Lock and load, Spartans – Several new updates have been deployed for Halo Infinite’s multiplayer today including community requested playlist additions and challenge adjustments. We’re humbled and grateful at the showing of support since launch – thank you to everyone who has provided constructive feedback and reported issues at the Halo Support site. Today marks another step forward as we partner with you to improve and evolve Halo Infinite. We look forward to resuming work addressing player feedback after the team recharges over the holidays.
Loving this game so far. Ive spent plenty of hours just scowering the planet for all the comms & items for the multiplayer. Chief is fast on his feet in this game & the grapple hook really adds a whole new layer that makes the combat so fluid...nothing like jumping around like a monkey with the shotgun variant blasting a few grunts, then grappling a brute for a power finisher. I should be done with the campaign soon & with more MP content & modes coming next week I feel like the fun is going to be nonstop.
About time! I’m tired of being forced to play modes I don’t want to play and struggling to get the right mode to complete challenges.
Thank god for a dedicated Slayer playlist.
I am sick to death of Oddball. I don't think I've played this much oddball during the entire Bungie trilogy and Reach.
We are living the life now boys.
Halo infinite multiplayer is simply perfection.