70°

Assassin's Creed Crossover Stories now available for free in Valhalla and Odyssey

Neil writes: "As if Assassin's Creed Odyssey and Assassin's Creed Valhalla players needed extra content, Ubisoft are throwing it out there anyways, in the form of some free Crossover Stories which merge the worlds."

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thexboxhub.com
220d ago
110°

Modern Games Are Getting Too Long

While there’s a lot to love about modern video games, there is one trend — particularly in the AAA space — that tends to grate: their length.

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culturedvultures.com
GoodGuy0930d ago (Edited 30d ago )

Games are coming out with too much fluff and side activities that are horribly dull. That's my main issue with all these open world games. Open world should be about exploration, discovery and wonder, not have some stupid 10s or 100s of boring activities spread throughout.

IAMRealHooman29d ago

100% agree
All these ubisoft titles, Farcry, AC, Ghost recon, boast huge maps, but with the same, 3 missions or the same base to clear 100s of times. Hour 1 of any of those titles is the same as hour 100, there big for the sake of being big, with the illusion of player freedom, where we really want depth and player expression.

Ninver28d ago

Give me a solid 15-20 hour engaging single player driven IP any day. Life's too short you dig.

isarai29d ago

I stopped buying overfluffed games like a decade ago. Cant stand games with the Ubisoft mindset of just filling maps with uselss collectibles and fodder. Make it mean something. Ill gladly take 1/4 size of the map and 1/10th the "content" if it all meant more, were more unique and greater affect on your progression.

Abnor_Mal29d ago (Edited 29d ago )

Well people complained like the world was ending when a few games were six to ten hours of gameplay. Developers listened and started making longer games full of repetitive gameplay, time wasting fetch quest and other forms of bloat. In doing so they were able to justify the high cost of a game being sold to the customers at seventy dollars or more.

H929d ago

Filler, it's like a 80 episodes show where only the first and last episodes actually matter

Inverno29d ago

It's been a problem with pretty much every modern AAA game all through last gen and this gen. God forbid you point it out tho because all these big games are masterpieces and people lose their minds if you criticize them. Death Stranding is a fetch quest fest, but people will die defending it cause it's a "masterpiece".

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60°

The Best Open World Games on PS5

Like a huge game world to truly get absorbed into? GameSpew has rounded up the best open world games on PS5.

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gamespew.com
170°

Ubisoft blames “technical error” for showing pop-up ads in Assassin’s Creed

A fullscreen pop-up ad appeared in Assassin’s Creed Odyssey for some players this week.

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theverge.com
Einhander1972154d ago

Technically, we wanted more money.

bradfh153d ago

Call of Duty already does this; Ubisoft and other game companies will follow suit and explore similar approaches.

Kaii154d ago

Congratulations, A technical error In displaying ads while playing.
EU consumer law needs to chew these assholes a new one.

TheColbertinator154d ago

At this point the entire EU commission must be bribed

Christopher154d ago

The big note here is the built in ad-displays during gameplay and not that they happened. Start screen, cool. Gameplay? That shouldn't ever happen.

Yi-Long153d ago (Edited 153d ago )

"Start screen, cool."

Uhm, no. Start screen very much NOT cool either. There really need to be new laws implemented banning these companies from shoving ads down out throats at every opportunity they see fit.

Crows90153d ago

For free to play which is a market of games needing monetization through different venues. In those games this stuff is fine by me. But when you pay ..20, 40 ,60, or $70 that's when it is not okay to any degree.

jznrpg153d ago

Start screen not cool either

walken7154d ago

They're testing the waters, vote with your wallets.

porkChop154d ago

That's not a technical error. An ad can't be displayed mid-game without you creating the code/tech to make that possible first.

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