Battlefield 2042 is missing features. Especially excellent gameplay mechanics from Battlefield V
Battlefield 2042's Rush Mode faces criticism due to passive playstyles that hinder objective-based gameplay.
Battlefield franchise boss thinks Battlefield "absolutely can" outsell Call of Duty, but says they're not targeting that with the next entry.
Feel like if that were true, we would have seen it during the BF3/4 era. Just focus first on releasing a Battlefield that's actually feature complete, well put together, that people actually want to play right out of the gate. Hoping Zampella can make this happen.
Here we go again with rubbing mouths. BF has been a flop consistently since BF4, and I mean flop as in disappointing to the fan base due to the technical issues each has had and the gameplay changes needlessly made. Shut up and make a good BF before hyping up another potential disappointment.
I don't mind them claiming BF2042 wasn't a failure so long as they learned from it and use that experience moving forward into the new game, it was terrible at launch but towards the end it got a bit better. I don't want to see the same thing play out with the new BF though because the ones who are still interested in the franchise have been pretty vocal with what they want and don't want from Battlefield.
Battlefield 2042 may no longer be receiving new seasons, but it's already been confirmed that a new Halloween event will hit the game later this year.
Yeah unfortunately 2042 is a travesty of what Battlefield shoud be. DICE desperately need to stop chasing after the COD fanbse and just lean into their own fanbase. I've never seen a developer who consistently ignores it's core fabase in pursuit of those who won't even put the time into the game. It's as though DICE got a whole load of COD and Apex legends payers and asked them what they would like in a Battlefield game; and then they never bothered to ask the actual Battlfield players what they would want to see in a Battelfield game. Either that or DICE are just completely tone deaf.
I mean did nobody on the entire production and develpemnt team have the courgae to say that removing classes was not just a bad idea, but was fundamentally contrary to the whole point of what makes battlefied unique. Did nobody on the entire dev team play the game and realise that by removing classes team work broke down completely?
Unles ofcourse, this was the point. To become more like COD and Apex legends and move away from being Battlefield. Well if that's the case, then they can count me out.
It also has no classes which breaks down the balance.
EA (owns Dice) wants that F2P money and has 0 problem cannibalizing its franchises to get it.
Luckily for EA, most of the hardcore BF fans will still buy the game then drop it later. Similar to F2P, masses of sales then sharp drop in player count, and on to consoom the next release.
Yeah, where's the hell is the dedicated communication wheel button? I'm quite shocked they got rid of that like wtf.
Spiderman ropes, hero characters that constantly chat shit when you don't want them and are indistinguishable across all factions, a mad UI that hurts your eyeballs. Garish neon shit on your screen for no reason and also hurts your eyeballs. Lack of distinct classes. Music blaring from vehicles that isn't even thematic and is just weird. What else? Bugs. Lots of bugs. And I'm sure the cosmetic microtransactions will be rife.
Games really have fallen off a cliff these days. But sure, gotta keep the Fortnite kids happy.
It's not just missing features - 2042 is simply missing the essence of what makes Battlefield games, Battlefield.
Part of that Battlefield essence is fun and entertainment - I sat there playing 2042 yawning - I kid you not, I almost fell asleep.
Just a boring time overall. Shame, I was really hoping for this game to get me off of Rainbow Six. Looks like I'll just have to endure the bullshit in Rainbow Six longer for my FPS fix... I don't have a choice now.
Maybe Insurgency Sandstorm. I'll find something. Shame.