990°
10.0

Elden Ring Review - IGN

IGN writes: Elden Ring is a massive iteration on what FromSoftware began with the Souls series, bringing its relentlessly challenging combat to an incredible open world that gives us the freedom to choose our own path.

Eonjay1157d ago

I would like to try to get into the Souls games.

BigBosss1157d ago

Oh man, you definitely should. Amazing games! Demon's Souls, Dark Souls 1, 2 and 3, Bloodborne and Sekiro are amazing games.

LordoftheCritics1157d ago

Reviewer mentions Zelda.....

Popcorn: 'whimpers'

Well done FS.

TiredGamer1157d ago

Can't agree more. Ever since getting into Bloodborne, I've been sucked into every Souls game like no other game has managed. I've tried to convince others of their greatness, but most non-players are extremely resistant. For shame...

UnSelf1157d ago

Sekiro is the best one. The rest are just spam the dodge button. After mastering Sekiro I can’t play anymore souls games

wiz71911157d ago

I have to get back into Sekiro , patience is very key and at times I don’t be having it lol

AKS1157d ago

Nothing quite like the first experience with an enemy like the red-eyes knight you've agitated and realize one hit takes off 90% of your health and you really screwed up. LOL. Have to learn through practice and experience to get the timings and techniques down. Learning the fundamentals is essential. Button mashing won't cut it in these games, but dying almost always feels like it was fair and your mistake for messing up on your timing or going a bit too far before cashing in your souls. This feeling of fairness tends to be unique to games that are designed specifically to challenge you rather than just artificially mess with the numbers to inflate the difficulty by giving the enemies more health and more damage, which almost always tends to result in feeling like you were killed cheaply and there was little you could do to prevent it.

UnSelf1157d ago

Sekiro requires the least amount of patience if you ask me.

There’s no stupid Action bar that depletes with simple actions like sprinting and dodging.

Sekiro rewards you enormously for mastering combat and you can fly through the game much like a fighting game would reward you for the time you spend learning the techniques.

This is Unlike 99% of souls games that rewards you for exploiting IFs. I wanna get Elden but that Action bar is the worse thing to happen to video games in a long time.

UltraNova1156d ago (Edited 1156d ago )

From soft games are the only games I get sucked into so much so I keep thinking about them when I'm not playing - at work, at the gym, while out with friends, when I go to bed. The only games I plan my weekly schedule to find as much time as possible to play. It's truly remarkable for a guy at my age and busy life.

ravens521156d ago

I beat sekiro and bloodborne both the first from software games I beat. I have demon souls for ps5 and I haven't beaten it yet I kinda enjoy the more fast pace fighting in the former 2 but ye, great games. I will beat demon souls eventually. I also bought ds3 on ps4 but never beat it. I'm definitely going to pick this up tomorrow tho...even tho I'm playing horizon

+ Show (5) more repliesLast reply 1156d ago
frostypants1157d ago (Edited 1157d ago )

Souls games are all about "embracing the suck"...you're gonna die, and it will be your fault. They almost encourage you to press too hard, be it an area you just discovered and want to take a peak at, or a tantalizing treasure box behind a mysterious enemy, etc. Appreciate that...learn to blame yourself and appreciate the level design...and they are amazing.

Abear211157d ago

So true about the design, the exploration in these games is incredible and it’s hard to resist pressing on to see the next thing. I wasted 20 plus hours on Bloodborne and just built a shit character so I have to start over. No shame in researching or a guide to start off on the right foot for newcomers unless you’re planning on sinking a hundred hours.

rdgneoz31157d ago

Less about sucking, and more about how fast you learn / how many times you're willing to endure getting spanked till you learn the mechanics and such. Certain mobs have certain tricks that will punish you for being too greedy, so patience is a virtue.

That said, can't wait to play it. Looks beautiful and challenging.

gamer78041157d ago

They really are a love it or hate it type of game so you’ll know if you try one.

Viljong1157d ago

Most people are busy with families, work, different hobbies and want rather quick dopamin releasing experience and when they get owned in souls game thats not the relaxing experience.

gamer78041156d ago

@viljojg exactly 12 years ago I might be into them but with family and stuff gaming is a time to relax and escape the stresses and busyness of everyday life.

neutralgamer19921157d ago

Nothing surprising this game was going to be great from the moment it was announced. But maybe it's just me I don't feel like a lot of games should get 10 out of 10. No I am not talking about this game I am just talking in general way too many Blockbuster games get 10 out of 10

That score used to mean something back in the day because only a handful of games had ever received 10 out of 10 but nowadays on yearly basis we have double digit games getting 10 out of 10

Brazz1157d ago (Edited 1157d ago )

Now is the best possible time, a New world, New lore, New game... Come and praise the Sun Brother, let's enjoy jolly cooperation!

Rebel_Scum1157d ago

Try Nioh. The animations and movement is a bit faster than the souls games. You can grind to level up if you get real stuck as well.

0hMyGandhi1157d ago

BloodBorne was my gateway drug into From Software's games and was perhaps one of the most infuriating, most exhilarating, most incredible games I've ever played.
The most important takeaway with a FS game is that they are brutal but fair. The same way a twitch shooter like Unreal or Quake has impeccable mechanics and wonderfully responsive controls, A FS game just doesn't give you the opportunity to fault *it* for your untimely death. You learn, adapt, and win, and that vicious cycle is what playing games is all about.

kayoss1156d ago

is elden ring like the Souls games? For some reason, i assumed that it was a MMO kind of game.

Sirk7x1156d ago

You can basically consider it open-world Dark Souls.

gold_drake1156d ago

me too haha.
but the infamous difficulty is what makes me hesitant.

+ Show (6) more repliesLast reply 1156d ago
alb18991157d ago (Edited 1157d ago )

The ones saying that it won't be that good...LOL!!

Old McGroin1157d ago

I haven't been this excited for a game in a very long time.

ChubbyBlade1157d ago Show
shepherdzeMan1157d ago

people were saying it would be scored around 80,
i mean this is rockstar games level game ratings , 97 metacritic aint a joke

Class_Viceroy1157d ago

Huh? Every game they've released has been between like an 87 and 92. Who said it was going to be scored around 80?

Where do you people come up with these fake underdog stories for Elden Ring.

Class_Viceroy1157d ago

literally nobody said this game wouldn't be good. Even people that don't like Souls-likes understood this would be a well received game.

No idea why you're even posting that besides for attention

senorfartcushion1157d ago

I can’t wait to play the game, but a single review is not a measure of quality. Quality is down to the player. No one can tell you to like or dislike anything.

Think for yourself.

+ Show (1) more replyLast reply 1157d ago
Battlestar231157d ago ShowReplies(19)
Ezio20481157d ago

97 metacritic on PS5. It has joined the very top pantheon of legendary games.

Battlestar231157d ago ShowReplies(10)
darthv721157d ago (Edited 1157d ago )

95 on Series as well but there is a large delta between reviews. 44 for PS5 and only 8 on Series (as of this moment). Still... that makes it a 96 average overall. It's also sitting at 95 on PC with 35 reviews.

roadkillers1157d ago

I see meta at 97, I can’t imagine this holds up past release. I would assume it drops to 94/95.

spambot08151157d ago

no controversial scores usually turn into a too good to be true case over time.

SniperEdition1157d ago

Wow i knew it, friday can’t come soon enough

Show all comments (172)
90°

10 Highest Rated PS5 Games

Some of the best PS5 games are exclusives like God of War Ragnarok and Astro Bot, but there are some indie highlights as well.

Read Full Story >>
theouterhaven.net
90°

Best Easter Eggs in Video Games

These are the best Easter eggs in video games—from Atari to Elden Ring. Hidden secrets, surprises, and scandals await.

Read Full Story >>
clouddosage.com
Killa786d ago

Using Elena to play Crash on Uncharted 4 was pretty great.

ZeekQuattro6d ago

Saving some trapped aliens in Super Metroid and seeing them escape. Daisy's third eye in Melee. Seeing Mario characters portraits in a window at Hyrule castle. Megaman X using Ryu/Ken's movesets in mutiple entries. Bayonetta cosplaying as Fox McCloud while using an Arwing to kill angels and demons. So many good ones throughout the years.

160°

2020s - The Decade of Bloated Masterpieces

VGChartz's Mark Nielsen: "Halfway into the decade and the 2020s has been an interesting one for gaming in both good ways and bad, with the restructuring of the industry, a mix of innovation and the same old, and of course many, many long waits. But there have also been many quality titles, to be sure; the last three years in particular have seen a number of critical darlings. Something the most acclaimed ones have had in common (with the obvious exception of Astro Bot) has been an absolutely massive scope, easily boasting 100+ hours of content.

In my own experience that massive amount of content hasn’t always been a positive; in fact I would go so far as to call their slightly overeager strive for quantity a shared flaw of these games. I’ll be looking at four titles in particular here and going over the different ways in which these otherwise solid experiences became victims of having just a bit too much fluff."

Read Full Story >>
vgchartz.com
Profchaos38d ago (Edited 38d ago )

To much unimportant content and bloat is mote likely to cause me to stop playing or never revisit it. Especially when it feels like you're forcing the player to do side quests to pad out your game length just to make it long enough so you won't have the player trade the game in to fast

One recent example for me is Hogwarts I enjoyed the story but despised the level gating there was no real reason to lock missions behind a leveling system it was just forcing the player to fly around doing side quests and puzzles so they could advance to the next chapter

gold_drake38d ago

omg hogwarts

i love every second of it but damn, does it feel like a chore to play haha.

scorpio_204938d ago

Hogwarts Legacy should have stuck to what other games couldn’t do: Let us be a Hogwarts student. The open world aspect was just like any Ubisoft game.

attilayavuzer38d ago

Honestly wish it had more of a Bully feel. It was clear that 90% of the attention went to the school and town and the rest felt like the northern chunk of Just Cause 3's map. Almost like they had to justify the flying mechanic by spreading things out.

Profchaos38d ago

Yeah agree the Hogwarts castle and grounds is ripe for exploration. Look at the PS1 Argonaut game i felt like that old game did a better job with relaying what it's like to be a student at Hogwarts than what legacy did.

Legacy was like ok you've done a few classes learnt to ride a broom go spend the next multitude of hours exploring nearby towns and killing hundreds of goblins and spiders I don't think they did enough with the school grounds.

I appreciate them including Hogsmeade but I felt like it didn't need to expand past that point

7d ago
SimpleDad38d ago (Edited 38d ago )

Why don't we have more 12-15h single player stories for $45 is beyond me.

Profchaos38d ago

My guess is I recall around the late 2000s game trades were a big issue which resulted in publishers shifting away from standard single player campaigns that could be beaten in a month and we started to see more expansive open worlds that would take longer to see everything to keep the player invested long enough that they wouldn't trade in the game when it was going to be the most profitable retail window e.g the first month

With the rise of all digital games I can see those games making a comeback as there is no second hand market

I_am_Batman38d ago

Expecting a 12-15h game to be $45 is part of the problem. These games don't sell well at full price anymore and relatively speaking it takes a lot fewer resources to stretch it into a 30-40 hour game that can be sold for full price.

We can complain about padding all we want, but most people simply pay more for padded games.

thorstein38d ago

Eternal Strands $48. 18 hours

Citizen Sleeper 2 $23 10 hours.

AstroBot (got as a gift) 16 hours and they keep adding levels.

CantThinkOfAUsername38d ago

Totally agree. I'm tired of the same bloated fluff that games present as 'content.'

anast38d ago (Edited 38d ago )

BG Act III is dense. It's the opposite of bloat.

andy8538d ago

Act 3 is massive. I think I finished the game 4 times for the platinum and I know I must have missed at least half the stuff in that city

anast38d ago

There is some much unique content in that ACT.

gold_drake38d ago

i feel like Rebirth only really had Costa del sol as a bloat. but its a long game, so i dont blame the author

Show all comments (21)