Vice : You've tasted these flavors before, and their novelty wore out a dozen years ago in a dozen other games.
Details regarding the 10-year content plan for Xbox Game Studios and 343 Industries' Halo Infinite have allegedly been revealed.
"The story would have been expanded through yearly campaign DLC, so players would not have to wait for another mainline Halo title." ~ this seldom works
But I still think, they should've tried 1 last Halo sequel based on that slipspace engine, that they invested so much on but made for current gen only, before going all in on UE5.
The biggest voices of Xbox’s Halo franchise have been told nothing about the multiple new games in development.
Call me a cynic. But it seems that not even the people working in the studio know what’s the status of Halo.
They were going to add a BR mode, which then got cancelled, but now it’s a sequel to infinite, but may be a reboot of the first game?
It may be normal for development to be like this as super Mario galaxy started as cut content from Mario 128, which then became a tech demo, which became pikmin, which eventually became Mario galaxy.
But 343 or whatever they are called now-certainly don’t have a good track record so it makes me wonder what’s happening.
I'd be much more comfortable with the future of Halo if "343" or whatever they call themselves now were no longer in charge of the series.
Halo Infinite now has a functional bowling alley thanks to this amazing Forge map available for free on Xbox and PC.
WTF!!!? Can we add Tic-Tac-Toe, maybe Connect 4? How bout the card game Go Fish? Microsoft should shelve the Halo Franchise for 10 to 20yrs or sell it clearly they have no new ideas to take Halo forward and putting a "Hey gamer finish the game for us" mode and we can make more money off it and we can fire some more game Developers that we really don't even care about.......Microsoft is done even trying to make Halo a game worthy of even a little bit of our time.
I finally got some time to sit down and play this properly this weekend, and it’s a blast. The start is slow but once you get out into the open world, it’s immense fun!
The game also looks stunning at 4K with high refresh rate.
Huh. Does this reviewer know he's working for Vice? I say this because this review seems ... fair? Having only played through enough to unlock the open world and unlock a few FOBs, I can't say yet if I agree with this review, but oddly enough I didn't have to slog through a poorly written dissertation on Toxic White Masculinity and Why Didn't You Buy Me a Pony Daddy? or why Spartans are Gender Queer, Actually. Just this person's opinion on a video game that sounds like it was written by a person who actually plays and GASP LIKES playing video games. congratulations, I guess?
I started the campaign last night and it has been very enjoyable. I kind of like how it starts off linear like a classic Halo game and then transitions to an open world style. Master Chief is a little more quick on his feet in this game as well, It is so much better than how he would lumber around like he was walking through deep mud in previous games. I actually like the skill tree (is that what it's called?) reminds me of Crysis a little (not a bad thing IMO) If I have any complaints it would be how annoying it is to have the Pilot Fernando bitch and moan constantly while your playing.
Yea there’s definitely some gameplay that feels old in design, like how a lot of the missions are just you fetching power seeds. Kinda tired of bullet sponge bosses that just rush you. I challenge 343 to come up with really inventive missions and boss fights that maybe require more of a puzzle-like solution to defeat rather than just spray them with bullets for 10 minutes.
I mean, I’m no game designer, but you implemented a grappling hook. Why not make a boss where you have to tear off pieces of their armor to expose weak points? Or why not make a boss that uses verticality and requires you to zip around to them. It’s freaking 2021 let’s push this genre forward. I’d even like a Bio Shock kind of inspiration where you take us to beautiful environments and feels more cinematic to play than just shooting wave after wave of enemies to find a battery to put in a device to unlock the door only to have to do it again in the same looking environments.