WTMG's Thomas Medina: "MMO’s made a bit of a comeback last year. True they never went anywhere, they just hung out under the radar for a bit. But they spent that time languishing, with fewer and fewer new titles releasing. Maybe it was people having less and less free time, other genres taking the spotlight, probably both. However as the pandemic took over, people turned to MMOs once again to fill their free time and connect with people digitally when they couldn’t physically. This ended up being exactly the kind of jolt the genre needed for people like me who never lost the MMO dream. Things definitely started to look up, especially in the PC MMO scene. Where everything started."