When playing a video game, how are you embodying the character onscreen? Are you playing as yourself and making decisions based on how you think you'd act in a given situation, or are you acting as the character as it's written for you?
Maybe the answer is that it's a combination of both, or maybe it's something else entirely.
I don't self insert ever. I create a character according to my personal preferences that I believe would fit in the universe the game is in.
If it's an RPG then morally I'm a more heroic version of myself. I can't bring myself to inhabit an 'evil' character as fun as it probably is.
I always prefer for the story and character to be set by the devs, i know its why rpgs are loved that u can creat ur own but then i find the story is usually lacking.
Witcher 3 had the perfect blend of the devs set the story and the character but also gave us some freedom to define geralt. Mass effect did this pretty well as well.
Im not a fan of the silent protaganists and things like that, story and the character is such a large part of why i play games and just find it lazy when devs rely on us to kind create the character in our head.
I realise im in the minority here so im not hating just stating that i prefer to be taken on the journey the devs have invisioned rather than my own.
I still love all those game but wouldve loved them even more if ur player actually had a voice and character.
Effetively i want to be taken on a mostly curated journey, not create the journey.
.