IGN writes: Elden Ring is a massive iteration on what FromSoftware began with the Souls series, bringing its relentlessly challenging combat to an incredible open world that gives us the freedom to choose our own path.
Can't agree more. Ever since getting into Bloodborne, I've been sucked into every Souls game like no other game has managed. I've tried to convince others of their greatness, but most non-players are extremely resistant. For shame...
Nothing quite like the first experience with an enemy like the red-eyes knight you've agitated and realize one hit takes off 90% of your health and you really screwed up. LOL. Have to learn through practice and experience to get the timings and techniques down. Learning the fundamentals is essential. Button mashing won't cut it in these games, but dying almost always feels like it was fair and your mistake for messing up on your timing or going a bit too far before cashing in your souls. This feeling of fairness tends to be unique to games that are designed specifically to challenge you rather than just artificially mess with the numbers to inflate the difficulty by giving the enemies more health and more damage, which almost always tends to result in feeling like you were killed cheaply and there was little you could do to prevent it.
Sekiro requires the least amount of patience if you ask me.
There’s no stupid Action bar that depletes with simple actions like sprinting and dodging.
Sekiro rewards you enormously for mastering combat and you can fly through the game much like a fighting game would reward you for the time you spend learning the techniques.
This is Unlike 99% of souls games that rewards you for exploiting IFs. I wanna get Elden but that Action bar is the worse thing to happen to video games in a long time.
From soft games are the only games I get sucked into so much so I keep thinking about them when I'm not playing - at work, at the gym, while out with friends, when I go to bed. The only games I plan my weekly schedule to find as much time as possible to play. It's truly remarkable for a guy at my age and busy life.
I beat sekiro and bloodborne both the first from software games I beat. I have demon souls for ps5 and I haven't beaten it yet I kinda enjoy the more fast pace fighting in the former 2 but ye, great games. I will beat demon souls eventually. I also bought ds3 on ps4 but never beat it. I'm definitely going to pick this up tomorrow tho...even tho I'm playing horizon
Souls games are all about "embracing the suck"...you're gonna die, and it will be your fault. They almost encourage you to press too hard, be it an area you just discovered and want to take a peak at, or a tantalizing treasure box behind a mysterious enemy, etc. Appreciate that...learn to blame yourself and appreciate the level design...and they are amazing.
So true about the design, the exploration in these games is incredible and it’s hard to resist pressing on to see the next thing. I wasted 20 plus hours on Bloodborne and just built a shit character so I have to start over. No shame in researching or a guide to start off on the right foot for newcomers unless you’re planning on sinking a hundred hours.
Less about sucking, and more about how fast you learn / how many times you're willing to endure getting spanked till you learn the mechanics and such. Certain mobs have certain tricks that will punish you for being too greedy, so patience is a virtue.
That said, can't wait to play it. Looks beautiful and challenging.
Most people are busy with families, work, different hobbies and want rather quick dopamin releasing experience and when they get owned in souls game thats not the relaxing experience.
@viljojg exactly 12 years ago I might be into them but with family and stuff gaming is a time to relax and escape the stresses and busyness of everyday life.
Nothing surprising this game was going to be great from the moment it was announced. But maybe it's just me I don't feel like a lot of games should get 10 out of 10. No I am not talking about this game I am just talking in general way too many Blockbuster games get 10 out of 10
That score used to mean something back in the day because only a handful of games had ever received 10 out of 10 but nowadays on yearly basis we have double digit games getting 10 out of 10
BloodBorne was my gateway drug into From Software's games and was perhaps one of the most infuriating, most exhilarating, most incredible games I've ever played. The most important takeaway with a FS game is that they are brutal but fair. The same way a twitch shooter like Unreal or Quake has impeccable mechanics and wonderfully responsive controls, A FS game just doesn't give you the opportunity to fault *it* for your untimely death. You learn, adapt, and win, and that vicious cycle is what playing games is all about.
I can’t wait to play the game, but a single review is not a measure of quality. Quality is down to the player. No one can tell you to like or dislike anything.
I would like to try to get into the Souls games.
The ones saying that it won't be that good...LOL!!