410°

Elden Ring - Patch Notes Version 1.03

Bandai Namco: "We are distributing an update to improve the stability of gameplay and to adjust balance. We apologize for the inconvenience, but please apply the latest update before you enjoy the game."

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Community1145d ago
lcslick1145d ago

This has somehow messed up my game. When starting the game it now says "The game version and save data version are different. Please quit the game and sign in to Playstation Network to update game data to the latest." and it won't let me proceed. When i quit and try to update it just says its already updated to the latest version. This is on ps5 it might have been because when i turned on my ps5 I was already in the game, it asked to update and i accepted. Now i can't play for now at least. Really hoping i won't have to delete my save. I'm 40hours in :( ........... i already tried reinstalling.

VenomUK1145d ago

Ask your question on the Reddit forum for the patch as the developers or other users will be best placed to help.

1145d ago
ArchangelMike1145d ago

I had a similar problem. You won't have to delete your save file, I think all you have to do is delete and re-install the game. Hopefully that should resolve the problem.

Flawlessmic1145d ago

For your sake i really hope u dont lose your save.

I have played roughly the same amount of time and am nearing the end game, just got to the fire giant and i swear if i lost my save, i would cry lol

Binarycode1145d ago

What if you upload the save file, delete local and install again.

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slowgamer1145d ago

I don't have the game yet but that added map markers for npcs seem to be huge frustration prevention element.

Crows901145d ago

Not really. You can add markers... That's what I was doing

jordan22290ps1145d ago

RIP to the dummy who just got Sword of Night and Flame and the mimic tear summon... it's me. I'm the dummy

Angyobangyo1145d ago

Similar situation, but with mimic tear and frost stomp.

oldenjon1145d ago (Edited 1145d ago )

Honestly that was broken AF. Such high damage output for such little fp consumption and few points into intelligence, Frost stomp too. arcane and bleed weapons / swarm of flies is still viable though, and with mimic tear one of the most op setups in the game.

Rebel_Scum1145d ago

Wish they would fix the online mode bug on PS4 that kicks you out back to the main menu when you come back out of rest mode or from the home PS menu back into the game.

evil6eric991145d ago

Its not just PS4 version, PS5 version has the same issue, at least I do anyway.

Rebel_Scum1145d ago

Yeah its friggin annoying eh.

Taero1145d ago

Is that not because you're online? Does it still do it if you start the game in offline mode?

Rebel_Scum1145d ago

Yeah I play in offline mode now because it's really annoying not being able to suspend a session and re-enter without being forced back to the main menu. Offline mode doesn't do it.

Levii_921145d ago

No improvements to performance ... :(

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90°

10 Highest Rated PS5 Games

Some of the best PS5 games are exclusives like God of War Ragnarok and Astro Bot, but there are some indie highlights as well.

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90°

Best Easter Eggs in Video Games

These are the best Easter eggs in video games—from Atari to Elden Ring. Hidden secrets, surprises, and scandals await.

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Killa7816d ago

Using Elena to play Crash on Uncharted 4 was pretty great.

ZeekQuattro16d ago

Saving some trapped aliens in Super Metroid and seeing them escape. Daisy's third eye in Melee. Seeing Mario characters portraits in a window at Hyrule castle. Megaman X using Ryu/Ken's movesets in mutiple entries. Bayonetta cosplaying as Fox McCloud while using an Arwing to kill angels and demons. So many good ones throughout the years.

160°

2020s - The Decade of Bloated Masterpieces

VGChartz's Mark Nielsen: "Halfway into the decade and the 2020s has been an interesting one for gaming in both good ways and bad, with the restructuring of the industry, a mix of innovation and the same old, and of course many, many long waits. But there have also been many quality titles, to be sure; the last three years in particular have seen a number of critical darlings. Something the most acclaimed ones have had in common (with the obvious exception of Astro Bot) has been an absolutely massive scope, easily boasting 100+ hours of content.

In my own experience that massive amount of content hasn’t always been a positive; in fact I would go so far as to call their slightly overeager strive for quantity a shared flaw of these games. I’ll be looking at four titles in particular here and going over the different ways in which these otherwise solid experiences became victims of having just a bit too much fluff."

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Profchaos48d ago (Edited 48d ago )

To much unimportant content and bloat is mote likely to cause me to stop playing or never revisit it. Especially when it feels like you're forcing the player to do side quests to pad out your game length just to make it long enough so you won't have the player trade the game in to fast

One recent example for me is Hogwarts I enjoyed the story but despised the level gating there was no real reason to lock missions behind a leveling system it was just forcing the player to fly around doing side quests and puzzles so they could advance to the next chapter

gold_drake48d ago

omg hogwarts

i love every second of it but damn, does it feel like a chore to play haha.

scorpio_204948d ago

Hogwarts Legacy should have stuck to what other games couldn’t do: Let us be a Hogwarts student. The open world aspect was just like any Ubisoft game.

attilayavuzer48d ago

Honestly wish it had more of a Bully feel. It was clear that 90% of the attention went to the school and town and the rest felt like the northern chunk of Just Cause 3's map. Almost like they had to justify the flying mechanic by spreading things out.

Profchaos48d ago

Yeah agree the Hogwarts castle and grounds is ripe for exploration. Look at the PS1 Argonaut game i felt like that old game did a better job with relaying what it's like to be a student at Hogwarts than what legacy did.

Legacy was like ok you've done a few classes learnt to ride a broom go spend the next multitude of hours exploring nearby towns and killing hundreds of goblins and spiders I don't think they did enough with the school grounds.

I appreciate them including Hogsmeade but I felt like it didn't need to expand past that point

17d ago
SimpleDad48d ago (Edited 48d ago )

Why don't we have more 12-15h single player stories for $45 is beyond me.

Profchaos48d ago

My guess is I recall around the late 2000s game trades were a big issue which resulted in publishers shifting away from standard single player campaigns that could be beaten in a month and we started to see more expansive open worlds that would take longer to see everything to keep the player invested long enough that they wouldn't trade in the game when it was going to be the most profitable retail window e.g the first month

With the rise of all digital games I can see those games making a comeback as there is no second hand market

I_am_Batman48d ago

Expecting a 12-15h game to be $45 is part of the problem. These games don't sell well at full price anymore and relatively speaking it takes a lot fewer resources to stretch it into a 30-40 hour game that can be sold for full price.

We can complain about padding all we want, but most people simply pay more for padded games.

thorstein48d ago

Eternal Strands $48. 18 hours

Citizen Sleeper 2 $23 10 hours.

AstroBot (got as a gift) 16 hours and they keep adding levels.

CantThinkOfAUsername48d ago

Totally agree. I'm tired of the same bloated fluff that games present as 'content.'

anast48d ago (Edited 48d ago )

BG Act III is dense. It's the opposite of bloat.

andy8548d ago

Act 3 is massive. I think I finished the game 4 times for the platinum and I know I must have missed at least half the stuff in that city

anast48d ago

There is some much unique content in that ACT.

gold_drake48d ago

i feel like Rebirth only really had Costa del sol as a bloat. but its a long game, so i dont blame the author

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