Guerrilla’s massive open-world game has some solid gyroscopic controls, if you know where to look
WTMG's Leo Faria: "Overall, whilst Hot Rod Mayhem is a competent kart racer in terms of visuals and performance, it’s just not the most fun experience. It lacks speed, it lacks track variety, and most importantly, it lacks charisma. As much as the idea of creating racers of your own sounds appealing, they are almost always too ugly to look at. The sound department is far from memorable (the announcer sucks) as well. All in all, you will only have a crack with this game if it’s literally the only kart racer at your disposal. And I highly doubt that will ever happen to literally anyone out there."
Today, during the Virtua Fighter 5 R.E.V.O. tournament at EVO Japan, Sega revealed a character returning to the New Virtua Fighter game.
I know Gannondorf when I see him. Seriously though, wolf is a cool character. He’s not Akira Yuki, but he’s cool.
The Midnight Walk is a game that whispers its story rather than shouts it, but can it hold its own among the genre's greats?
Good to know! Gyro aiming by itself usually sucks, BUT when used together with joystick aiming the combo can be amazing. Fine tune those headshots.
Days Gone had it too, but it also was kind of hidden away in the settings.
I will give credit to Nintendo, they've used the thumbstick/gyro combo in quite a number of games. It's something I'd like to see utilized more on the Playstation side! Especially in FPS games.
Gyro aiming in Killzone 2 was really neat, cant remember if it applied only to the sniper rifle but thats what I remember and it was a joy.
Glad to see that GG is implementing it into forbidden west.