TR's Lee Mehr - "Sergey Noskov's post-apocalyptic game packs several interesting elements within the frame, but the picture is out of focus."
35MM is a game that wants you to believe it. Lone developer Sergey Noskov shows you a world which we could very well be heading towards. And he wants you to know that once we get there, there is no going back.
From PSU: "35MM tries a lot of things but succeeds at only a few of those things. There’s a unique tale here, but you have to get past many limitations along the way."
VGChartz's Evan Norris: "35MM is designed to tell a story and on that front it succeeds. Sergey Noskov has crafted interesting characters, a powerful melancholy mood, and a convincing sense of place. Regrettably, the gameplay elements that surround the narrative aren't up to par. Exploration and problem-solving are okay, but survival is underdeveloped and action is plain bad. This is a story-first type of game, for better or worse."