Sonic Origins could have easily just been a simple port of some classic platformers, but SEGA have complicated the process for no reason.
Gearing up for its launch later this month, Sega has shared some gameplay footage from Sonic Origins Plus. This expanded version of last year's compilation game has a bunch of new features, but the main pull here is its inclusion of all 12 Sonic games released for the Game Gear. However, it seems that their grand debut on modern hardware isn't going to be as great as fans had hoped.
Thankfully I'm no where near the Sega fan I once was. Looks like I'll be skipping this Origins collection as well. But hey they say third times the charm. Maybe with Sonic Origins ++ Sega will get its shit together. 😕
Sonic Origins Plus is what the original should have been (minus the audio issues)
The real Sonic Origins Plus should have included more games like Sonic Rush or Knuckles Chaotix
Hit movies, a great 3D game, a co-op sidescroller, a murder mystery visual novel. There is something for every Sonic fan right now.
We did have it good. The sonic og cartoons and sonic x, the sonic games (sonic 1-3 and Sonic adventure 1-2). We had it good. Also sonic shuffle a good party game for the DC. Spent countless hours playing that game single player or with siblings.
Oh look at that, we did have it good. This article is dumb.
Ahhh. Did you forget the 90’s? When Sonic was at it’s peak. Or were you too young or not alive to really understand that?
Sonic fans were eating good in the 90's and early 00's. There was plenty of Sonic content to go around.
SEGA is making some big changes to Sonic Origins with the expanded re-release, Sonic Origins Plus. Comprising a new playable character in Amy, Knuckles playable in Sonic CD, and a dozen newly added Game Gear games, it's a clear effort from the publisher to turn the retro collection's fortunes around. While it's catching a bit of flack for excluding the Master System versions, fans are largely quite excited for the changes.
However, Sonic Team hasn't been dealing with this on its own. Indie developer Headcannon — known for leading development on the acclaimed Sonic Mania — has confirmed its involvement in this new package.
That's excellent now bring that arcade game to consoles and I'm complete frfr
Kinda baffling why they didn't use the Master System versions of the games, not even sure why they felt the need to zoom in so much with the Game Gear versions, would've been nice if you could choose zoomed in or not.
I mean, Frontiers seemed to come out pretty solid. So there's that.
But it's sad that this amateur team is outdoing the main Sonic Team at this point.
This is frankly absurd and I can't believe I hadn't heard of it before now. Paying extra for camera control, and animations? Shame on Sega.
Sega just can't help themselves. They have to muck something up. It's what they do. Look at what happened to the now defunct Shining Force reboot announced just last year. They found a way to mess that up as well.
This game is a joke. I thought it was trolling or a meme when people were sharing the pre-order bonuses & editions around.
Core features are locked behind a paywall, and a lot of them are already present in the XB360 versions available on Xbox via back compat for $5.
$45 for 25 + year old games?
Clearly all the budget went to new animated cutscenes.
They knew that even fans were tired of playing the same game on "new" compilation title over and over.
We knew they were great Genesis titles but just how many times do we need to remind that for a fee, Sega?
I'd more interest if they actually try to make Sonic looks and plays like in these animated cutscenes other indies did with other Sega IP cue Wonder Boy while Sonic can't and stuck with 16 bit 32 bit pixel art.
They say it's remastered, but it's clearly not. Same 16-bit era graphics. I'll be passing on this one.