Pocket Gamer: Call of Duty: World at War Review
World at War doesn’t suffer from quite the auto-aim issues of Call of Duty 4, but it really is time for a bit of a spring clean for the franchise. It’s casual and the interface still holds up, but it’s also unimaginitive and displays an unwillingness to evolve. And that’s worrying because, unlike in real war, there’s a real danger of being left behind.











