TGT: Mirror’s Edge review
When everything galls into place, the game is a lot of fun. Blazing along at sprint speed while leaping, sliding, and rolling your way across the tops of skyscrapers is a great experience, but it inevitably comes to a screeching halt at your first misstep, enemy encounter, or moment when you’re no longer sure which way to the game wants you to go. Make the controls slightly more forgiving, get rid of the forced fights, and eliminate the constant, tedious trial and error and you’ve got a great game here. Turn the single path levels into an open world environment and you’ve got an amazing game. As it stands, though, you have a unique game that will appeal to gamers with a lot of patience who are looking for something different than typical games. However, the game’s frustrating aspects weigh too heavily on its good points to make it appealing or fun to most gamers.











