BLG Writes: "Elden Ring bosses, just like the game, are a step up to the Souls series. The hardest bosses in Elden Ring offer immense variety and feel inspired by Dark Souls, Bloodborne, and Sekiro." The bosses in this list are ranked from least to most difficult and are largely influenced by BLG's decision to run a Faith/Dex hybrid build with Bloodhound’s Fang as the main weapon.
Some of the best PS5 games are exclusives like God of War Ragnarok and Astro Bot, but there are some indie highlights as well.
These are the best Easter eggs in video games—from Atari to Elden Ring. Hidden secrets, surprises, and scandals await.
Saving some trapped aliens in Super Metroid and seeing them escape. Daisy's third eye in Melee. Seeing Mario characters portraits in a window at Hyrule castle. Megaman X using Ryu/Ken's movesets in mutiple entries. Bayonetta cosplaying as Fox McCloud while using an Arwing to kill angels and demons. So many good ones throughout the years.
VGChartz's Mark Nielsen: "Halfway into the decade and the 2020s has been an interesting one for gaming in both good ways and bad, with the restructuring of the industry, a mix of innovation and the same old, and of course many, many long waits. But there have also been many quality titles, to be sure; the last three years in particular have seen a number of critical darlings. Something the most acclaimed ones have had in common (with the obvious exception of Astro Bot) has been an absolutely massive scope, easily boasting 100+ hours of content.
In my own experience that massive amount of content hasn’t always been a positive; in fact I would go so far as to call their slightly overeager strive for quantity a shared flaw of these games. I’ll be looking at four titles in particular here and going over the different ways in which these otherwise solid experiences became victims of having just a bit too much fluff."
To much unimportant content and bloat is mote likely to cause me to stop playing or never revisit it. Especially when it feels like you're forcing the player to do side quests to pad out your game length just to make it long enough so you won't have the player trade the game in to fast
One recent example for me is Hogwarts I enjoyed the story but despised the level gating there was no real reason to lock missions behind a leveling system it was just forcing the player to fly around doing side quests and puzzles so they could advance to the next chapter
Why don't we have more 12-15h single player stories for $45 is beyond me.
Totally agree. I'm tired of the same bloated fluff that games present as 'content.'
i feel like Rebirth only really had Costa del sol as a bloat. but its a long game, so i dont blame the author
Elden ring has more bosses than botw has all enemies and bosses combined 😂😂😂
Botw = 14 enemy types including all bosses
Elden Ring = 30+ bosses 😂😂
That's how you make an open world game...... Not empty
I enjoy those boss battles and figuring out a way to beat them. The game doesn't make it impossible. There's always a pattern, the right timing to attack and roll away to eventually beat the boss after a ton of deaths. Frustration for me is going back to the 90s fighting games with cheap ass bosses with AI that could pull off moves instantly reading your movements within a millisecond. Beating them means getting lucky
pretty much anyone can agree that Melania is the hardest, right? Radagon/Elden Beast I beat it first try with my mimic tear and I'm a lvl 125 str build.
however I think the BEST fight is Elden Beast. it's music, scenery and aesthetic are just top notch. another worthy mention is Mohg, Lord of blood. had a ton of fun fighting him and he straight up felt like a bloodborne hidden boss.
In reality none of these bosses are hard if you have the right stats, gear, weapon. Summon. If you find yourself dieing alot to any of these bosses you lack or are missing what I just mentioned. They put malenia as the hardest boss when she staggers easily and is weak to blood loss. I took her out in minutes using rivers of blood, a talisman that enhances attack of blood loss, and summon tiche. Previous dark souls games had way harder bosses even with the right stats and equipment you were in for a fight. In elden ring that does not seem to be the case. All bosses can be steam rolled easily when your properly equipped.