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Interview with Tetsuya Nomura of "Kingdom Hearts 4"

"Kingdom Hearts IV" and "Kingdom Hearts Missing" announced at the 20th anniversary event "KINGDOM HEARTS 20th ANNIVERSARY EVENT" of the "Kingdom Hearts" series held in Shibuya Hikarie, Tokyo on April 10, 2022. This article presents an urgent interview with series director Tetsuya Nomura.

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MehmetAlperTR1139d ago

This man need's to retirement.. Please do not work for any other game... Or you ll make them b.s.t like FF13 and 15..

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Best Worlds That Should Return in Kingdom Hearts 4

Kingdom Hearts 4 takes Sora and Riku to Quadratum, but which other worlds will they explore?

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hardcoregamer.com
LightofDarkness2d ago

It’d be cool if they just left Disney out, IMO. They haven’t really made much worth visiting in years and I have little nostalgia for the ones they have visited already.

BABI-PANGPANG1d 22h ago

Like someone else already said, I really don’t care about the newer Disney movies. So if the choice is between those or no Disney worlds at all, I’d honestly prefer they skip Disney entirely.

What I’d love to see is something like a Jungle Book world. But more than that, I miss the surreal atmosphere from the first game's worlds. Like Traverse Town, End of the World, or Hollow Bastion had this dreamy, mysterious quality that I feel has been missing in all other games.

TheColbertinator1d 21h ago

New KH original worlds would be nice or even Square Enix areas like Besaid Island and Shinra. SE should be more proud of their own original creations not just Disney buttkissing.

Pyrofire951d 16h ago

Hesitantly I'd like a return of Pirates but for it to stray away from the movies with it's own plot.
A visit to Hawaii could be cool. There was a stitch world in Birth By Sleep but only as deep space. The 10 year gap may have to be explained away but it'd be cool in a vacuum.

110°

‘I was so tired’: Behind Clair Obscur: Expedition 33’s beloved ‘whee whoo’ scene

Jennifer Svedberg-Yen: ‘That was me at three in the morning trying to come up with something’

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Peter Molyneux recalls how Project Milo, the Kinect game with revolutionary promise, died a death

Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.

Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.

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gamesindustry.biz
darthv725d ago

I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.

S2Killinit4d ago

Missed opportunity? They lied. It was the biggest lie in gaming history.

merlox4d ago

You can use the Kinect as an SLS camera for paranormal investigations. So it wasn’t a complete failure.

Cacabunga4d ago (Edited 4d ago )

Remember Star Wars Kinect announcement? Biggest laughable acting seen

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rlow13d ago (Edited 3d ago )

Do you mean about project Milo?

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-Foxtrot5d ago

It was built on lies Peter...you know this.

isarai5d ago

Bro that thing NEVER existed, what we got was a concept video

Knushwood Butt4d ago

"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.

"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."

Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.

Nor do I see how the field of view thing is relevant to the discussion.

isarai4d ago

Exactly! Tf kinda BS statement was that? i don't really see how fov is relevant at all, since when do you move all around a room while talking/interacting to someone?

Amplitude4d ago (Edited 4d ago )

This is entirely untrue. There was never a 5000 dollar Kinect prototype that could somehow use a wider field of view to scan and import generated in-game items and advance AI by over a decade. Anybody that fell for this was a stupid moron child, myself included. Anybody that falls for this lie now is a stupid moron child who doesn't realize that these people *only* know how to lie.

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