isn't nearly as bad as Unity when you update a project. Though it obviously depends on the project. But unity generally gets an aneyurism if you threaten to update, where Ue is usually less stingy.

Reaper22_22h ago

In excited for Avowed and Gears 6.

Fishy Fingers23h ago

It already was Unreal 5, its just moving to the latest build.

CantThinkOfAUsername14h ago

Latest build is 5.4 and it's better than previous iterations, particularly in animation and performance.

Lightning771d 7h ago

Apparently the latest build looks way better graphically. This rumor from Jez Cordin (who's credible) pretty much confirms it.

Interested in seeing more on Avowed in a few weeks.

Notellin22h ago

UE 5.3 has been out since September of last year. I can't believe this is news or that anyone is hyping this up.

MrNinosan22h ago

As Hellblade failed to set the world on fire, just like Halo Infinite and Starfield before it, it's time to look forward to the next Game of the Decade candidate.
Of course it needs to be hyped up ahead of time 😏

Notellin15h ago

I didn't mean the game itself. I can't believe there is a news article about an Unreal Engine update that launched a year ago.

Reading comprehension is tough for fanboys on N4G.

got_dam6h ago(Edited 6h ago)

@MrNinosan I just want to see what Obsidian can do with a real budget and development time. They have a made a some memorable games with massive time constraints an lackluster funding.

--Onilink--4h ago

Many games stick to a specific version of the Engine they had already been using to avoid delays, problems with migrations to newer stuff etc.
The version being released in September isnt really relevant, just that they decided to make the jump to it at some point in development, which is arguably good news since we know with each iteration, performance has been getting much better

MrNinosan52m ago

@got_dam
I actually look forward to Avowed, and hope that's the game that finally make my purchase of Series X in 2020 worth it.
The game I actually bought Series X for was Starfield, but sadly it didn't do it for me.

Avowed however has the potential to be incredible.

+ Show (2) more repliesLast reply 52m ago
truthBombs22h ago

I liked the games unique artstyle when It was revealed. I hope they're not making the migration based on criticism. It's only a rumor anyways

MrBaskerville22h ago

I imagine the art style will stay the same. But there'll probably be some visual upgrades here and there.

anast21h ago

This was the only game I was jealous of, but It's a wait and see game now. Plus, I can wait until they release it on PSN.

Miraak82 20h ago

Right!!! Obsidian is like only XB GS that I wanna play there games . Pillars of Eternity is one of my fav game franchises and I'd love to step back into the world of Eora . Their world building and rpg systems are one of the best , I hope XB higher ups don't get in the way of them. If they released it on ps I would definitely buy it day 1

anast18h ago

I bought both Pillars for PC and Console. Good games.

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230°

Steam Account Transfer Via Will on Death is Not Permitted, Valve Confirms

In case you were curious, a Steam account transfer via will is not permitted according to an official response from Valve.

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anast1d 17h ago

The games are theirs. People just pay to ride the ride.

Skuletor1d ago

Would be nice if the article's writer looked into and reported whether other digital game libraries could be transferred over via will (Xbox, Playstation, Nintendo, EGS, EA app, GOG, Ubisoft Connect, Rockstar Launcher etc) instead of this half-baked piece but it's probably the same for all of them anyway

Kornholic1d ago

This seems like a way bigger issue than mandatory PSN account linking for PlayStation games.

So where is the outcry?

Skuletor1d ago

It's not like PlayStation is doing any different.

"You may not sell, buy, trade, or transfer your Online ID, Account or any personal access to PSN Services through any means or method, including by use of web sites."
https://www.playstation.com...

Kornholic4h ago

So you are that saying Steam is being very anti consumer with its policies. That's why I'm so baffled by the lack of outcry from the PC audience.

NotoriousWhiz23h ago(Edited 23h ago)

It's not like your account just stops working when you die. Include your email, account id, and password in the will (including the password to your email) and your survivors should have no problem using your games.

anast21h ago

PC gamers are a different lot. They don't mind renting their games forever, they don't mind spending money on overpriced equipment, and they don't mind fiddling with settings for hours before they even play the game, but linking a PSN account demands a riot. This is hard to understand, but then again, we all have to draw our lines somewhere.

Skuletor21h ago

You sure talk a lot of nonsense.Go look up the percentage of digital sales compared to physical sales of PS5 games, then tell me again about "renting" games.

mandf20h ago

Overblown funny and 100percent true

anast19h ago(Edited 19h ago)

There is no option at all to buy a physical copy of a PC game... And more people game on consoles for the reasons that make PC gamers a different lot.

VIK212118h ago

it's not so much the linking but the fact that certain countries aren't allowed to access psn...

VIK212118h ago

@anast I have a disc ps5 since launch, initially I bought some disc games, but I can't be bothered to walk to a physical store nowadays... I just buy the titles when they go on special sale or gray market store like CDKeys...

DustMan18h ago

PSN was a different story altogether. It kept people who bought the game from playing in countries that PSN wasn't supported. I never understood the issue anyway.

I don't know if PC stuff is overpriced considering that you can buy a new video card with the same amount of money you'd spend over 5 or 6 years paying to play games online with a console. I'll never pay double to use the same connection. That is what I'll never understand about console gamers. "let me pay an extra hundred & twenty dollars a year to use the same internet I pay for monthly and use on literally every device in my home for free....except for my Playstation"

Extermin8or3_17h ago

@Skuletor about 50-60% of sales are digital for most games. Meaning 40-50% are physical....

anast17h ago

@VIK

You might not but you are not the expectation that creates a universal.

Skuletor15h ago

@Extermin8or3_
Right and where are you getting that information from?
https://www.statista.com/st...

@anast

"Renting games"
In the fourth fiscal quarter of 2023, approximately 77 percent of Sony Corporation's PlayStation gaming sales were generated via digital downloads.

"overpriced equipment"
Some people are willing to pay a premium for better performance, the way you keep talking about the PS5 Pro on N4G proves you're a hypocrite in that regard but whatever, lol

"fiddling with settings for hours before they even play the game"
Most pc games will give the option to scan your system to choose recommended settings or start with moderate settings that will run the game fine but you're free to mess around at your own leisure, to improve performance or quality if you wish to. For those that don't want to, there's free software that can do that for you, such as Nvidia's Geforce or AMD's AMD Catalyst. Geforce Experience even gives you the option of choosing whether to prioritize performance vs image quality with a simple slider for easy optimization, it's not rocket science, like you try make it out to be.

"linking a PSN account demands a riot"
Playstation selling Helldivers 2 in regions without the legal means to create a PSN account by Sony's own standards, then telling people in those regions that already bought the game that they can no longer play the game, isn't a cause for concern? Though you've already heard about that but keep going along with your own narrative because of your weird vendetta against PC on here.

This is hard to understand, but then again, we all have to draw our lines somewhere.

PRIMORDUS10h ago

I don't rent I torrent to keep, if they take them down that's ok I don't care I have them LOL. I do buy PC games but very little as I want full control which is why I torrent to keep them in my collection, and I do not give a fuck what the devs or publishers want. I never did never will.

+ Show (7) more repliesLast reply 10h ago
thorstein23h ago

So just give your progeny the passwords.

OtterX22h ago

Keep the password sealed in the Will, only to be opened after death. :)

Aphrodia20h ago

Right? How are they gonna know you are dead?

FinalFantasyFanatic17h ago

The only way they will know is when an account is active for 300 years, lol.

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290°

CDPR say Witcher 4 will be different from Witcher 3: "We don't want to be stuck in the same spot"

The next Witcher game will still be an RPG but players can expect new things as CD Projekt Red want to push boundaries and discover new ways of storytelling.

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Terry_B1d 14h ago

Each of the 3 existing Witcher games is pretty different from each other..

just_looken1d ago

They were different because they went from being a port studio with there last port being the god awful saints row 2 pc port to making the witcher one.

The first witcher was there first actual game with there own engine the 3rd one showed there years of experience/in house engine improvements.

This witcher game has very very few of the original people behind it and its using unreal engine like so many other games.

The big elephant in the room is that they are now proudly esg supports and go to a panel of esg reps to approve there games now.

https://www.youtube.com/wat...

The is cdpr 2020's not the 2010's cdpr we used to know.

https://www.gamesradar.com/...

Take the blood/sex/nudity/adult humor/combat system/rpg mechanics/writing/story charecters/art/design and there passion/drive from the first 3 games throw it in the fucking trash there now you got what they have right now for the witcher 4.

New engine new writing team new everything even esg leadership so yeah "Witcher 4 will be different from Witcher 3"

Sonic188123h ago(Edited 23h ago)

This doesn't sound good without the original team

RiseNShine19h ago

Didn't know that, disgusting, so i'm going from day 1 purchase to wait and see until i know how bad this gets.

Crows9015h ago(Edited 15h ago)

I'll say that cyberpunk 2077 is a great game. Witcher 1 is my favourite game in the series with the 3rd being my least favourite.

We'll see how the new team does.

@risenshine

Never buy day1 regardless of studio

MeatyUrologist13h ago

Uggh thanks for pointing out. Didn't realize they sold out to the esg crowd. Too bad, I thought they were one of the few untouched "gamer" developer. Poland was one of the last non-woke countries left but appears they too have caved to the ESG money.

jznrpg9h ago

It’s common for people to shit on games before they come out. We haven’t even seen anything of Witcher 4. It could be great it could be mediocre etc. I’m not going to prejudge just because the company has interests in other areas. I only care if the Witcher 4 is good or not.

just_looken7h ago

@jzn

I think you need to look at the games dei/esg have been involved in/ help fund like sr/ss

+ Show (3) more repliesLast reply 7h ago
Kaii1d 14h ago

My only issue with 3 was with the combat

bRuud831d 2h ago

Combat was never the strongest part of the series.

just_looken1d ago

True but anyone that thinks witcher 3 2.0 combat is bad would never get past the first section of witcher one.

Profchaos1d 2h ago

I felt 3 was ok took a long for it to click but I tried 2 and I found combat controls to be my biggest barrier to actually enjoying it was about 50 times clunkier than 3

thorstein1d ago (Edited 1d ago )

I thought the weakest point was the copious amount of dialog. Sometimes less is more. I remember clicking through just to get to the objective.

outsider16241d ago (Edited 1d ago )

Compared to W1, W3 feels like a masterpiece in combat..lol.

Nacho_Z22h ago

I loved it despite the combat so if they can get that right it'll be an incredible game. The other thing I wasn't fond of was being deluged with loot, quality over quantity for me.

sagapo21h ago

Can someone tell me what they didn’t like about the combat? Was it the pace or something? Because I didn’t have any problem with the combat once I realized it wasn’t a button mashing type of combat…
I honestly like to know.

Nacho_Z15h ago

Weightless, floaty, without impact and generally unsatisfying.

Also on the hardest difficulty you could literally get one shotted by a dwarf with a wooden club despite max gear so there was a hell of a lot of dodging and rolling, as in almost constantly, which didn't add to the fun.

sagapo14h ago

@Nacho: I haven’t played on the hardest difficulty truth be told so I can’t comment on that part.
My build however was a dual wield/aard sign build; knock back enemies and hit them hard + ranged got deflected. I did dodge and roll a lot anyway with this build so it didn’t really bother me, so yeah, fun for me, not for you I guess.
Thx for sharing your thoughts tho.

thorstein11h ago

I would say that, for me, it was the silly cutscenes in the middle of boss fights that didn't match the fight itself.

Example: I mastered the combat early. In one boss fight, I was untouched, flawless. Then a cutscene shows me barely beating the boss toe to toe.

Ciri vs 3 witches. I took down the one from the cutscene first. She's dead. I blink away. Fight, defeat the other two. And blink to the entrance before the cutscene triggered. Suddenly, I'm in the middle of everything with a crone who has long since been defeated and, instead of blinking away, Ciri becomes the dumbest character ever, and stoops to let the very precious token dangle in front of the crone.

Both of those are narrative breaking.

jznrpg9h ago

It’s the best of the series. Of course it could improve but at least it’s not Elder Scrolls combat which hasn’t changed since ever.

+ Show (4) more repliesLast reply 9h ago
helicoptergirl1d 14h ago

Bethesda seems like a studio that is "stuck in the same spot". Development wise. Glad CDPR are wary of that element in game design.

jznrpg9h ago

They have actually declined from all the systems they had in Morrowind. Acrobatics Athletics is gone. Spells are simpler. Combat hasn’t changed at all. They added a strip of sprint button and you only have enough stamina to run for 10 seconds but you can kill dragons and powerful beings. I could go on but yeah they are stuck in reverse

babadivad6h ago

I was done when they made races purely cosmetic.

Hugodastrevas1d 3h ago

This can either go very well or very badly. I hope the latter.

DaReapa17h ago

So you're wishing bad on the game?
J/k, lol. I assume to know what you meant.

just_looken1d ago (Edited 1d ago )

That is on your mobile device they copied pokemon go few years back
https://www.thewitcher.com/...

https://www.youtube.com/wat...

It was such a flop they removed the videos and removed the link to that article but its still on there servers.

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