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840°

PlayStation: Bungie deal is about multiplatform, live-service games

Sony Interactive Entertainment head Jim Ryan says we should expect more acquisitions.

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RaidenBlack967d ago

Jim Ryan : Its a buffet out there ...

Eonjay967d ago

I like the fact that he was so upfront and was like, yes they will be multiplatform. No caginess or PR speak to decipher.

Lightning77967d ago (Edited 967d ago )

Wait, so future games from Bungie are gonna be multiplat then? So what's the point of buying them then? Just to get multiplatform money?

Good for Sony as a company sure but pointless for PS gamers.

Bad move on Jim Ryan, terrible move....

gangsta_red967d ago (Edited 967d ago )

@lightning

He said Destiny would remain multiplatform, not anything else from them.

He also said Bungie is still a self publisher so they could have the option with other future games, but I seriously doubt they would...at least to Xbox. I can see Bungie making future games for PS and PC only and keeping updates and content for Destiny on all platforms.

It's definitely just more slick PR talk

MegaLogic967d ago

Yes he's so direct, he believes in generations and doesn't think the PC market is for them, oh and that games shouldn't be online all the time lmao, you guys are hilarious!

cloud 279967d ago (Edited 967d ago )

I think this is why Bungie's next game is going to be multi platform. Bungie has been working on "Matter" silently for a while now, and they got a $ 100 million investment from NetEase in 2018.

https://www.bungie.net/en/N...

Matter trademark - https://www.gamesradar.com/...

ReadyPlayer22967d ago

Like that "generations" comment. Very upfront about it

Silly gameAr967d ago (Edited 967d ago )

@Mega Logic.

Man, that Generations comment really irked some people. I don't see where he lied, but maybe I interpreted what he said differently

The bigger joke is the other guy denouncing blocking games on other platforms, and then goes and buys the half the industry just to do that.

arkard967d ago

@lightning I imagine it's for the inevitable future where gaming is consolidated into 3 or 4 big publishers and only offer games through a service ala gamepass.

Gazondaily967d ago

Lol the dude lied to your face about generations and the response is "no caginess or PR speak" 🤣🤣🤣

Now lets talk about GaaS...

Lightning77967d ago

@Red I looked through the press release and Jim said.

"Everybody wants the extremely large Destiny 2 community, whatever platform they're on, to be able to continue to enjoy their Destiny 2 experiences. And that approach will apply to future Bungie releases. That is unequivocal."

Even future games will be multiplat. The move could be due to Sony losing 20 billion after MS bought Activision Blizzard. Want to make love service games to not only make the money plus more (obviously) I still think it's not a great move as a gamer anyway.

Teflon02967d ago

Was PR talk but did sound honest in what he said because they only specify Destiny. It'll be the same as MS in the end. Destiny won't change but future titles. I'm sure they want them to make a MP shooter for them or something

+ Show (7) more repliesLast reply 967d ago
neutralgamer1992967d ago (Edited 967d ago )

Jim please buy square enix and Capcom along with namco all those companies fit Sony's portfolio very nicely with their games and the IP's that they own

Also you can believe whatever you want as a gamer Sony did not pay almost 4 billion dollars for Bungie to make multiplatform games that will come out on Xbox that is not happening now a PC release that totally makes sense. Bungie is said to be in development on a brand new AAA Blockbuster IP that you can bet your last penny will be exclusive to PlayStation

I could care less if Microsoft bought Activision electronic arts or Ubisoft but buying Bethesda was just wrong there's a publisher that was private and they did not need any money they just did that because they could and to keep games away from PlayStation so if that's how we want it done and I much rather have square enix Capcom and namco games exclusive to PlayStation. All those Xbox Fanboys who are celebrating those acquisitions I would love to see how they would react if Sony were to do that and keep those games exclusives

Also this kills another myth that's only has no money to spend Sony has more than 30 billion in cash as we speak so they can definitely acquire any of the publishers they feel like it. So much for that notion that PlayStation can't survive without Call of duty well they can have something bigger than Call of duty now and we can finally get the true Halo killer give Bungie killzone or resistance and let them make a true FPS that can compete with any other FPS in the market

Sayai jin967d ago

Here you go:
https://www.bungie.net/en/E...

Excerpt from their FAQ blog on the aqcuisition "Q. Bungie has future games in development, will they now become PlayStation exclusives? ​
No. We want the worlds we are creating to extend to anywhere people play games. We will continue to be self-published, creatively independent, and we will continue to drive one, unified Bungie community. ​"

darthv72967d ago

Does this also kill another myth that Sony only buys studios with a history of working closely with them? Oni is the only PS specific title I can think of that Bungie worked on back before Halo.

MrBeatdown967d ago

@darth

Oh please.

What myth? It's a fact that the vast majority of studios Sony acquired to make PlayStation exclusives had long histories with PlayStation.

Bungie's different, but Sony isn't treating them like a standard acquisition either. They are owned by Sony, but they operate independently, and are free to put their games anywhere they want.

ocelot07967d ago

"Also you can believe whatever you want as a gamer Sony did not pay almost 4 billion dollars for Bungie to make multiplatform games that will come out on Xbox"

Oh my god I have had this discussion with people who said well Microsoft didn't buy Bethesda for $7billion to make multiplatform games that will come to playstation.

They did the exact same thing with Minecraft!!!!! One of the biggest IP's in gaming. Could of killed support for playstation but didn't you know why? They loose out on so much money.

Minecraft Story Mode 1 and 2 and Minecraft dungeon and VR all came to playstation years after the purchase.

Of course there going to keep releasing Desinty content on Xbox. Even if they go and make destiny 3 that will also come to Xbox. The amount of money Sony is going to make from Destiny alone is going to be insane.

Teflon02967d ago

Darth, Bungie and Sony have had multiple deals and such since Destiny was in development. Still unexpected, but they have been pretty good to eachother since they left halo

neutralgamer1992967d ago

Sayai jin

You do know releasing the game on PlayStation and PC is considered multiplatform right. The same applies to Xbox and PC. The next big Blockbuster that comes from Bungie will be console exclusive on PlayStation and will launch on PC so it will be multiplatform

Darth

When your competition spends 80 billion on two acquisitions all bets are off

Tech5967d ago (Edited 967d ago )

Bungie sold Myth and Oni IPs to take two interactive decades ago.

Sayai jin966d ago

@neutralgamer1992, you do realize that I directly quoted Bungie and Sony, right? You do realize that I didn't mention any other platform nor Xbox, right? Why did you bring up Xbox?

What we know:
Excerpt from their FAQ blog on the acquisition "Q. Bungie has future games in development, will they now become PlayStation exclusives? ​
No."

neutralgamer1992965d ago

ocelot07

The creator of Minecraft demanded that the game would be available on all platforms for him to sell maybe look it up

Also Microsoft have gone again and again with saying we will honor all the contracts with other platforms but they're not talking about other games like fallout like starfield like elder scrolls you can bet those games are not coming to Playstation and that's understandable since Microsoft owns Bethesda

Sayai jin

Only time will tell my friend a company does not spend that kind of money and not have control. I think Sony's approach is very similar to Microsoft and that is to release their games on PlayStation and PC that will be considered multiplatform. They acquired few medium size studios whose expertise are porting games to PC

darthv72

I think in the past that has been true but when your competition is spending almost 80 billion dollars on two acquisitions then you have to step your game up simple as that that's why Jim said expect more acquisitions he understands that if Sony doesn't buy it it's Microsoft will

+ Show (8) more repliesLast reply 965d ago
Orbilator967d ago

As a gamer for 40 years I really couldn't care less about PC gaming, yes I dabled with it but ultimately all I wanna do I plug in my TV and console and go. Jim Ryan is right to separate PC gamers for console gamers as they are two different people. But people shouldnt sit on there PC moaning about Sonys lack of support, it's embarrassing that a 369 pounds box is performing so well. And anyone that brags on how games look on there awesome pc can tell me how much there GPU cost to get there. Used to be people would say AHH well with a pc you only need to update the gfx card or ram etc, well with today's prices for top cards being excess of 800 pounds that argument doesn't hold water. PC has went elitist and can stay there for all I care.

Sayai jin966d ago

@Orbilator, I have been gaming since 1981.

"Jim Ryan is right to separate PC gamers for console gamers as they are two different people."

No, they can be one and the same. I have been playing on consoles, PCs, and handhelds.

-Foxtrot967d ago

Urgh....live service

I just want to see a Bungie game that's not focused on being live service

I want a Halo like single player campaign with drop in drop out co-op.

Inverno967d ago

Live service has turned me off to gaming these past few years. I don't pay attention to it, but it's hard not to dislike it when it starts to creep it's way to games where it shouldn't belong. I'm all for options but it's really inconsistent and overall poorly done.
Funny how now most ask for stuff that used to be standard

FPS_D3TH967d ago (Edited 967d ago )

Hear hear. I honestly wouldn’t mind their live service model so much if it wasn’t entirely built around FOMO however. That shit is trash. I shouldn’t have to log in every single day so not to miss something entirely. On top of the constant light level refresh every 3 months or so, I just can’t be bothered

iplay1up2967d ago

The answer would be buy Infinite. Drop in out co-op is coming. I think this is going to be good for Sony.

Atticus_finch967d ago

I think with the Sony acquisition we can expect to that Bungie will have more freedom to expand and work on better games.

gamer7804967d ago

Bungie is only interested in live service games since their departure from halo so this isn’t shocking.

Zeref967d ago

Or you can just... Play Halo?

FinalFantasyFanatic967d ago

As soon as I read "live service", what little excitement I have has died off, I wanted another sci-fi FPS shooting game or something.

Blaze929967d ago

You're not going to get anything Halo like at Bungie in the future. I doubt it. Most of those who made Halo Halo either retired or are at 343

ocelot07967d ago

They have 600 employees and are now hiring more. I'm sure with Sony owning them now and their history of single player story driven games. I'm sure they can get a small team at Bungie to start work on a Halo - Destiny type single player game with a MP mode to keep people interested.

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Deathdeliverer967d ago

This isn’t an acquisition. This is a insomniac in the beginning kind of deal. We treat you so well that you CAN develop for anyone you want. You still have creative freedom and are independent. It’s just we will support everything you do and if there’s something nice in the pipeline hopefully your will give us a special nod.

Shane Kim967d ago

I mean they bought it. It's then up to Sony if they want Bungie to develop on on other platforms.

Sayai jin967d ago

Shame Kim,

Wrong. Bungie will remain independent, with their own Board of Directors. It has already been confirmed by Sony and Bungie that even their future games will not be PlayStation exclusive. Read here:

https://www.bungie.net/en/E...

"Q. Bungie has future games in development, will they now become PlayStation exclusives? ​
No. We want the worlds we are creating to extend to anywhere people play games. We will continue to be self-published, creatively independent, and we will continue to drive one, unified Bungie community. ​"

frostypants967d ago (Edited 967d ago )

@Sayal jin that doesn't mean that Sony hasn't acquired them. They are owned by Sony after this. The operating structure is irrelevent to that, and nothing can be set in stone forever. It is an acquisition by legal definition and Sony will have ultimate say regardless of any temporary niceties. They'd be foolish not to stay multiplatform though.

Sayai jin967d ago

@frostypants, where did I say that Sony didn't aqcuire them. I just directly quoted them. Sony aqcuired Bungie, Bungie will remain independent with their own board of directors, which are current Bungie management. You not I have rarad their agreement, but they habe already stated that they will remain multiplatform in the future as well. This is not a normal aqcuisition.

967d ago
Nitrowolf2967d ago

that's nothing like Insomniac. they were always independent, even when they made exclusives. It wasn't up until Spider-man that they got bought out, and there games are always going to be exclusive to playstation

Deathdeliverer967d ago

Well I guess them saying they are 100% independent and will still be making multi platform games is what’s throwing me off. Is Sony buying them but still putting games on all systems anyway? Is Sony sharing while Microsoft is taking away? What kind of bizarro world is this?

badz149967d ago

@Deathdeliverer

maybe they bought them just so MS couldn't. the statement right now is they will operate independently and keep making multiplat but multiplat in this case might be PS and PC only, who knows. they didn't specify any platform.

Lightning77967d ago

If this was like Insomniac, then Spider-Man 3 and Wolverine would be on Xbox. Jim clearly stated in the press release that Destiny 2 and future Bungie games will remain multiplat.

Deathdeliverer967d ago

@ lightning that’s why I said insomniac in the beginning. How did you think sunset overdrive came on Xbox? Sony didn’t own them they were just super close partners. This is weird cause it sounds like Sony DOES own bungie but they are making games for everything.

frostypants967d ago (Edited 967d ago )

No. It's literally a total acquisition. They're just giving Bungie room to breathe as an entity. But Sony will own them entirely.

I hate the direction the industry is going here. I blame Microsoft for pushing this snowball down the mountain in the first place.

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Orchard967d ago

I would +1, but that's not enough, +99999999.

Also remake SOCOM 1 and 2, and also the original Syphon Filter games.

darthv72967d ago

i could see that. Seeing as zipper is no more and the studios that created others like killzone and resistance are still part of Sony. so at any time those games could get a new iteration but socom... can't.

Kaii967d ago

The following made me chuckle:
Bungie: we are leaving Microsoft to be our own independent studio

Also Bungie: we are teaming up with Activision for financial support

Also also Bungie: we are leaving Activision to be our own independent studio

Also also also Bungie: we are letting Sony buy us for some structure and financial support

Software_Lover967d ago

They have become the Urban Meyer of Developers.

Parasyte967d ago

Bungie has far more integrity than Urban Meyer ever thought of having.

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200°

Take-Two bosses get $25m performance-based bonus, despite sacking 550 people

Zelnick and Slatoff have received a $25m bonus for their management fund after sacking 550 people from Take Two Interactive.

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thorstein4d ago (Edited 4d ago )

Can't wait to hear how the corporate bootlickers defend this.

seanpitt233d ago

This is the world we live in and people seem to think it's acceptable

Cacabunga3d ago

550 probably consultants.
GTA6 is in tweak phase, no need for massive number of people for that.

PRIMORDUS3d ago

Best way to get rid of people like this is to make them disappear, permanently.

purple1013d ago

Bury them deep, plant an endangered species of tree ontop- body can never be recovered 🧐

Don’t ask how I know this 😂

JackBNimble3d ago

So don't support take 2 by buying games... pretty easy to vote with your wallet.

Profchaos4d ago

They also just held a leadership vote I don't think there was any changes

Software_Lover4d ago

I really don't even think CEO's should get bonuses. If I were a CEO and I made millions, I would like to think I wouldn't. Or if I had to legally, I would maybe find a way to disperse among the lower tier employees. Take my bonus and turn it into stocks to disperse out to those employees evenly.

DarXyde3d ago

That would be the way to do it. Imagine thinking a CEOs "leadership" is worth that much money while the talent makes the product.

Insanity.

FinalFantasyFanatic3d ago

I remember when I started working, my department manager used to gift us stuff each year, one year I got a bottle of Scotch, another it was a small basket of treats... But that was also a lot less money than what we're talking about here.

It would be ideal if the CEO could gift a bonus to everyone under them.

thorstein3d ago

Monetary company bonuses (often referred to as Christmas bonuses) were astoundingly common.

The entire premise of Christmas Vacation was set around Clark's bonus.

MrDead3d ago

CEO's work for shareholders and are shareholders they also rely on share price to receive their multimillion dollar paydays and they will happily fire thousands to protect shares. CEO's are there to extract the most value out of a company and give it to the wealthy few.

redknight803d ago

That is so god damn fucked up!! Unfortunately...I know damn well I will be still buying their games but shit like this should seriously have some sort of repercussion of some sort. 550 people get their lives totally up-ended and the leadership get a bonus on top of an already high salary. 25M could set those 550 people up with an annual salary each of $45,000. Depending on where you live, that is a very livable salary even...

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440°

Serious Questions Must Be Asked About PlayStation CEO Hermen Hulst After New Concord Report

"It took one trailer for your average Joe Shmoe gamer to know the fate of Concord. Meanwhile, Hulst was at the helm of its development thinking it was about to be "the future of PlayStation." The level of disconnect is tremendous. This isn't just a catastrophically expensive mistake from Hulst, it is an embarrassing one that raises serious questions about whether he is fit for the role he had, let alone the role has has been promoted to. Hulst and co. get paid untold millions to make the exact calls that just cost Sony half-a-billion dollars when they could have gotten a better counsel from the YouTube comments section. Suffice to say, Hulst and any other PlayStation leadership involved in this disaster have serious questions to answer.

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Knushwood Butt4d ago

'It took one trailer for your average Joe Shmoe gamer to know the fate of Concord.'.

I wonder if the author bought up a load of physical copies and themed controllers in advance of the game being pulled, seen as they have such foresight.

4d ago Replies(2)
Notellin4d ago

Everyone knew from the first trailer and if not definitely the beta that this game was dead on arrival.

Probably the most easily predicted flop in media history given it's horrendous reception. People wouldn't even try the free beta.

Cacabunga3d ago

Hat is obviously way too big for him..
If i were him id step down..

We want Yoshida san back to get those WW back on track.

VenomUK3d ago (Edited 3d ago )

It’s 100% fair and right to examine Herman Hulst’s judgement, his capability and therefore his suitability to hold the title of CEO.

What happened with Concord? Did it have performance milestones that were missed? It seemed like it was half-baked, Acton and shooting and not much else so did Hulst push ǐt through being so basic because it was his baby? It makes you wonder what games are being greenlit and which ideas are being stopped.

FinalFantasyFanatic3d ago

@VenomUK,
It just makes me think of all the games we could have had instead of Concord, I know Sony wasn't interested in allowing a remaster/port/sequel to Wild Arms and Shadow Hearts, or Japan studios to create a new Patapon game, or a Gravity Rush/Ape Escape sequel. I hate to think what games died for this failure to exist.

FinalFantasyFanatic4d ago

The trailer did not look great, the demo just confirmed people's suspicions, I had no interest in the game.

MrBaskerville3d ago

Probably should have shown that trailer the year before. Instead of a 5 second teaser that revealed nothing.

Morales20223d ago

One look at the characters put me off the game instantly.

Rynxie3d ago

He can make it up to us by bringing back killzone. Maybe a reboot? With the plotholes and inconsistencies fixed.

+ Show (3) more repliesLast reply 3d ago
Chocoburger4d ago (Edited 4d ago )

A bit exaggerative. Half a billion? First we went from 200 million, then 400 million, and now its 500 million? In 3 days some blogger is going to claim Concord cost 700 million!

Yes, the game was clearly not going to succeed, nearly everyone knew this in advance, but if Hulst learns his lesson, and focuses on quality single player adventures (additional multiplayer modes are fine too!), then we're okay. If he doesn't learn, then he needs to get the boot.

This is a make-or-break moment for us to believe in him, don't screw it up. The rumored upcoming State of Play with some big announcements should help bring things back in order. I hope.

SimpleDad4d ago

So basically what you're saying is... wait for E3 for new single player games that will magically appear from Sony.
Herman will, from now on, listen to gamers by releasing Fairgames, Marathon and Horizon gaas.

Crows903d ago

Or maybe until their actual devs release their next games

Sonic18814d ago (Edited 4d ago )

The rumor State of Play will probably just be remasters of old games and more live service games. There's a disconnect between Herman Hulst and the Playstation fans. I'll be surprised if Hulst ain't fired by next year

-Foxtrot4d ago

I doubt they'd fire him, they'd just say there's "changes in management" or "internal restructuring"

Like Jim Ryan and his "early retirement"

Notellin4d ago

Is it really that difficult to understand? Don't be a bootlicker for Sony leadership.

FinalFantasyFanatic4d ago (Edited 4d ago )

Who knows, they literally grossed 1 Mil, that's nuts, who knows how much was spent on the game, media and merch for it, marketing, refunding the game for customers... It's going to be bad, costings wise. I honestly can't see where all the development time and money went into this game.

@SimpleDad,
Even if he did change direction, we're not going to see the effects of that for years, possibly 3 to 4 years if anything changed, but I'm not feeling confident.

DarXyde4d ago

I don't know, mate.

This is more than, say, an oversight or misstep. Given the budget and life of this game, it's pretty much kiss-of-death worthy (or very close).

They need to move away from the GaaS stuff, but it remains to be seen if they will.

Chocoburger3d ago

If we blame Hulst for Concord, then we can also thank Hulst for Astro Bot. Its only fair that it has to go both ways.
Let's just see what happens next instead of just demanding that he be fired after only 6 months. Jim Ryan started the GAAS initiative, and its going to take time (literally 1 - 3 years) for things to turn around, that's just how the industry is these days.

DarXyde3d ago

Chocoburger,

You're right about that. No disagreement there. I'm not saying I'm not willing to give the guy a chance. He hasn't been in this position long at all.

What I am saying is this was an extraordinary blunder. It's good that Astro Bot succeeded and this failed because it gets the gears turning to figure out what people want.

If it was me, I'd just sell off their live service studios and do what they're good at.

Morales20223d ago (Edited 3d ago )

"The rumored upcoming State of Play with some big announcements should help bring things back in order. I hope."
You mean the one in which they would announce remasters and more remasters?! No, thanks.

MrBaskerville3d ago

I doubt there will be anything notable from first party. They usually reveal shortly before release and I doubt they have anything before spring next year. So if they reveal something, it will probably be in februarys state of play. And more by summer.

DarXyde2d ago

In fairness, they did say not to expect anything big dropping before March.

Even so, announcements heading into the holiday season to entice people to get on the PlayStation bandwagon is a good idea. Console this winter, followed by some games to hammer at your tax refund early next year.

+ Show (5) more repliesLast reply 2d ago
ravens524d ago

If this is a peek at what's to come wit Herman, get him tf out of here asap.

crazyCoconuts4d ago

Didn't he get the job in the midst of the live service strategy? He may still suck, but you'd think it would take about 4 years to see the fruits of new leadership based on how long game development takes...

ravens523d ago (Edited 3d ago )

Colin said it on sacred symbols. Concord was "Herman Hulst baby apparently". Which he was talking about with someone from the Concord team. He had a hand in this.

Michiel19893d ago

yeah people think he can just magically turn everything around when he was put in an awful spot.

@ravens thats called marketing, is he supposed to say: "nah it's kinda meh, not really interested in playing"? And it's apparently working because you guys believe every single word that comes out of their mouth, PR or not.

porkChop3d ago

He's been the head of PlayStation Studios, overseeing all game development and all acquisitions, for the last 5 years. It's not like he was some outsider that just joined PlayStation 3 months ago. Yes, Jim Ryan was the guy at the top. But it would be very naive to think that Herman Hulst wasn't also an integral part of all this.

And if it takes 4 years to see the fruits of new leadership then consider that Hulst became the head of PlayStation Studios 5 years ago. Everything we've seen over the past year would be the fruits of his leadership starting to kick in, no?

Rimeskeem4d ago

Wasn't this game in development way before Hulst became an exec?

IRetrouk4d ago

Why you talking sense man? You know this place lives off bs.

Lionsguard3d ago

Sony was partnered with them already for years, THIS is the only game from Firewalk. HERMAN BOUGHT FIREWALK FOR CONCORD.

Levii_924d ago

Man fanboys really are so pathetic aren’t they and to think i was once a PS fanboy. So embarrassing.

Yes this game was in development for 8 years and then it was picked up by Sony half way through when the moron brothers were put in charge Jim Ryan and Herman Hulst. They put money in this thing believing it was the FUTURE of Playstation.. a fucking live service game.. also closing Japanese studios at the same time. Meanwhile one of their Japanese studios just delivered one of the most critically acclaimed and best PS games ever with just 65 people and three years of development.

DO YOU GET IT NOW YOU IDIOTS

JackBNimble4d ago

Hey guy, if this true not everyone knows that and the article certainly doesn't mention that. First time I've ever heard this.

So you look like a real d-bag calling people idiots who may not have all that facts .

Levii_924d ago

Yes you are right Jack however i don’t care how i look because at this point i have zero tolerance for ignorant corporate boot lickers and fanboys defending this guy and Jim Ryan (at the time lol) when i knew from day one when these two were put in charge of things that it would be a disaster. And you can trace that to Zero Dawn coming to PC in early 2020. I knew even then yup it’s over, Playstation we knew is dead.

gold_drake4d ago

i think u need to get out more, touch some grass. does wonders.

DarXyde2d ago (Edited 2d ago )

This comment isn't cringe or immature at all.

We online are not really what you'd call "normies". We really are more dug in than your average gamer. In knowledge and awareness of the industry.

We're also not a monolith. I cannot for the life of me understand why anyone likes Call of Duty. People are super vocal about how it's stale, yet it sells every year without fail.

Maybe Hulst and Ryan simply aren't terminally online and realize the internet doesn't exactly translate into public reception?

Perhaps those defending PlayStation leadership here don't feel the same way you or I might about how the ship has been steered this generation?

You're not the only one who reads silly nonsense from fellow fans (if you will call their comments silly nonsense). If it bothers you that much—to the point that you come out with...this—it might be time to hit some random keys when you change your password, mate. For your own sake, it is nowhere near that deep.

Rimeskeem1d 16h ago

Ok so you are somewhat correct, Herman Hulst managed studios since 2019, at which time Firewalk was not technically part of PS studios. In 2023 Sony purchased Firewalk, Herman Hulst was then placed as a CEO of SIE and Studio Business Group in June of 2024.

So basically he didn't have the final say on purchasing Firewalk. The person to actually blame for this would be Jim Ryan. He was the head of everything until he retired in 2024. Herman Hulst was under him.

+ Show (2) more repliesLast reply 1d 16h ago
CS74d ago

Good lord. The Sony defending is ridiculous at this point. People need to realize that defending them is what LEADS to Concord type failures. We NEED to call out stuff like the live service push, stupid PS5 Pro price and bare bones PS5 exclusive line up.

The same stupid defense arguments were made when the reports came out that Sony was doing live service instead of a strong push back from fans and here we are in the thick of it.

The point of the article is the Hulst should have taken one look at the steaming pile of trash and said hell no and moved on, like millions of fans obviously did.

Not pour hundreds of millions into its completion (which could have gone to better PS5 single player exclusives like Astro Bot) or even into a better multiplayer IP like SOCOM, Warhawk, Killzone etc.

He didn't and that's a problem. Playstation leadership is out of touch.

(And please no one reply and say Xbox, they're dead and this point and not even worth comparing to)

Michiel19893d ago

Saying that it's not (only) Hermen Hulst who is at fault is not defending sony, it's observing the timeline and using common sense. Playstation's whole strategy with the live service was just a failure, they could maybe have done 1 besides helldivers, but there is no reason to make a scapegoat out of this guy for things when they were greenlit, he could do nothing about.

JackBNimble4d ago (Edited 4d ago )

Ya, this is my exact question. The game was in development for 8 years, what role does Hulst actually have in this?

If anything Jim Ryan was at the helm for a much longer period of time while this game was under development and Jim was the one originally pushing gass.

I don't know anything about this Hulst guy, but is he really the one accountable or just the fall guy?
And isn't there a second sony CEO? I thought there were 2 running the show this time around?

MrBaskerville3d ago

But wasn't he responsible for the game divisions or something, before becoming CEO? Ryan is probably the one to blame though, he must have been responsible for the gaas pivot that has stalled things.

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160°

Palworld maker vows to fight Nintendo lawsuit on behalf of fans and indie developers

Palworld developer Pocketpair has responded to this morning's dramatic decision by Nintendo to file a patent infringement.

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Community4d ago
GotGame8186d ago (Edited 6d ago )

Palworld is better, but Nintendo has$$$$ They can fight it all they want, but will absolutely lose. It is a blatant Pokemon rip off. I do wish them luck though.

RedDevils4d ago

Go check Dragon Quest you would know where Pokemon got their ideas from.

MeteorPanda4d ago

The character design is NOT the issue here. Pokemon patented bullsht. You can patent "Throwing an item to capture a virtual character and another action to release an item that releases a combat character onto virtual world" but my god that is vague as fuck and shouldnt hold in any court...and the kicker? it was patented AFTER palworld was made.

If this lawsuit goes through that is literally going to work on every single monster capture game,

Lionsguard4d ago (Edited 4d ago )

Like the other guy said, this has nothing to do with any of the designs. This is Nintendo patent trolling. It's like Rockstar suing another game if they have a guy opening the car door and yanking them out to steal the car because that's why you do in GTA so therefore that game is infringing on GTA's "patent". And that's the reason why Pocketpair is fighting this because if they lose this opens the doors to MORE lawsuits of this kind.

Profchaos4d ago

Weren't the wire models used in palworld ripped out of Pokemon in the end?

porkChop4d ago

No they weren't. That was proven false. And, again since people don't seem to understand, this is not a copyright lawsuit or about stolen content/assets/designs/etc. It's a patent lawsuit. So far all the possible patents I've seen were filed by Nintendo 4 months *after* Palworld released.

Profchaos4d ago

Then I have no clue what this is about specifically

--Onilink--4d ago

The catching mechanic patent was filed even before Arceus was released, I dont know which ones you have been watching because all the ones I’ve seen were before Palword came out
(Though not all have been approved in the US yet, just in Japan)

porkChop4d ago

The patent for the catching mechanic was filed July 2024 and granted August 2024. It was filed on top of a separate, "parent" patent that had been filed in 2021. Nintendo filed new patents and had them expedited just so they could sue Pocket Pair/Palworld.

MeteorPanda4d ago

it's so dumb. if that patent holds any water in court - any monster capture game is done and gone. cnts.

NotoriousWhiz3d ago (Edited 3d ago )

Source that says it was filed in July? I couldn't find it. And everything I can find states that it typically takes around a year or more for patents to be approved.

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jznrpg4d ago

On behalf of their money seems like the biggest reason

Kneetos4d ago (Edited 4d ago )

People want Nintendo to lose as a big middle finger to the company, but if Nintendo wins then they set a precedent for others to follow which could be bad for Nintendo themselves if they end up infringing on a patent owned by someone else

The one I'm reminded of is, a few years ago Sony patented something to do with AI controlling a characters moments in a game to "help get past difficult or grindy parts" of a game

Mario kart 8 deluxe had a the auto acceleration and auto steering technology implemented, so potentially if that came back for mario kart 9 could possibly open the door for Sony to sue them if it's close enough

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